diff --git a/.editorconfig b/.editorconfig
index 9014c8938f..b4c617e0bb 100644
--- a/.editorconfig
+++ b/.editorconfig
@@ -143,6 +143,8 @@ dotnet_diagnostic.CA1802.severity = warning
dotnet_diagnostic.CA1825.severity = warning
# CA1821: Remove empty finalizers
dotnet_diagnostic.CA1821.severity = warning
+#CA1847: Use string.Contains(char) instead of string.Contains(string) with single characters
+dotnet_diagnostic.CA1847.severity = warning
# Wrapping preferences
csharp_wrap_before_ternary_opsigns = false
diff --git a/samples/ControlCatalog/Pages/ColorPickerPage.xaml b/samples/ControlCatalog/Pages/ColorPickerPage.xaml
index ad54eb95fc..69ceaea328 100644
--- a/samples/ControlCatalog/Pages/ColorPickerPage.xaml
+++ b/samples/ControlCatalog/Pages/ColorPickerPage.xaml
@@ -11,16 +11,17 @@
x:Class="ControlCatalog.Pages.ColorPickerPage">
-
-
@@ -56,8 +57,5 @@
IsAccentColorsVisible="False"
HsvColor="{Binding HsvColor, ElementName=ColorSpectrum1}" />
-
-
diff --git a/samples/ControlCatalog/Pages/ColorPickerPage.xaml.cs b/samples/ControlCatalog/Pages/ColorPickerPage.xaml.cs
index 6e017e381f..4671bbdb7c 100644
--- a/samples/ControlCatalog/Pages/ColorPickerPage.xaml.cs
+++ b/samples/ControlCatalog/Pages/ColorPickerPage.xaml.cs
@@ -1,6 +1,8 @@
using Avalonia;
using Avalonia.Controls;
+using Avalonia.Layout;
using Avalonia.Markup.Xaml;
+using Avalonia.Media;
namespace ControlCatalog.Pages
{
@@ -9,6 +11,20 @@ namespace ControlCatalog.Pages
public ColorPickerPage()
{
InitializeComponent();
+
+ var layoutRoot = this.GetControl("LayoutRoot");
+
+ // ColorPicker added from code-behind
+ var colorPicker = new ColorPicker()
+ {
+ Color = Colors.Blue,
+ Margin = new Thickness(0, 50, 0, 0),
+ HorizontalAlignment = HorizontalAlignment.Center,
+ };
+ Grid.SetColumn(colorPicker, 2);
+ Grid.SetRow(colorPicker, 1);
+
+ layoutRoot.Children.Add(colorPicker);
}
private void InitializeComponent()
diff --git a/src/Avalonia.Base/AvaloniaProperty.cs b/src/Avalonia.Base/AvaloniaProperty.cs
index fd43ced196..46ba4082fb 100644
--- a/src/Avalonia.Base/AvaloniaProperty.cs
+++ b/src/Avalonia.Base/AvaloniaProperty.cs
@@ -41,7 +41,7 @@ namespace Avalonia
{
_ = name ?? throw new ArgumentNullException(nameof(name));
- if (name.Contains("."))
+ if (name.Contains('.'))
{
throw new ArgumentException("'name' may not contain periods.");
}
diff --git a/src/Avalonia.Base/AvaloniaPropertyRegistry.cs b/src/Avalonia.Base/AvaloniaPropertyRegistry.cs
index d86e723b38..62265d3c59 100644
--- a/src/Avalonia.Base/AvaloniaPropertyRegistry.cs
+++ b/src/Avalonia.Base/AvaloniaPropertyRegistry.cs
@@ -228,7 +228,7 @@ namespace Avalonia
_ = type ?? throw new ArgumentNullException(nameof(type));
_ = name ?? throw new ArgumentNullException(nameof(name));
- if (name.Contains("."))
+ if (name.Contains('.'))
{
throw new InvalidOperationException("Attached properties not supported.");
}
diff --git a/src/Avalonia.Base/Compatibility/StringCompatibilityExtensions.cs b/src/Avalonia.Base/Compatibility/StringCompatibilityExtensions.cs
new file mode 100644
index 0000000000..45e41b44d6
--- /dev/null
+++ b/src/Avalonia.Base/Compatibility/StringCompatibilityExtensions.cs
@@ -0,0 +1,12 @@
+using System.Runtime.CompilerServices;
+
+namespace System;
+
+#if !NET6_0_OR_GREATER
+public static class StringCompatibilityExtensions
+{
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static bool Contains(this string str, char search) =>
+ str.Contains(search.ToString());
+}
+#endif
diff --git a/src/Avalonia.Base/Media/UnicodeRange.cs b/src/Avalonia.Base/Media/UnicodeRange.cs
index e2338b9b26..344b85bae9 100644
--- a/src/Avalonia.Base/Media/UnicodeRange.cs
+++ b/src/Avalonia.Base/Media/UnicodeRange.cs
@@ -163,7 +163,7 @@ namespace Avalonia.Media
throw new FormatException("Could not parse specified Unicode range segment.");
}
- if (!single.Value.Contains("?"))
+ if (!single.Value.Contains('?'))
{
start = int.Parse(single.Groups[1].Value, System.Globalization.NumberStyles.HexNumber);
end = start;
diff --git a/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs b/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs
index 130d7e0edd..2cc5b99b2e 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatColorPalette.cs
@@ -17,268 +17,603 @@ namespace Avalonia.Controls
///
public class FlatColorPalette : IColorPalette
{
- // The full Flat UI color chart has 10 rows and 20 columns
- // See: https://htmlcolorcodes.com/assets/downloads/flat-design-colors/flat-design-color-chart.png
- // This is a reduced palette for usability
- private static Color[,] colorChart = new Color[,]
+ ///
+ /// Defines all colors in the .
+ ///
+ ///
+ /// This is done in an enum to ensure it is compiled into the assembly improving
+ /// startup performance.
+ ///
+ public enum FlatColor : uint
{
// Pomegranate
- {
- Color.FromArgb(0xFF, 0xF9, 0xEB, 0xEA),
- Color.FromArgb(0xFF, 0xE6, 0xB0, 0xAA),
- Color.FromArgb(0xFF, 0xCD, 0x61, 0x55),
- Color.FromArgb(0xFF, 0xA9, 0x32, 0x26),
- Color.FromArgb(0xFF, 0x7B, 0x24, 0x1C),
- },
+ Pomegranate1 = 0xFFF9EBEA,
+ Pomegranate2 = 0xFFF2D7D5,
+ Pomegranate3 = 0xFFE6B0AA,
+ Pomegranate4 = 0xFFD98880,
+ Pomegranate5 = 0xFFCD6155,
+ Pomegranate6 = 0xFFC0392B,
+ Pomegranate7 = 0xFFA93226,
+ Pomegranate8 = 0xFF922B21,
+ Pomegranate9 = 0xFF7B241C,
+ Pomegranate10 = 0xFF641E16,
+
+ // Alizarin
+ Alizarin1 = 0xFFFDEDEC,
+ Alizarin2 = 0xFFFADBD8,
+ Alizarin3 = 0xFFF5B7B1,
+ Alizarin4 = 0xFFF1948A,
+ Alizarin5 = 0xFFEC7063,
+ Alizarin6 = 0xFFE74C3C,
+ Alizarin7 = 0xFFCB4335,
+ Alizarin8 = 0xFFB03A2E,
+ Alizarin9 = 0xFF943126,
+ Alizarin10 = 0xFF78281F,
// Amethyst
- {
- Color.FromArgb(0xFF, 0xF5, 0xEE, 0xF8),
- Color.FromArgb(0xFF, 0xD7, 0xBD, 0xE2),
- Color.FromArgb(0xFF, 0xAF, 0x7A, 0xC5),
- Color.FromArgb(0xFF, 0x88, 0x4E, 0xA0),
- Color.FromArgb(0xFF, 0x63, 0x39, 0x74),
- },
+ Amethyst1 = 0xFFF5EEF8,
+ Amethyst2 = 0xFFEBDEF0,
+ Amethyst3 = 0xFFD7BDE2,
+ Amethyst4 = 0xFFC39BD3,
+ Amethyst5 = 0xFFAF7AC5,
+ Amethyst6 = 0xFF9B59B6,
+ Amethyst7 = 0xFF884EA0,
+ Amethyst8 = 0xFF76448A,
+ Amethyst9 = 0xFF633974,
+ Amethyst10 = 0xFF512E5F,
+
+ // Wisteria
+ Wisteria1 = 0xFFF4ECF7,
+ Wisteria2 = 0xFFE8DAEF,
+ Wisteria3 = 0xFFD2B4DE,
+ Wisteria4 = 0xFFBB8FCE,
+ Wisteria5 = 0xFFA569BD,
+ Wisteria6 = 0xFF8E44AD,
+ Wisteria7 = 0xFF7D3C98,
+ Wisteria8 = 0xFF6C3483,
+ Wisteria9 = 0xFF5B2C6F,
+ Wisteria10 = 0xFF4A235A,
// Belize Hole
- {
- Color.FromArgb(0xFF, 0xEA, 0xF2, 0xF8),
- Color.FromArgb(0xFF, 0xA9, 0xCC, 0xE3),
- Color.FromArgb(0xFF, 0x54, 0x99, 0xC7),
- Color.FromArgb(0xFF, 0x24, 0x71, 0xA3),
- Color.FromArgb(0xFF, 0x1A, 0x52, 0x76),
- },
+ BelizeHole1 = 0xFFEAF2F8,
+ BelizeHole2 = 0xFFD4E6F1,
+ BelizeHole3 = 0xFFA9CCE3,
+ BelizeHole4 = 0xFF7FB3D5,
+ BelizeHole5 = 0xFF5499C7,
+ BelizeHole6 = 0xFF2980B9,
+ BelizeHole7 = 0xFF2471A3,
+ BelizeHole8 = 0xFF1F618D,
+ BelizeHole9 = 0xFF1A5276,
+ BelizeHole10 = 0xFF154360,
+
+ // Peter River
+ PeterRiver1 = 0xFFEBF5FB,
+ PeterRiver2 = 0xFFD6EAF8,
+ PeterRiver3 = 0xFFAED6F1,
+ PeterRiver4 = 0xFF85C1E9,
+ PeterRiver5 = 0xFF5DADE2,
+ PeterRiver6 = 0xFF3498DB,
+ PeterRiver7 = 0xFF2E86C1,
+ PeterRiver8 = 0xFF2874A6,
+ PeterRiver9 = 0xFF21618C,
+ PeterRiver10 = 0xFF1B4F72,
// Turquoise
- {
- Color.FromArgb(0xFF, 0xE8, 0xF8, 0xF5),
- Color.FromArgb(0xFF, 0xA3, 0xE4, 0xD7),
- Color.FromArgb(0xFF, 0x48, 0xC9, 0xB0),
- Color.FromArgb(0xFF, 0x17, 0xA5, 0x89),
- Color.FromArgb(0xFF, 0x11, 0x78, 0x64),
- },
+ Turquoise1 = 0xFFE8F8F5,
+ Turquoise2 = 0xFFD1F2EB,
+ Turquoise3 = 0xFFA3E4D7,
+ Turquoise4 = 0xFF76D7C4,
+ Turquoise5 = 0xFF48C9B0,
+ Turquoise6 = 0xFF1ABC9C,
+ Turquoise7 = 0xFF17A589,
+ Turquoise8 = 0xFF148F77,
+ Turquoise9 = 0xFF117864,
+ Turquoise10 = 0xFF0E6251,
+
+ // Green Sea
+ GreenSea1 = 0xFFE8F6F3,
+ GreenSea2 = 0xFFD0ECE7,
+ GreenSea3 = 0xFFA2D9CE,
+ GreenSea4 = 0xFF73C6B6,
+ GreenSea5 = 0xFF45B39D,
+ GreenSea6 = 0xFF16A085,
+ GreenSea7 = 0xFF138D75,
+ GreenSea8 = 0xFF117A65,
+ GreenSea9 = 0xFF0E6655,
+ GreenSea10 = 0xFF0B5345,
// Nephritis
- {
- Color.FromArgb(0xFF, 0xE9, 0xF7, 0xEF),
- Color.FromArgb(0xFF, 0xA9, 0xDF, 0xBF),
- Color.FromArgb(0xFF, 0x52, 0xBE, 0x80),
- Color.FromArgb(0xFF, 0x22, 0x99, 0x54),
- Color.FromArgb(0xFF, 0x19, 0x6F, 0x3D),
- },
+ Nephritis1 = 0xFFE9F7EF,
+ Nephritis2 = 0xFFD4EFDF,
+ Nephritis3 = 0xFFA9DFBF,
+ Nephritis4 = 0xFF7DCEA0,
+ Nephritis5 = 0xFF52BE80,
+ Nephritis6 = 0xFF27AE60,
+ Nephritis7 = 0xFF229954,
+ Nephritis8 = 0xFF1E8449,
+ Nephritis9 = 0xFF196F3D,
+ Nephritis10 = 0xFF145A32,
+
+ // Emerald
+ Emerald1 = 0xFFEAFAF1,
+ Emerald2 = 0xFFD5F5E3,
+ Emerald3 = 0xFFABEBC6,
+ Emerald4 = 0xFF82E0AA,
+ Emerald5 = 0xFF58D68D,
+ Emerald6 = 0xFF2ECC71,
+ Emerald7 = 0xFF28B463,
+ Emerald8 = 0xFF239B56,
+ Emerald9 = 0xFF1D8348,
+ Emerald10 = 0xFF186A3B,
// Sunflower
- {
- Color.FromArgb(0xFF, 0xFE, 0xF9, 0xE7),
- Color.FromArgb(0xFF, 0xF9, 0xE7, 0x9F),
- Color.FromArgb(0xFF, 0xF4, 0xD0, 0x3F),
- Color.FromArgb(0xFF, 0xD4, 0xAC, 0x0D),
- Color.FromArgb(0xFF, 0x9A, 0x7D, 0x0A),
- },
+ Sunflower1 = 0xFFFEF9E7,
+ Sunflower2 = 0xFFFCF3CF,
+ Sunflower3 = 0xFFF9E79F,
+ Sunflower4 = 0xFFF7DC6F,
+ Sunflower5 = 0xFFF4D03F,
+ Sunflower6 = 0xFFF1C40F,
+ Sunflower7 = 0xFFD4AC0D,
+ Sunflower8 = 0xFFB7950B,
+ Sunflower9 = 0xFF9A7D0A,
+ Sunflower10 = 0xFF7D6608,
+
+ // Orange
+ Orange1 = 0xFFFEF5E7,
+ Orange2 = 0xFFFDEBD0,
+ Orange3 = 0xFFFAD7A0,
+ Orange4 = 0xFFF8C471,
+ Orange5 = 0xFFF5B041,
+ Orange6 = 0xFFF39C12,
+ Orange7 = 0xFFD68910,
+ Orange8 = 0xFFB9770E,
+ Orange9 = 0xFF9C640C,
+ Orange10 = 0xFF7E5109,
// Carrot
- {
- Color.FromArgb(0xFF, 0xFD, 0xF2, 0xE9),
- Color.FromArgb(0xFF, 0xF5, 0xCB, 0xA7),
- Color.FromArgb(0xFF, 0xEB, 0x98, 0x4E),
- Color.FromArgb(0xFF, 0xCA, 0x6F, 0x1E),
- Color.FromArgb(0xFF, 0x93, 0x51, 0x16),
- },
+ Carrot1 = 0xFFFDF2E9,
+ Carrot2 = 0xFFFAE5D3,
+ Carrot3 = 0xFFF5CBA7,
+ Carrot4 = 0xFFF0B27A,
+ Carrot5 = 0xFFEB984E,
+ Carrot6 = 0xFFE67E22,
+ Carrot7 = 0xFFCA6F1E,
+ Carrot8 = 0xFFAF601A,
+ Carrot9 = 0xFF935116,
+ Carrot10 = 0xFF784212,
+
+ // Pumpkin
+ Pumpkin1 = 0xFFFBEEE6,
+ Pumpkin2 = 0xFFF6DDCC,
+ Pumpkin3 = 0xFFEDBB99,
+ Pumpkin4 = 0xFFE59866,
+ Pumpkin5 = 0xFFDC7633,
+ Pumpkin6 = 0xFFD35400,
+ Pumpkin7 = 0xFFBA4A00,
+ Pumpkin8 = 0xFFA04000,
+ Pumpkin9 = 0xFF873600,
+ Pumpkin10 = 0xFF6E2C00,
// Clouds
- {
- Color.FromArgb(0xFF, 0xFD, 0xFE, 0xFE),
- Color.FromArgb(0xFF, 0xF7, 0xF9, 0xF9),
- Color.FromArgb(0xFF, 0xF0, 0xF3, 0xF4),
- Color.FromArgb(0xFF, 0xD0, 0xD3, 0xD4),
- Color.FromArgb(0xFF, 0x97, 0x9A, 0x9A),
- },
+ Clouds1 = 0xFFFDFEFE,
+ Clouds2 = 0xFFFBFCFC,
+ Clouds3 = 0xFFF7F9F9,
+ Clouds4 = 0xFFF4F6F7,
+ Clouds5 = 0xFFF0F3F4,
+ Clouds6 = 0xFFECF0F1,
+ Clouds7 = 0xFFD0D3D4,
+ Clouds8 = 0xFFB3B6B7,
+ Clouds9 = 0xFF979A9A,
+ Clouds10 = 0xFF7B7D7D,
+
+ // Silver
+ Silver1 = 0xFFF8F9F9,
+ Silver2 = 0xFFF2F3F4,
+ Silver3 = 0xFFE5E7E9,
+ Silver4 = 0xFFD7DBDD,
+ Silver5 = 0xFFCACFD2,
+ Silver6 = 0xFFBDC3C7,
+ Silver7 = 0xFFA6ACAF,
+ Silver8 = 0xFF909497,
+ Silver9 = 0xFF797D7F,
+ Silver10 = 0xFF626567,
// Concrete
- {
- Color.FromArgb(0xFF, 0xF4, 0xF6, 0xF6),
- Color.FromArgb(0xFF, 0xD5, 0xDB, 0xDB),
- Color.FromArgb(0xFF, 0xAA, 0xB7, 0xB8),
- Color.FromArgb(0xFF, 0x83, 0x91, 0x92),
- Color.FromArgb(0xFF, 0x5F, 0x6A, 0x6A),
- },
+ Concrete1 = 0xFFF4F6F6,
+ Concrete2 = 0xFFEAEDED,
+ Concrete3 = 0xFFD5DBDB,
+ Concrete4 = 0xFFBFC9CA,
+ Concrete5 = 0xFFAAB7B8,
+ Concrete6 = 0xFF95A5A6,
+ Concrete7 = 0xFF839192,
+ Concrete8 = 0xFF717D7E,
+ Concrete9 = 0xFF5F6A6A,
+ Concrete10 = 0xFF4D5656,
+
+ // Asbestos
+ Asbestos1 = 0xFFF2F4F4,
+ Asbestos2 = 0xFFE5E8E8,
+ Asbestos3 = 0xFFCCD1D1,
+ Asbestos4 = 0xFFB2BABB,
+ Asbestos5 = 0xFF99A3A4,
+ Asbestos6 = 0xFF7F8C8D,
+ Asbestos7 = 0xFF707B7C,
+ Asbestos8 = 0xFF616A6B,
+ Asbestos9 = 0xFF515A5A,
+ Asbestos10 = 0xFF424949,
// Wet Asphalt
- {
- Color.FromArgb(0xFF, 0xEB, 0xED, 0xEF),
- Color.FromArgb(0xFF, 0xAE, 0xB6, 0xBF),
- Color.FromArgb(0xFF, 0x5D, 0x6D, 0x7E),
- Color.FromArgb(0xFF, 0x2E, 0x40, 0x53),
- Color.FromArgb(0xFF, 0x21, 0x2F, 0x3C),
- },
+ WetAsphalt1 = 0xFFEBEDEF,
+ WetAsphalt2 = 0xFFD6DBDF,
+ WetAsphalt3 = 0xFFAEB6BF,
+ WetAsphalt4 = 0xFF85929E,
+ WetAsphalt5 = 0xFF5D6D7E,
+ WetAsphalt6 = 0xFF34495E,
+ WetAsphalt7 = 0xFF2E4053,
+ WetAsphalt8 = 0xFF283747,
+ WetAsphalt9 = 0xFF212F3C,
+ WetAsphalt10 = 0xFF1B2631,
+
+ // Midnight Blue
+ MidnightBlue1 = 0xFFEAECEE,
+ MidnightBlue2 = 0xFFD5D8DC,
+ MidnightBlue3 = 0xFFABB2B9,
+ MidnightBlue4 = 0xFF808B96,
+ MidnightBlue5 = 0xFF566573,
+ MidnightBlue6 = 0xFF2C3E50,
+ MidnightBlue7 = 0xFF273746,
+ MidnightBlue8 = 0xFF212F3D,
+ MidnightBlue9 = 0xFF1C2833,
+ MidnightBlue10 = 0xFF17202A,
+
+ Pomegranate = Pomegranate3,
+ Alizarin = Alizarin3,
+ Amethyst = Amethyst3,
+ Wisteria = Wisteria3,
+ BelizeHole = BelizeHole3,
+ PeterRiver = PeterRiver3,
+ Turquoise = Turquoise3,
+ GreenSea = GreenSea3,
+ Nephritis = Nephritis3,
+ Emerald = Emerald3,
+ Sunflower = Sunflower3,
+ Orange = Orange3,
+ Carrot = Carrot3,
+ Pumpkin = Pumpkin3,
+ Clouds = Clouds3,
+ Silver = Silver3,
+ Concrete = Concrete3,
+ Asbestos = Asbestos3,
+ WetAsphalt = WetAsphalt3,
+ MidnightBlue = MidnightBlue3,
};
- ///
- /// Gets the index of the default shade of colors in this palette.
- ///
- public const int DefaultShadeIndex = 2;
-
- ///
- /// The index in the color palette of the 'Pomegranate' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int PomegranateIndex = 0;
-
- ///
- /// The index in the color palette of the 'Amethyst' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int AmethystIndex = 1;
-
- ///
- /// The index in the color palette of the 'BelizeHole' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int BelizeHoleIndex = 2;
-
- ///
- /// The index in the color palette of the 'Turquoise' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int TurquoiseIndex = 3;
-
- ///
- /// The index in the color palette of the 'Nephritis' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int NephritisIndex = 4;
-
- ///
- /// The index in the color palette of the 'Sunflower' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int SunflowerIndex = 5;
-
- ///
- /// The index in the color palette of the 'Carrot' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int CarrotIndex = 6;
-
- ///
- /// The index in the color palette of the 'Clouds' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int CloudsIndex = 7;
-
- ///
- /// The index in the color palette of the 'Concrete' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int ConcreteIndex = 8;
+ // See: https://htmlcolorcodes.com/assets/downloads/flat-design-colors/flat-design-color-chart.png
+ protected static Color[,]? _colorChart = null;
+ protected static object _colorChartMutex = new object();
///
- /// The index in the color palette of the 'WetAsphalt' color.
- /// This index can correspond to multiple color shades.
+ /// Initializes all color chart colors.
///
- public const int WetAsphaltIndex = 9;
+ protected void InitColorChart()
+ {
+ lock (_colorChartMutex)
+ {
+ if (_colorChart != null)
+ {
+ return;
+ }
+
+ _colorChart = new Color[,]
+ {
+ // Pomegranate
+ {
+ Color.FromUInt32((uint)FlatColor.Pomegranate1),
+ Color.FromUInt32((uint)FlatColor.Pomegranate2),
+ Color.FromUInt32((uint)FlatColor.Pomegranate3),
+ Color.FromUInt32((uint)FlatColor.Pomegranate4),
+ Color.FromUInt32((uint)FlatColor.Pomegranate5),
+ Color.FromUInt32((uint)FlatColor.Pomegranate6),
+ Color.FromUInt32((uint)FlatColor.Pomegranate7),
+ Color.FromUInt32((uint)FlatColor.Pomegranate8),
+ Color.FromUInt32((uint)FlatColor.Pomegranate9),
+ Color.FromUInt32((uint)FlatColor.Pomegranate10),
+ },
+
+ // Alizarin
+ {
+ Color.FromUInt32((uint)FlatColor.Alizarin1),
+ Color.FromUInt32((uint)FlatColor.Alizarin2),
+ Color.FromUInt32((uint)FlatColor.Alizarin3),
+ Color.FromUInt32((uint)FlatColor.Alizarin4),
+ Color.FromUInt32((uint)FlatColor.Alizarin5),
+ Color.FromUInt32((uint)FlatColor.Alizarin6),
+ Color.FromUInt32((uint)FlatColor.Alizarin7),
+ Color.FromUInt32((uint)FlatColor.Alizarin8),
+ Color.FromUInt32((uint)FlatColor.Alizarin9),
+ Color.FromUInt32((uint)FlatColor.Alizarin10),
+ },
+
+ // Amethyst
+ {
+ Color.FromUInt32((uint)FlatColor.Amethyst1),
+ Color.FromUInt32((uint)FlatColor.Amethyst2),
+ Color.FromUInt32((uint)FlatColor.Amethyst3),
+ Color.FromUInt32((uint)FlatColor.Amethyst4),
+ Color.FromUInt32((uint)FlatColor.Amethyst5),
+ Color.FromUInt32((uint)FlatColor.Amethyst6),
+ Color.FromUInt32((uint)FlatColor.Amethyst7),
+ Color.FromUInt32((uint)FlatColor.Amethyst8),
+ Color.FromUInt32((uint)FlatColor.Amethyst9),
+ Color.FromUInt32((uint)FlatColor.Amethyst10),
+ },
+
+ // Wisteria
+ {
+ Color.FromUInt32((uint)FlatColor.Wisteria1),
+ Color.FromUInt32((uint)FlatColor.Wisteria2),
+ Color.FromUInt32((uint)FlatColor.Wisteria3),
+ Color.FromUInt32((uint)FlatColor.Wisteria4),
+ Color.FromUInt32((uint)FlatColor.Wisteria5),
+ Color.FromUInt32((uint)FlatColor.Wisteria6),
+ Color.FromUInt32((uint)FlatColor.Wisteria7),
+ Color.FromUInt32((uint)FlatColor.Wisteria8),
+ Color.FromUInt32((uint)FlatColor.Wisteria9),
+ Color.FromUInt32((uint)FlatColor.Wisteria10),
+ },
+
+ // Belize Hole
+ {
+ Color.FromUInt32((uint)FlatColor.BelizeHole1),
+ Color.FromUInt32((uint)FlatColor.BelizeHole2),
+ Color.FromUInt32((uint)FlatColor.BelizeHole3),
+ Color.FromUInt32((uint)FlatColor.BelizeHole4),
+ Color.FromUInt32((uint)FlatColor.BelizeHole5),
+ Color.FromUInt32((uint)FlatColor.BelizeHole6),
+ Color.FromUInt32((uint)FlatColor.BelizeHole7),
+ Color.FromUInt32((uint)FlatColor.BelizeHole8),
+ Color.FromUInt32((uint)FlatColor.BelizeHole9),
+ Color.FromUInt32((uint)FlatColor.BelizeHole10),
+ },
+
+ // Peter River
+ {
+ Color.FromUInt32((uint)FlatColor.PeterRiver1),
+ Color.FromUInt32((uint)FlatColor.PeterRiver2),
+ Color.FromUInt32((uint)FlatColor.PeterRiver3),
+ Color.FromUInt32((uint)FlatColor.PeterRiver4),
+ Color.FromUInt32((uint)FlatColor.PeterRiver5),
+ Color.FromUInt32((uint)FlatColor.PeterRiver6),
+ Color.FromUInt32((uint)FlatColor.PeterRiver7),
+ Color.FromUInt32((uint)FlatColor.PeterRiver8),
+ Color.FromUInt32((uint)FlatColor.PeterRiver9),
+ Color.FromUInt32((uint)FlatColor.PeterRiver10),
+ },
+
+ // Turquoise
+ {
+ Color.FromUInt32((uint)FlatColor.Turquoise1),
+ Color.FromUInt32((uint)FlatColor.Turquoise2),
+ Color.FromUInt32((uint)FlatColor.Turquoise3),
+ Color.FromUInt32((uint)FlatColor.Turquoise4),
+ Color.FromUInt32((uint)FlatColor.Turquoise5),
+ Color.FromUInt32((uint)FlatColor.Turquoise6),
+ Color.FromUInt32((uint)FlatColor.Turquoise7),
+ Color.FromUInt32((uint)FlatColor.Turquoise8),
+ Color.FromUInt32((uint)FlatColor.Turquoise9),
+ Color.FromUInt32((uint)FlatColor.Turquoise10),
+ },
+
+ // Green Sea
+ {
+ Color.FromUInt32((uint)FlatColor.GreenSea1),
+ Color.FromUInt32((uint)FlatColor.GreenSea2),
+ Color.FromUInt32((uint)FlatColor.GreenSea3),
+ Color.FromUInt32((uint)FlatColor.GreenSea4),
+ Color.FromUInt32((uint)FlatColor.GreenSea5),
+ Color.FromUInt32((uint)FlatColor.GreenSea6),
+ Color.FromUInt32((uint)FlatColor.GreenSea7),
+ Color.FromUInt32((uint)FlatColor.GreenSea8),
+ Color.FromUInt32((uint)FlatColor.GreenSea9),
+ Color.FromUInt32((uint)FlatColor.GreenSea10),
+ },
+
+ // Nephritis
+ {
+ Color.FromUInt32((uint)FlatColor.Nephritis1),
+ Color.FromUInt32((uint)FlatColor.Nephritis2),
+ Color.FromUInt32((uint)FlatColor.Nephritis3),
+ Color.FromUInt32((uint)FlatColor.Nephritis4),
+ Color.FromUInt32((uint)FlatColor.Nephritis5),
+ Color.FromUInt32((uint)FlatColor.Nephritis6),
+ Color.FromUInt32((uint)FlatColor.Nephritis7),
+ Color.FromUInt32((uint)FlatColor.Nephritis8),
+ Color.FromUInt32((uint)FlatColor.Nephritis9),
+ Color.FromUInt32((uint)FlatColor.Nephritis10),
+ },
+
+ // Emerald
+ {
+ Color.FromUInt32((uint)FlatColor.Emerald1),
+ Color.FromUInt32((uint)FlatColor.Emerald2),
+ Color.FromUInt32((uint)FlatColor.Emerald3),
+ Color.FromUInt32((uint)FlatColor.Emerald4),
+ Color.FromUInt32((uint)FlatColor.Emerald5),
+ Color.FromUInt32((uint)FlatColor.Emerald6),
+ Color.FromUInt32((uint)FlatColor.Emerald7),
+ Color.FromUInt32((uint)FlatColor.Emerald8),
+ Color.FromUInt32((uint)FlatColor.Emerald9),
+ Color.FromUInt32((uint)FlatColor.Emerald10),
+ },
+
+ // Sunflower
+ {
+ Color.FromUInt32((uint)FlatColor.Sunflower1),
+ Color.FromUInt32((uint)FlatColor.Sunflower2),
+ Color.FromUInt32((uint)FlatColor.Sunflower3),
+ Color.FromUInt32((uint)FlatColor.Sunflower4),
+ Color.FromUInt32((uint)FlatColor.Sunflower5),
+ Color.FromUInt32((uint)FlatColor.Sunflower6),
+ Color.FromUInt32((uint)FlatColor.Sunflower7),
+ Color.FromUInt32((uint)FlatColor.Sunflower8),
+ Color.FromUInt32((uint)FlatColor.Sunflower9),
+ Color.FromUInt32((uint)FlatColor.Sunflower10),
+ },
+
+ // Orange
+ {
+ Color.FromUInt32((uint)FlatColor.Orange1),
+ Color.FromUInt32((uint)FlatColor.Orange2),
+ Color.FromUInt32((uint)FlatColor.Orange3),
+ Color.FromUInt32((uint)FlatColor.Orange4),
+ Color.FromUInt32((uint)FlatColor.Orange5),
+ Color.FromUInt32((uint)FlatColor.Orange6),
+ Color.FromUInt32((uint)FlatColor.Orange7),
+ Color.FromUInt32((uint)FlatColor.Orange8),
+ Color.FromUInt32((uint)FlatColor.Orange9),
+ Color.FromUInt32((uint)FlatColor.Orange10),
+ },
+
+ // Carrot
+ {
+ Color.FromUInt32((uint)FlatColor.Carrot1),
+ Color.FromUInt32((uint)FlatColor.Carrot2),
+ Color.FromUInt32((uint)FlatColor.Carrot3),
+ Color.FromUInt32((uint)FlatColor.Carrot4),
+ Color.FromUInt32((uint)FlatColor.Carrot5),
+ Color.FromUInt32((uint)FlatColor.Carrot6),
+ Color.FromUInt32((uint)FlatColor.Carrot7),
+ Color.FromUInt32((uint)FlatColor.Carrot8),
+ Color.FromUInt32((uint)FlatColor.Carrot9),
+ Color.FromUInt32((uint)FlatColor.Carrot10),
+ },
+
+ // Pumpkin
+ {
+ Color.FromUInt32((uint)FlatColor.Pumpkin1),
+ Color.FromUInt32((uint)FlatColor.Pumpkin2),
+ Color.FromUInt32((uint)FlatColor.Pumpkin3),
+ Color.FromUInt32((uint)FlatColor.Pumpkin4),
+ Color.FromUInt32((uint)FlatColor.Pumpkin5),
+ Color.FromUInt32((uint)FlatColor.Pumpkin6),
+ Color.FromUInt32((uint)FlatColor.Pumpkin7),
+ Color.FromUInt32((uint)FlatColor.Pumpkin8),
+ Color.FromUInt32((uint)FlatColor.Pumpkin9),
+ Color.FromUInt32((uint)FlatColor.Pumpkin10),
+ },
+
+ // Clouds
+ {
+ Color.FromUInt32((uint)FlatColor.Clouds1),
+ Color.FromUInt32((uint)FlatColor.Clouds2),
+ Color.FromUInt32((uint)FlatColor.Clouds3),
+ Color.FromUInt32((uint)FlatColor.Clouds4),
+ Color.FromUInt32((uint)FlatColor.Clouds5),
+ Color.FromUInt32((uint)FlatColor.Clouds6),
+ Color.FromUInt32((uint)FlatColor.Clouds7),
+ Color.FromUInt32((uint)FlatColor.Clouds8),
+ Color.FromUInt32((uint)FlatColor.Clouds9),
+ Color.FromUInt32((uint)FlatColor.Clouds10),
+ },
+
+ // Silver
+ {
+ Color.FromUInt32((uint)FlatColor.Silver1),
+ Color.FromUInt32((uint)FlatColor.Silver2),
+ Color.FromUInt32((uint)FlatColor.Silver3),
+ Color.FromUInt32((uint)FlatColor.Silver4),
+ Color.FromUInt32((uint)FlatColor.Silver5),
+ Color.FromUInt32((uint)FlatColor.Silver6),
+ Color.FromUInt32((uint)FlatColor.Silver7),
+ Color.FromUInt32((uint)FlatColor.Silver8),
+ Color.FromUInt32((uint)FlatColor.Silver9),
+ Color.FromUInt32((uint)FlatColor.Silver10),
+ },
+
+ // Concrete
+ {
+ Color.FromUInt32((uint)FlatColor.Concrete1),
+ Color.FromUInt32((uint)FlatColor.Concrete2),
+ Color.FromUInt32((uint)FlatColor.Concrete3),
+ Color.FromUInt32((uint)FlatColor.Concrete4),
+ Color.FromUInt32((uint)FlatColor.Concrete5),
+ Color.FromUInt32((uint)FlatColor.Concrete6),
+ Color.FromUInt32((uint)FlatColor.Concrete7),
+ Color.FromUInt32((uint)FlatColor.Concrete8),
+ Color.FromUInt32((uint)FlatColor.Concrete9),
+ Color.FromUInt32((uint)FlatColor.Concrete10),
+ },
+
+ // Asbestos
+ {
+ Color.FromUInt32((uint)FlatColor.Asbestos1),
+ Color.FromUInt32((uint)FlatColor.Asbestos2),
+ Color.FromUInt32((uint)FlatColor.Asbestos3),
+ Color.FromUInt32((uint)FlatColor.Asbestos4),
+ Color.FromUInt32((uint)FlatColor.Asbestos5),
+ Color.FromUInt32((uint)FlatColor.Asbestos6),
+ Color.FromUInt32((uint)FlatColor.Asbestos7),
+ Color.FromUInt32((uint)FlatColor.Asbestos8),
+ Color.FromUInt32((uint)FlatColor.Asbestos9),
+ Color.FromUInt32((uint)FlatColor.Asbestos10),
+ },
+
+ // Wet Asphalt
+ {
+ Color.FromUInt32((uint)FlatColor.WetAsphalt1),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt2),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt3),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt4),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt5),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt6),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt7),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt8),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt9),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt10),
+ },
+
+ // Midnight Blue
+ {
+ Color.FromUInt32((uint)FlatColor.MidnightBlue1),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue2),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue3),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue4),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue5),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue6),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue7),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue8),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue9),
+ Color.FromUInt32((uint)FlatColor.MidnightBlue10),
+ },
+ };
+ }
+
+ return;
+ }
///
public int ColorCount
{
- // Table is transposed compared to the reference chart
- get => colorChart.GetLength(0);
+ get => 20;
}
///
public int ShadeCount
{
- // Table is transposed compared to the reference chart
- get => colorChart.GetLength(1);
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFC0392B.
- ///
- public static Color Pomegranate
- {
- get => colorChart[PomegranateIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF9B59B6.
- ///
- public static Color Amethyst
- {
- get => colorChart[AmethystIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF2980B9.
- ///
- public static Color BelizeHole
- {
- get => colorChart[BelizeHoleIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF1ABC9C.
- ///
- public static Color Turquoise
- {
- get => colorChart[TurquoiseIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF27AE60.
- ///
- public static Color Nephritis
- {
- get => colorChart[NephritisIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFF1C40F.
- ///
- public static Color Sunflower
- {
- get => colorChart[SunflowerIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFE67E22.
- ///
- public static Color Carrot
- {
- get => colorChart[CarrotIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFECF0F1.
- ///
- public static Color Clouds
- {
- get => colorChart[CloudsIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF95A5A6.
- ///
- public static Color Concrete
- {
- get => colorChart[ConcreteIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF34495E.
- ///
- public static Color WetAsphalt
- {
- get => colorChart[WetAsphaltIndex, DefaultShadeIndex];
+ get => 10;
}
///
public Color GetColor(int colorIndex, int shadeIndex)
{
- // Table is transposed compared to the reference chart
- return colorChart[
- MathUtilities.Clamp(colorIndex, 0, colorChart.GetLength(0) - 1),
- MathUtilities.Clamp(shadeIndex, 0, colorChart.GetLength(1) - 1)];
+ if (_colorChart == null)
+ {
+ InitColorChart();
+ }
+
+ return _colorChart![
+ MathUtilities.Clamp(colorIndex, 0, ColorCount - 1),
+ MathUtilities.Clamp(shadeIndex, 0, ShadeCount - 1)];
}
}
}
diff --git a/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatHalfColorPalette.cs b/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatHalfColorPalette.cs
new file mode 100644
index 0000000000..2758124fae
--- /dev/null
+++ b/src/Avalonia.Controls.ColorPicker/ColorPalettes/FlatHalfColorPalette.cs
@@ -0,0 +1,150 @@
+using Avalonia.Media;
+using Avalonia.Utilities;
+using FlatColor = Avalonia.Controls.FlatColorPalette.FlatColor;
+
+namespace Avalonia.Controls
+{
+ ///
+ /// Implements half of the for improved usability.
+ ///
+ ///
+ public class FlatHalfColorPalette : IColorPalette
+ {
+ protected static Color[,]? _colorChart = null;
+ protected static object _colorChartMutex = new object();
+
+ ///
+ /// Initializes all color chart colors.
+ ///
+ protected void InitColorChart()
+ {
+ lock (_colorChartMutex)
+ {
+ if (_colorChart != null)
+ {
+ return;
+ }
+
+ _colorChart = new Color[,]
+ {
+ // Pomegranate
+ {
+ Color.FromUInt32((uint)FlatColor.Pomegranate1),
+ Color.FromUInt32((uint)FlatColor.Pomegranate3),
+ Color.FromUInt32((uint)FlatColor.Pomegranate5),
+ Color.FromUInt32((uint)FlatColor.Pomegranate7),
+ Color.FromUInt32((uint)FlatColor.Pomegranate9),
+ },
+
+ // Amethyst
+ {
+ Color.FromUInt32((uint)FlatColor.Amethyst1),
+ Color.FromUInt32((uint)FlatColor.Amethyst3),
+ Color.FromUInt32((uint)FlatColor.Amethyst5),
+ Color.FromUInt32((uint)FlatColor.Amethyst7),
+ Color.FromUInt32((uint)FlatColor.Amethyst9),
+ },
+
+ // Belize Hole
+ {
+ Color.FromUInt32((uint)FlatColor.BelizeHole1),
+ Color.FromUInt32((uint)FlatColor.BelizeHole3),
+ Color.FromUInt32((uint)FlatColor.BelizeHole5),
+ Color.FromUInt32((uint)FlatColor.BelizeHole7),
+ Color.FromUInt32((uint)FlatColor.BelizeHole9),
+ },
+
+ // Turquoise
+ {
+ Color.FromUInt32((uint)FlatColor.Turquoise1),
+ Color.FromUInt32((uint)FlatColor.Turquoise3),
+ Color.FromUInt32((uint)FlatColor.Turquoise5),
+ Color.FromUInt32((uint)FlatColor.Turquoise7),
+ Color.FromUInt32((uint)FlatColor.Turquoise9),
+ },
+
+ // Nephritis
+ {
+ Color.FromUInt32((uint)FlatColor.Nephritis1),
+ Color.FromUInt32((uint)FlatColor.Nephritis3),
+ Color.FromUInt32((uint)FlatColor.Nephritis5),
+ Color.FromUInt32((uint)FlatColor.Nephritis7),
+ Color.FromUInt32((uint)FlatColor.Nephritis9),
+ },
+
+ // Sunflower
+ {
+ Color.FromUInt32((uint)FlatColor.Sunflower1),
+ Color.FromUInt32((uint)FlatColor.Sunflower3),
+ Color.FromUInt32((uint)FlatColor.Sunflower5),
+ Color.FromUInt32((uint)FlatColor.Sunflower7),
+ Color.FromUInt32((uint)FlatColor.Sunflower9),
+ },
+
+ // Carrot
+ {
+ Color.FromUInt32((uint)FlatColor.Carrot1),
+ Color.FromUInt32((uint)FlatColor.Carrot3),
+ Color.FromUInt32((uint)FlatColor.Carrot5),
+ Color.FromUInt32((uint)FlatColor.Carrot7),
+ Color.FromUInt32((uint)FlatColor.Carrot9),
+ },
+
+ // Clouds
+ {
+ Color.FromUInt32((uint)FlatColor.Clouds1),
+ Color.FromUInt32((uint)FlatColor.Clouds3),
+ Color.FromUInt32((uint)FlatColor.Clouds5),
+ Color.FromUInt32((uint)FlatColor.Clouds7),
+ Color.FromUInt32((uint)FlatColor.Clouds9),
+ },
+
+ // Concrete
+ {
+ Color.FromUInt32((uint)FlatColor.Concrete1),
+ Color.FromUInt32((uint)FlatColor.Concrete3),
+ Color.FromUInt32((uint)FlatColor.Concrete5),
+ Color.FromUInt32((uint)FlatColor.Concrete7),
+ Color.FromUInt32((uint)FlatColor.Concrete9),
+ },
+
+ // Wet Asphalt
+ {
+ Color.FromUInt32((uint)FlatColor.WetAsphalt1),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt3),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt5),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt7),
+ Color.FromUInt32((uint)FlatColor.WetAsphalt9),
+ },
+ };
+ }
+
+ return;
+ }
+
+ ///
+ public int ColorCount
+ {
+ get => 10;
+ }
+
+ ///
+ public int ShadeCount
+ {
+ get => 5;
+ }
+
+ ///
+ public Color GetColor(int colorIndex, int shadeIndex)
+ {
+ if (_colorChart == null)
+ {
+ InitColorChart();
+ }
+
+ return _colorChart![
+ MathUtilities.Clamp(colorIndex, 0, ColorCount - 1),
+ MathUtilities.Clamp(shadeIndex, 0, ShadeCount - 1)];
+ }
+ }
+}
diff --git a/src/Avalonia.Controls.ColorPicker/ColorPalettes/MaterialColorPalette.cs b/src/Avalonia.Controls.ColorPicker/ColorPalettes/MaterialColorPalette.cs
index 5cf5662ede..8fa7ede77e 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorPalettes/MaterialColorPalette.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorPalettes/MaterialColorPalette.cs
@@ -21,295 +21,529 @@ namespace Avalonia.Controls
///
public class MaterialColorPalette : IColorPalette
{
+ ///
+ /// Defines all colors in the .
+ ///
+ ///
+ /// This is done in an enum to ensure it is compiled into the assembly improving
+ /// startup performance.
+ ///
+ public enum MaterialColor : uint
+ {
+ // Red
+ Red50 = 0xFFFFEBEE,
+ Red100 = 0xFFFFCDD2,
+ Red200 = 0xFFEF9A9A,
+ Red300 = 0xFFE57373,
+ Red400 = 0xFFEF5350,
+ Red500 = 0xFFF44336,
+ Red600 = 0xFFE53935,
+ Red700 = 0xFFD32F2F,
+ Red800 = 0xFFC62828,
+ Red900 = 0xFFB71C1C,
+
+ // Pink
+ Pink50 = 0xFFFCE4EC,
+ Pink100 = 0xFFF8BBD0,
+ Pink200 = 0xFFF48FB1,
+ Pink300 = 0xFFF06292,
+ Pink400 = 0xFFEC407A,
+ Pink500 = 0xFFE91E63,
+ Pink600 = 0xFFD81B60,
+ Pink700 = 0xFFC2185B,
+ Pink800 = 0xFFAD1457,
+ Pink900 = 0xFF880E4F,
+
+ // Purple
+ Purple50 = 0xFFF3E5F5,
+ Purple100 = 0xFFE1BEE7,
+ Purple200 = 0xFFCE93D8,
+ Purple300 = 0xFFBA68C8,
+ Purple400 = 0xFFAB47BC,
+ Purple500 = 0xFF9C27B0,
+ Purple600 = 0xFF8E24AA,
+ Purple700 = 0xFF7B1FA2,
+ Purple800 = 0xFF6A1B9A,
+ Purple900 = 0xFF4A148C,
+
+ // Deep Purple
+ DeepPurple50 = 0xFFEDE7F6,
+ DeepPurple100 = 0xFFD1C4E9,
+ DeepPurple200 = 0xFFB39DDB,
+ DeepPurple300 = 0xFF9575CD,
+ DeepPurple400 = 0xFF7E57C2,
+ DeepPurple500 = 0xFF673AB7,
+ DeepPurple600 = 0xFF5E35B1,
+ DeepPurple700 = 0xFF512DA8,
+ DeepPurple800 = 0xFF4527A0,
+ DeepPurple900 = 0xFF311B92,
+
+ // Indigo
+ Indigo50 = 0xFFE8EAF6,
+ Indigo100 = 0xFFC5CAE9,
+ Indigo200 = 0xFF9FA8DA,
+ Indigo300 = 0xFF7986CB,
+ Indigo400 = 0xFF5C6BC0,
+ Indigo500 = 0xFF3F51B5,
+ Indigo600 = 0xFF3949AB,
+ Indigo700 = 0xFF303F9F,
+ Indigo800 = 0xFF283593,
+ Indigo900 = 0xFF1A237E,
+
+ // Blue
+ Blue50 = 0xFFE3F2FD,
+ Blue100 = 0xFFBBDEFB,
+ Blue200 = 0xFF90CAF9,
+ Blue300 = 0xFF64B5F6,
+ Blue400 = 0xFF42A5F5,
+ Blue500 = 0xFF2196F3,
+ Blue600 = 0xFF1E88E5,
+ Blue700 = 0xFF1976D2,
+ Blue800 = 0xFF1565C0,
+ Blue900 = 0xFF0D47A1,
+
+ // Light Blue
+ LightBlue50 = 0xFFE1F5FE,
+ LightBlue100 = 0xFFB3E5FC,
+ LightBlue200 = 0xFF81D4FA,
+ LightBlue300 = 0xFF4FC3F7,
+ LightBlue400 = 0xFF29B6F6,
+ LightBlue500 = 0xFF03A9F4,
+ LightBlue600 = 0xFF039BE5,
+ LightBlue700 = 0xFF0288D1,
+ LightBlue800 = 0xFF0277BD,
+ LightBlue900 = 0xFF01579B,
+
+ // Cyan
+ Cyan50 = 0xFFE0F7FA,
+ Cyan100 = 0xFFB2EBF2,
+ Cyan200 = 0xFF80DEEA,
+ Cyan300 = 0xFF4DD0E1,
+ Cyan400 = 0xFF26C6DA,
+ Cyan500 = 0xFF00BCD4,
+ Cyan600 = 0xFF00ACC1,
+ Cyan700 = 0xFF0097A7,
+ Cyan800 = 0xFF00838F,
+ Cyan900 = 0xFF006064,
+
+ // Teal
+ Teal50 = 0xFFE0F2F1,
+ Teal100 = 0xFFB2DFDB,
+ Teal200 = 0xFF80CBC4,
+ Teal300 = 0xFF4DB6AC,
+ Teal400 = 0xFF26A69A,
+ Teal500 = 0xFF009688,
+ Teal600 = 0xFF00897B,
+ Teal700 = 0xFF00796B,
+ Teal800 = 0xFF00695C,
+ Teal900 = 0xFF004D40,
+
+ // Green
+ Green50 = 0xFFE8F5E9,
+ Green100 = 0xFFC8E6C9,
+ Green200 = 0xFFA5D6A7,
+ Green300 = 0xFF81C784,
+ Green400 = 0xFF66BB6A,
+ Green500 = 0xFF4CAF50,
+ Green600 = 0xFF43A047,
+ Green700 = 0xFF388E3C,
+ Green800 = 0xFF2E7D32,
+ Green900 = 0xFF1B5E20,
+
+ // Light Green
+ LightGreen50 = 0xFFF1F8E9,
+ LightGreen100 = 0xFFDCEDC8,
+ LightGreen200 = 0xFFC5E1A5,
+ LightGreen300 = 0xFFAED581,
+ LightGreen400 = 0xFF9CCC65,
+ LightGreen500 = 0xFF8BC34A,
+ LightGreen600 = 0xFF7CB342,
+ LightGreen700 = 0xFF689F38,
+ LightGreen800 = 0xFF558B2F,
+ LightGreen900 = 0xFF33691E,
+
+ // Lime
+ Lime50 = 0xFFF9FBE7,
+ Lime100 = 0xFFF0F4C3,
+ Lime200 = 0xFFE6EE9C,
+ Lime300 = 0xFFDCE775,
+ Lime400 = 0xFFD4E157,
+ Lime500 = 0xFFCDDC39,
+ Lime600 = 0xFFC0CA33,
+ Lime700 = 0xFFAFB42B,
+ Lime800 = 0xFF9E9D24,
+ Lime900 = 0xFF827717,
+
+ // Yellow
+ Yellow50 = 0xFFFFFDE7,
+ Yellow100 = 0xFFFFF9C4,
+ Yellow200 = 0xFFFFF59D,
+ Yellow300 = 0xFFFFF176,
+ Yellow400 = 0xFFFFEE58,
+ Yellow500 = 0xFFFFEB3B,
+ Yellow600 = 0xFFFDD835,
+ Yellow700 = 0xFFFBC02D,
+ Yellow800 = 0xFFF9A825,
+ Yellow900 = 0xFFF57F17,
+
+ // Amber
+ Amber50 = 0xFFFFF8E1,
+ Amber100 = 0xFFFFECB3,
+ Amber200 = 0xFFFFE082,
+ Amber300 = 0xFFFFD54F,
+ Amber400 = 0xFFFFCA28,
+ Amber500 = 0xFFFFC107,
+ Amber600 = 0xFFFFB300,
+ Amber700 = 0xFFFFA000,
+ Amber800 = 0xFFFF8F00,
+ Amber900 = 0xFFFF6F00,
+
+ // Orange
+ Orange50 = 0xFFFFF3E0,
+ Orange100 = 0xFFFFE0B2,
+ Orange200 = 0xFFFFCC80,
+ Orange300 = 0xFFFFB74D,
+ Orange400 = 0xFFFFA726,
+ Orange500 = 0xFFFF9800,
+ Orange600 = 0xFFFB8C00,
+ Orange700 = 0xFFF57C00,
+ Orange800 = 0xFFEF6C00,
+ Orange900 = 0xFFE65100,
+
+ // Deep Orange
+ DeepOrange50 = 0xFFFBE9E7,
+ DeepOrange100 = 0xFFFFCCBC,
+ DeepOrange200 = 0xFFFFAB91,
+ DeepOrange300 = 0xFFFF8A65,
+ DeepOrange400 = 0xFFFF7043,
+ DeepOrange500 = 0xFFFF5722,
+ DeepOrange600 = 0xFFF4511E,
+ DeepOrange700 = 0xFFE64A19,
+ DeepOrange800 = 0xFFD84315,
+ DeepOrange900 = 0xFFBF360C,
+
+ // Brown
+ Brown50 = 0xFFEFEBE9,
+ Brown100 = 0xFFD7CCC8,
+ Brown200 = 0xFFBCAAA4,
+ Brown300 = 0xFFA1887F,
+ Brown400 = 0xFF8D6E63,
+ Brown500 = 0xFF795548,
+ Brown600 = 0xFF6D4C41,
+ Brown700 = 0xFF5D4037,
+ Brown800 = 0xFF4E342E,
+ Brown900 = 0xFF3E2723,
+
+ // Gray
+ Gray50 = 0xFFFAFAFA,
+ Gray100 = 0xFFF5F5F5,
+ Gray200 = 0xFFEEEEEE,
+ Gray300 = 0xFFE0E0E0,
+ Gray400 = 0xFFBDBDBD,
+ Gray500 = 0xFF9E9E9E,
+ Gray600 = 0xFF757575,
+ Gray700 = 0xFF616161,
+ Gray800 = 0xFF424242,
+ Gray900 = 0xFF212121,
+
+ // Blue Gray
+ BlueGray50 = 0xFFECEFF1,
+ BlueGray100 = 0xFFCFD8DC,
+ BlueGray200 = 0xFFB0BEC5,
+ BlueGray300 = 0xFF90A4AE,
+ BlueGray400 = 0xFF78909C,
+ BlueGray500 = 0xFF607D8B,
+ BlueGray600 = 0xFF546E7A,
+ BlueGray700 = 0xFF455A64,
+ BlueGray800 = 0xFF37474F,
+ BlueGray900 = 0xFF263238,
+ }
+
// See: https://material.io/design/color/the-color-system.html#tools-for-picking-colors
// This is a reduced palette for uniformity
- private static Color[,]? _colorChart = null;
- private static int _colorChartColorCount = 0;
- private static int _colorChartShadeCount = 0;
- private static object _colorChartMutex = new object();
+ protected static Color[,]? _colorChart = null;
+ protected static object _colorChartMutex = new object();
///
/// Initializes all color chart colors.
///
- ///
- /// This is pulled out separately to lazy load for performance.
- /// If no material color palette is ever used, no colors will be created.
- ///
- private void InitColorChart()
+ protected void InitColorChart()
{
lock (_colorChartMutex)
{
+ if (_colorChart != null)
+ {
+ return;
+ }
+
_colorChart = new Color[,]
{
// Red
{
- Color.FromArgb(0xFF, 0xFF, 0xEB, 0xEE),
- Color.FromArgb(0xFF, 0xFF, 0xCD, 0xD2),
- Color.FromArgb(0xFF, 0xEF, 0x9A, 0x9A),
- Color.FromArgb(0xFF, 0xE5, 0x73, 0x73),
- Color.FromArgb(0xFF, 0xEF, 0x53, 0x50),
- Color.FromArgb(0xFF, 0xF4, 0x43, 0x36),
- Color.FromArgb(0xFF, 0xE5, 0x39, 0x35),
- Color.FromArgb(0xFF, 0xD3, 0x2F, 0x2F),
- Color.FromArgb(0xFF, 0xC6, 0x28, 0x28),
- Color.FromArgb(0xFF, 0xB7, 0x1C, 0x1C),
+ Color.FromUInt32((uint)MaterialColor.Red50),
+ Color.FromUInt32((uint)MaterialColor.Red100),
+ Color.FromUInt32((uint)MaterialColor.Red200),
+ Color.FromUInt32((uint)MaterialColor.Red300),
+ Color.FromUInt32((uint)MaterialColor.Red400),
+ Color.FromUInt32((uint)MaterialColor.Red500),
+ Color.FromUInt32((uint)MaterialColor.Red600),
+ Color.FromUInt32((uint)MaterialColor.Red700),
+ Color.FromUInt32((uint)MaterialColor.Red800),
+ Color.FromUInt32((uint)MaterialColor.Red900),
},
// Pink
{
- Color.FromArgb(0xFF, 0xFC, 0xE4, 0xEC),
- Color.FromArgb(0xFF, 0xF8, 0xBB, 0xD0),
- Color.FromArgb(0xFF, 0xF4, 0x8F, 0xB1),
- Color.FromArgb(0xFF, 0xF0, 0x62, 0x92),
- Color.FromArgb(0xFF, 0xEC, 0x40, 0x7A),
- Color.FromArgb(0xFF, 0xE9, 0x1E, 0x63),
- Color.FromArgb(0xFF, 0xD8, 0x1B, 0x60),
- Color.FromArgb(0xFF, 0xC2, 0x18, 0x5B),
- Color.FromArgb(0xFF, 0xAD, 0x14, 0x57),
- Color.FromArgb(0xFF, 0x88, 0x0E, 0x4F),
+ Color.FromUInt32((uint)MaterialColor.Pink50),
+ Color.FromUInt32((uint)MaterialColor.Pink100),
+ Color.FromUInt32((uint)MaterialColor.Pink200),
+ Color.FromUInt32((uint)MaterialColor.Pink300),
+ Color.FromUInt32((uint)MaterialColor.Pink400),
+ Color.FromUInt32((uint)MaterialColor.Pink500),
+ Color.FromUInt32((uint)MaterialColor.Pink600),
+ Color.FromUInt32((uint)MaterialColor.Pink700),
+ Color.FromUInt32((uint)MaterialColor.Pink800),
+ Color.FromUInt32((uint)MaterialColor.Pink900),
},
// Purple
{
- Color.FromArgb(0xFF, 0xF3, 0xE5, 0xF5),
- Color.FromArgb(0xFF, 0xE1, 0xBE, 0xE7),
- Color.FromArgb(0xFF, 0xCE, 0x93, 0xD8),
- Color.FromArgb(0xFF, 0xBA, 0x68, 0xC8),
- Color.FromArgb(0xFF, 0xAB, 0x47, 0xBC),
- Color.FromArgb(0xFF, 0x9C, 0x27, 0xB0),
- Color.FromArgb(0xFF, 0x8E, 0x24, 0xAA),
- Color.FromArgb(0xFF, 0x7B, 0x1F, 0xA2),
- Color.FromArgb(0xFF, 0x6A, 0x1B, 0x9A),
- Color.FromArgb(0xFF, 0x4A, 0x14, 0x8C),
+ Color.FromUInt32((uint)MaterialColor.Purple50),
+ Color.FromUInt32((uint)MaterialColor.Purple100),
+ Color.FromUInt32((uint)MaterialColor.Purple200),
+ Color.FromUInt32((uint)MaterialColor.Purple300),
+ Color.FromUInt32((uint)MaterialColor.Purple400),
+ Color.FromUInt32((uint)MaterialColor.Purple500),
+ Color.FromUInt32((uint)MaterialColor.Purple600),
+ Color.FromUInt32((uint)MaterialColor.Purple700),
+ Color.FromUInt32((uint)MaterialColor.Purple800),
+ Color.FromUInt32((uint)MaterialColor.Purple900),
},
// Deep Purple
{
- Color.FromArgb(0xFF, 0xED, 0xE7, 0xF6),
- Color.FromArgb(0xFF, 0xD1, 0xC4, 0xE9),
- Color.FromArgb(0xFF, 0xB3, 0x9D, 0xDB),
- Color.FromArgb(0xFF, 0x95, 0x75, 0xCD),
- Color.FromArgb(0xFF, 0x7E, 0x57, 0xC2),
- Color.FromArgb(0xFF, 0x67, 0x3A, 0xB7),
- Color.FromArgb(0xFF, 0x5E, 0x35, 0xB1),
- Color.FromArgb(0xFF, 0x51, 0x2D, 0xA8),
- Color.FromArgb(0xFF, 0x45, 0x27, 0xA0),
- Color.FromArgb(0xFF, 0x31, 0x1B, 0x92),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple50),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple100),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple200),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple300),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple400),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple500),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple600),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple700),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple800),
+ Color.FromUInt32((uint)MaterialColor.DeepPurple900),
},
// Indigo
{
- Color.FromArgb(0xFF, 0xE8, 0xEA, 0xF6),
- Color.FromArgb(0xFF, 0xC5, 0xCA, 0xE9),
- Color.FromArgb(0xFF, 0x9F, 0xA8, 0xDA),
- Color.FromArgb(0xFF, 0x79, 0x86, 0xCB),
- Color.FromArgb(0xFF, 0x5C, 0x6B, 0xC0),
- Color.FromArgb(0xFF, 0x3F, 0x51, 0xB5),
- Color.FromArgb(0xFF, 0x39, 0x49, 0xAB),
- Color.FromArgb(0xFF, 0x30, 0x3F, 0x9F),
- Color.FromArgb(0xFF, 0x28, 0x35, 0x93),
- Color.FromArgb(0xFF, 0x1A, 0x23, 0x7E),
+ Color.FromUInt32((uint)MaterialColor.Indigo50),
+ Color.FromUInt32((uint)MaterialColor.Indigo100),
+ Color.FromUInt32((uint)MaterialColor.Indigo200),
+ Color.FromUInt32((uint)MaterialColor.Indigo300),
+ Color.FromUInt32((uint)MaterialColor.Indigo400),
+ Color.FromUInt32((uint)MaterialColor.Indigo500),
+ Color.FromUInt32((uint)MaterialColor.Indigo600),
+ Color.FromUInt32((uint)MaterialColor.Indigo700),
+ Color.FromUInt32((uint)MaterialColor.Indigo800),
+ Color.FromUInt32((uint)MaterialColor.Indigo900),
},
// Blue
{
- Color.FromArgb(0xFF, 0xE3, 0xF2, 0xFD),
- Color.FromArgb(0xFF, 0xBB, 0xDE, 0xFB),
- Color.FromArgb(0xFF, 0x90, 0xCA, 0xF9),
- Color.FromArgb(0xFF, 0x64, 0xB5, 0xF6),
- Color.FromArgb(0xFF, 0x42, 0xA5, 0xF5),
- Color.FromArgb(0xFF, 0x21, 0x96, 0xF3),
- Color.FromArgb(0xFF, 0x1E, 0x88, 0xE5),
- Color.FromArgb(0xFF, 0x19, 0x76, 0xD2),
- Color.FromArgb(0xFF, 0x15, 0x65, 0xC0),
- Color.FromArgb(0xFF, 0x0D, 0x47, 0xA1),
+ Color.FromUInt32((uint)MaterialColor.Blue50),
+ Color.FromUInt32((uint)MaterialColor.Blue100),
+ Color.FromUInt32((uint)MaterialColor.Blue200),
+ Color.FromUInt32((uint)MaterialColor.Blue300),
+ Color.FromUInt32((uint)MaterialColor.Blue400),
+ Color.FromUInt32((uint)MaterialColor.Blue500),
+ Color.FromUInt32((uint)MaterialColor.Blue600),
+ Color.FromUInt32((uint)MaterialColor.Blue700),
+ Color.FromUInt32((uint)MaterialColor.Blue800),
+ Color.FromUInt32((uint)MaterialColor.Blue900),
},
// Light Blue
{
- Color.FromArgb(0xFF, 0xE1, 0xF5, 0xFE),
- Color.FromArgb(0xFF, 0xB3, 0xE5, 0xFC),
- Color.FromArgb(0xFF, 0x81, 0xD4, 0xFA),
- Color.FromArgb(0xFF, 0x4F, 0xC3, 0xF7),
- Color.FromArgb(0xFF, 0x29, 0xB6, 0xF6),
- Color.FromArgb(0xFF, 0x03, 0xA9, 0xF4),
- Color.FromArgb(0xFF, 0x03, 0x9B, 0xE5),
- Color.FromArgb(0xFF, 0x02, 0x88, 0xD1),
- Color.FromArgb(0xFF, 0x02, 0x77, 0xBD),
- Color.FromArgb(0xFF, 0x01, 0x57, 0x9B),
+ Color.FromUInt32((uint)MaterialColor.LightBlue50),
+ Color.FromUInt32((uint)MaterialColor.LightBlue100),
+ Color.FromUInt32((uint)MaterialColor.LightBlue200),
+ Color.FromUInt32((uint)MaterialColor.LightBlue300),
+ Color.FromUInt32((uint)MaterialColor.LightBlue400),
+ Color.FromUInt32((uint)MaterialColor.LightBlue500),
+ Color.FromUInt32((uint)MaterialColor.LightBlue600),
+ Color.FromUInt32((uint)MaterialColor.LightBlue700),
+ Color.FromUInt32((uint)MaterialColor.LightBlue800),
+ Color.FromUInt32((uint)MaterialColor.LightBlue900),
},
// Cyan
{
- Color.FromArgb(0xFF, 0xE0, 0xF7, 0xFA),
- Color.FromArgb(0xFF, 0xB2, 0xEB, 0xF2),
- Color.FromArgb(0xFF, 0x80, 0xDE, 0xEA),
- Color.FromArgb(0xFF, 0x4D, 0xD0, 0xE1),
- Color.FromArgb(0xFF, 0x26, 0xC6, 0xDA),
- Color.FromArgb(0xFF, 0x00, 0xBC, 0xD4),
- Color.FromArgb(0xFF, 0x00, 0xAC, 0xC1),
- Color.FromArgb(0xFF, 0x00, 0x97, 0xA7),
- Color.FromArgb(0xFF, 0x00, 0x83, 0x8F),
- Color.FromArgb(0xFF, 0x00, 0x60, 0x64),
+ Color.FromUInt32((uint)MaterialColor.Cyan50),
+ Color.FromUInt32((uint)MaterialColor.Cyan100),
+ Color.FromUInt32((uint)MaterialColor.Cyan200),
+ Color.FromUInt32((uint)MaterialColor.Cyan300),
+ Color.FromUInt32((uint)MaterialColor.Cyan400),
+ Color.FromUInt32((uint)MaterialColor.Cyan500),
+ Color.FromUInt32((uint)MaterialColor.Cyan600),
+ Color.FromUInt32((uint)MaterialColor.Cyan700),
+ Color.FromUInt32((uint)MaterialColor.Cyan800),
+ Color.FromUInt32((uint)MaterialColor.Cyan900),
},
// Teal
{
- Color.FromArgb(0xFF, 0xE0, 0xF2, 0xF1),
- Color.FromArgb(0xFF, 0xB2, 0xDF, 0xDB),
- Color.FromArgb(0xFF, 0x80, 0xCB, 0xC4),
- Color.FromArgb(0xFF, 0x4D, 0xB6, 0xAC),
- Color.FromArgb(0xFF, 0x26, 0xA6, 0x9A),
- Color.FromArgb(0xFF, 0x00, 0x96, 0x88),
- Color.FromArgb(0xFF, 0x00, 0x89, 0x7B),
- Color.FromArgb(0xFF, 0x00, 0x79, 0x6B),
- Color.FromArgb(0xFF, 0x00, 0x69, 0x5C),
- Color.FromArgb(0xFF, 0x00, 0x4D, 0x40),
+ Color.FromUInt32((uint)MaterialColor.Teal50),
+ Color.FromUInt32((uint)MaterialColor.Teal100),
+ Color.FromUInt32((uint)MaterialColor.Teal200),
+ Color.FromUInt32((uint)MaterialColor.Teal300),
+ Color.FromUInt32((uint)MaterialColor.Teal400),
+ Color.FromUInt32((uint)MaterialColor.Teal500),
+ Color.FromUInt32((uint)MaterialColor.Teal600),
+ Color.FromUInt32((uint)MaterialColor.Teal700),
+ Color.FromUInt32((uint)MaterialColor.Teal800),
+ Color.FromUInt32((uint)MaterialColor.Teal900),
},
// Green
{
- Color.FromArgb(0xFF, 0xE8, 0xF5, 0xE9),
- Color.FromArgb(0xFF, 0xC8, 0xE6, 0xC9),
- Color.FromArgb(0xFF, 0xA5, 0xD6, 0xA7),
- Color.FromArgb(0xFF, 0x81, 0xC7, 0x84),
- Color.FromArgb(0xFF, 0x66, 0xBB, 0x6A),
- Color.FromArgb(0xFF, 0x4C, 0xAF, 0x50),
- Color.FromArgb(0xFF, 0x43, 0xA0, 0x47),
- Color.FromArgb(0xFF, 0x38, 0x8E, 0x3C),
- Color.FromArgb(0xFF, 0x2E, 0x7D, 0x32),
- Color.FromArgb(0xFF, 0x1B, 0x5E, 0x20),
+ Color.FromUInt32((uint)MaterialColor.Green50),
+ Color.FromUInt32((uint)MaterialColor.Green100),
+ Color.FromUInt32((uint)MaterialColor.Green200),
+ Color.FromUInt32((uint)MaterialColor.Green300),
+ Color.FromUInt32((uint)MaterialColor.Green400),
+ Color.FromUInt32((uint)MaterialColor.Green500),
+ Color.FromUInt32((uint)MaterialColor.Green600),
+ Color.FromUInt32((uint)MaterialColor.Green700),
+ Color.FromUInt32((uint)MaterialColor.Green800),
+ Color.FromUInt32((uint)MaterialColor.Green900),
},
// Light Green
{
- Color.FromArgb(0xFF, 0xF1, 0xF8, 0xE9),
- Color.FromArgb(0xFF, 0xDC, 0xED, 0xC8),
- Color.FromArgb(0xFF, 0xC5, 0xE1, 0xA5),
- Color.FromArgb(0xFF, 0xAE, 0xD5, 0x81),
- Color.FromArgb(0xFF, 0x9C, 0xCC, 0x65),
- Color.FromArgb(0xFF, 0x8B, 0xC3, 0x4A),
- Color.FromArgb(0xFF, 0x7C, 0xB3, 0x42),
- Color.FromArgb(0xFF, 0x68, 0x9F, 0x38),
- Color.FromArgb(0xFF, 0x55, 0x8B, 0x2F),
- Color.FromArgb(0xFF, 0x33, 0x69, 0x1E),
+ Color.FromUInt32((uint)MaterialColor.LightGreen50),
+ Color.FromUInt32((uint)MaterialColor.LightGreen100),
+ Color.FromUInt32((uint)MaterialColor.LightGreen200),
+ Color.FromUInt32((uint)MaterialColor.LightGreen300),
+ Color.FromUInt32((uint)MaterialColor.LightGreen400),
+ Color.FromUInt32((uint)MaterialColor.LightGreen500),
+ Color.FromUInt32((uint)MaterialColor.LightGreen600),
+ Color.FromUInt32((uint)MaterialColor.LightGreen700),
+ Color.FromUInt32((uint)MaterialColor.LightGreen800),
+ Color.FromUInt32((uint)MaterialColor.LightGreen900),
},
// Lime
{
- Color.FromArgb(0xFF, 0xF9, 0xFB, 0xE7),
- Color.FromArgb(0xFF, 0xF0, 0xF4, 0xC3),
- Color.FromArgb(0xFF, 0xE6, 0xEE, 0x9C),
- Color.FromArgb(0xFF, 0xDC, 0xE7, 0x75),
- Color.FromArgb(0xFF, 0xD4, 0xE1, 0x57),
- Color.FromArgb(0xFF, 0xCD, 0xDC, 0x39),
- Color.FromArgb(0xFF, 0xC0, 0xCA, 0x33),
- Color.FromArgb(0xFF, 0xAF, 0xB4, 0x2B),
- Color.FromArgb(0xFF, 0x9E, 0x9D, 0x24),
- Color.FromArgb(0xFF, 0x82, 0x77, 0x17),
+ Color.FromUInt32((uint)MaterialColor.Lime50),
+ Color.FromUInt32((uint)MaterialColor.Lime100),
+ Color.FromUInt32((uint)MaterialColor.Lime200),
+ Color.FromUInt32((uint)MaterialColor.Lime300),
+ Color.FromUInt32((uint)MaterialColor.Lime400),
+ Color.FromUInt32((uint)MaterialColor.Lime500),
+ Color.FromUInt32((uint)MaterialColor.Lime600),
+ Color.FromUInt32((uint)MaterialColor.Lime700),
+ Color.FromUInt32((uint)MaterialColor.Lime800),
+ Color.FromUInt32((uint)MaterialColor.Lime900),
},
// Yellow
{
- Color.FromArgb(0xFF, 0xFF, 0xFD, 0xE7),
- Color.FromArgb(0xFF, 0xFF, 0xF9, 0xC4),
- Color.FromArgb(0xFF, 0xFF, 0xF5, 0x9D),
- Color.FromArgb(0xFF, 0xFF, 0xF1, 0x76),
- Color.FromArgb(0xFF, 0xFF, 0xEE, 0x58),
- Color.FromArgb(0xFF, 0xFF, 0xEB, 0x3B),
- Color.FromArgb(0xFF, 0xFD, 0xD8, 0x35),
- Color.FromArgb(0xFF, 0xFB, 0xC0, 0x2D),
- Color.FromArgb(0xFF, 0xF9, 0xA8, 0x25),
- Color.FromArgb(0xFF, 0xF5, 0x7F, 0x17),
+ Color.FromUInt32((uint)MaterialColor.Yellow50),
+ Color.FromUInt32((uint)MaterialColor.Yellow100),
+ Color.FromUInt32((uint)MaterialColor.Yellow200),
+ Color.FromUInt32((uint)MaterialColor.Yellow300),
+ Color.FromUInt32((uint)MaterialColor.Yellow400),
+ Color.FromUInt32((uint)MaterialColor.Yellow500),
+ Color.FromUInt32((uint)MaterialColor.Yellow600),
+ Color.FromUInt32((uint)MaterialColor.Yellow700),
+ Color.FromUInt32((uint)MaterialColor.Yellow800),
+ Color.FromUInt32((uint)MaterialColor.Yellow900),
},
// Amber
{
- Color.FromArgb(0xFF, 0xFF, 0xF8, 0xE1),
- Color.FromArgb(0xFF, 0xFF, 0xEC, 0xB3),
- Color.FromArgb(0xFF, 0xFF, 0xE0, 0x82),
- Color.FromArgb(0xFF, 0xFF, 0xD5, 0x4F),
- Color.FromArgb(0xFF, 0xFF, 0xCA, 0x28),
- Color.FromArgb(0xFF, 0xFF, 0xC1, 0x07),
- Color.FromArgb(0xFF, 0xFF, 0xB3, 0x00),
- Color.FromArgb(0xFF, 0xFF, 0xA0, 0x00),
- Color.FromArgb(0xFF, 0xFF, 0x8F, 0x00),
- Color.FromArgb(0xFF, 0xFF, 0x6F, 0x00),
+ Color.FromUInt32((uint)MaterialColor.Amber50),
+ Color.FromUInt32((uint)MaterialColor.Amber100),
+ Color.FromUInt32((uint)MaterialColor.Amber200),
+ Color.FromUInt32((uint)MaterialColor.Amber300),
+ Color.FromUInt32((uint)MaterialColor.Amber400),
+ Color.FromUInt32((uint)MaterialColor.Amber500),
+ Color.FromUInt32((uint)MaterialColor.Amber600),
+ Color.FromUInt32((uint)MaterialColor.Amber700),
+ Color.FromUInt32((uint)MaterialColor.Amber800),
+ Color.FromUInt32((uint)MaterialColor.Amber900),
},
// Orange
{
- Color.FromArgb(0xFF, 0xFF, 0xF3, 0xE0),
- Color.FromArgb(0xFF, 0xFF, 0xE0, 0xB2),
- Color.FromArgb(0xFF, 0xFF, 0xCC, 0x80),
- Color.FromArgb(0xFF, 0xFF, 0xB7, 0x4D),
- Color.FromArgb(0xFF, 0xFF, 0xA7, 0x26),
- Color.FromArgb(0xFF, 0xFF, 0x98, 0x00),
- Color.FromArgb(0xFF, 0xFB, 0x8C, 0x00),
- Color.FromArgb(0xFF, 0xF5, 0x7C, 0x00),
- Color.FromArgb(0xFF, 0xEF, 0x6C, 0x00),
- Color.FromArgb(0xFF, 0xE6, 0x51, 0x00),
+ Color.FromUInt32((uint)MaterialColor.Orange50),
+ Color.FromUInt32((uint)MaterialColor.Orange100),
+ Color.FromUInt32((uint)MaterialColor.Orange200),
+ Color.FromUInt32((uint)MaterialColor.Orange300),
+ Color.FromUInt32((uint)MaterialColor.Orange400),
+ Color.FromUInt32((uint)MaterialColor.Orange500),
+ Color.FromUInt32((uint)MaterialColor.Orange600),
+ Color.FromUInt32((uint)MaterialColor.Orange700),
+ Color.FromUInt32((uint)MaterialColor.Orange800),
+ Color.FromUInt32((uint)MaterialColor.Orange900),
},
// Deep Orange
{
- Color.FromArgb(0xFF, 0xFB, 0xE9, 0xE7),
- Color.FromArgb(0xFF, 0xFF, 0xCC, 0xBC),
- Color.FromArgb(0xFF, 0xFF, 0xAB, 0x91),
- Color.FromArgb(0xFF, 0xFF, 0x8A, 0x65),
- Color.FromArgb(0xFF, 0xFF, 0x70, 0x43),
- Color.FromArgb(0xFF, 0xFF, 0x57, 0x22),
- Color.FromArgb(0xFF, 0xF4, 0x51, 0x1E),
- Color.FromArgb(0xFF, 0xE6, 0x4A, 0x19),
- Color.FromArgb(0xFF, 0xD8, 0x43, 0x15),
- Color.FromArgb(0xFF, 0xBF, 0x36, 0x0C),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange50),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange100),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange200),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange300),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange400),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange500),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange600),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange700),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange800),
+ Color.FromUInt32((uint)MaterialColor.DeepOrange900),
},
// Brown
{
- Color.FromArgb(0xFF, 0xEF, 0xEB, 0xE9),
- Color.FromArgb(0xFF, 0xD7, 0xCC, 0xC8),
- Color.FromArgb(0xFF, 0xBC, 0xAA, 0xA4),
- Color.FromArgb(0xFF, 0xA1, 0x88, 0x7F),
- Color.FromArgb(0xFF, 0x8D, 0x6E, 0x63),
- Color.FromArgb(0xFF, 0x79, 0x55, 0x48),
- Color.FromArgb(0xFF, 0x6D, 0x4C, 0x41),
- Color.FromArgb(0xFF, 0x5D, 0x40, 0x37),
- Color.FromArgb(0xFF, 0x4E, 0x34, 0x2E),
- Color.FromArgb(0xFF, 0x3E, 0x27, 0x23),
+ Color.FromUInt32((uint)MaterialColor.Brown50),
+ Color.FromUInt32((uint)MaterialColor.Brown100),
+ Color.FromUInt32((uint)MaterialColor.Brown200),
+ Color.FromUInt32((uint)MaterialColor.Brown300),
+ Color.FromUInt32((uint)MaterialColor.Brown400),
+ Color.FromUInt32((uint)MaterialColor.Brown500),
+ Color.FromUInt32((uint)MaterialColor.Brown600),
+ Color.FromUInt32((uint)MaterialColor.Brown700),
+ Color.FromUInt32((uint)MaterialColor.Brown800),
+ Color.FromUInt32((uint)MaterialColor.Brown900),
},
// Gray
{
- Color.FromArgb(0xFF, 0xFA, 0xFA, 0xFA),
- Color.FromArgb(0xFF, 0xF5, 0xF5, 0xF5),
- Color.FromArgb(0xFF, 0xEE, 0xEE, 0xEE),
- Color.FromArgb(0xFF, 0xE0, 0xE0, 0xE0),
- Color.FromArgb(0xFF, 0xBD, 0xBD, 0xBD),
- Color.FromArgb(0xFF, 0x9E, 0x9E, 0x9E),
- Color.FromArgb(0xFF, 0x75, 0x75, 0x75),
- Color.FromArgb(0xFF, 0x61, 0x61, 0x61),
- Color.FromArgb(0xFF, 0x42, 0x42, 0x42),
- Color.FromArgb(0xFF, 0x21, 0x21, 0x21),
+ Color.FromUInt32((uint)MaterialColor.Gray50),
+ Color.FromUInt32((uint)MaterialColor.Gray100),
+ Color.FromUInt32((uint)MaterialColor.Gray200),
+ Color.FromUInt32((uint)MaterialColor.Gray300),
+ Color.FromUInt32((uint)MaterialColor.Gray400),
+ Color.FromUInt32((uint)MaterialColor.Gray500),
+ Color.FromUInt32((uint)MaterialColor.Gray600),
+ Color.FromUInt32((uint)MaterialColor.Gray700),
+ Color.FromUInt32((uint)MaterialColor.Gray800),
+ Color.FromUInt32((uint)MaterialColor.Gray900),
},
// Blue Gray
{
- Color.FromArgb(0xFF, 0xEC, 0xEF, 0xF1),
- Color.FromArgb(0xFF, 0xCF, 0xD8, 0xDC),
- Color.FromArgb(0xFF, 0xB0, 0xBE, 0xC5),
- Color.FromArgb(0xFF, 0x90, 0xA4, 0xAE),
- Color.FromArgb(0xFF, 0x78, 0x90, 0x9C),
- Color.FromArgb(0xFF, 0x60, 0x7D, 0x8B),
- Color.FromArgb(0xFF, 0x54, 0x6E, 0x7A),
- Color.FromArgb(0xFF, 0x45, 0x5A, 0x64),
- Color.FromArgb(0xFF, 0x37, 0x47, 0x4F),
- Color.FromArgb(0xFF, 0x26, 0x32, 0x38),
+ Color.FromUInt32((uint)MaterialColor.BlueGray50),
+ Color.FromUInt32((uint)MaterialColor.BlueGray100),
+ Color.FromUInt32((uint)MaterialColor.BlueGray200),
+ Color.FromUInt32((uint)MaterialColor.BlueGray300),
+ Color.FromUInt32((uint)MaterialColor.BlueGray400),
+ Color.FromUInt32((uint)MaterialColor.BlueGray500),
+ Color.FromUInt32((uint)MaterialColor.BlueGray600),
+ Color.FromUInt32((uint)MaterialColor.BlueGray700),
+ Color.FromUInt32((uint)MaterialColor.BlueGray800),
+ Color.FromUInt32((uint)MaterialColor.BlueGray900),
},
};
-
- _colorChartColorCount = _colorChart.GetLength(0);
- _colorChartShadeCount = _colorChart.GetLength(1);
}
return;
@@ -318,29 +552,13 @@ namespace Avalonia.Controls
///
public int ColorCount
{
- get
- {
- if (_colorChart == null)
- {
- InitColorChart();
- }
-
- return _colorChartColorCount;
- }
+ get => 19;
}
///
public int ShadeCount
{
- get
- {
- if (_colorChart == null)
- {
- InitColorChart();
- }
-
- return _colorChartShadeCount;
- }
+ get => 10;
}
///
@@ -352,8 +570,8 @@ namespace Avalonia.Controls
}
return _colorChart![
- MathUtilities.Clamp(colorIndex, 0, _colorChartColorCount - 1),
- MathUtilities.Clamp(shadeIndex, 0, _colorChartShadeCount - 1)];
+ MathUtilities.Clamp(colorIndex, 0, ColorCount - 1),
+ MathUtilities.Clamp(shadeIndex, 0, ShadeCount - 1)];
}
}
}
diff --git a/src/Avalonia.Controls.ColorPicker/ColorPalettes/MaterialHalfColorPalette.cs b/src/Avalonia.Controls.ColorPicker/ColorPalettes/MaterialHalfColorPalette.cs
new file mode 100644
index 0000000000..01d44aa65d
--- /dev/null
+++ b/src/Avalonia.Controls.ColorPicker/ColorPalettes/MaterialHalfColorPalette.cs
@@ -0,0 +1,150 @@
+using Avalonia.Media;
+using Avalonia.Utilities;
+using MaterialColor = Avalonia.Controls.MaterialColorPalette.MaterialColor;
+
+namespace Avalonia.Controls
+{
+ ///
+ /// Implements half of the for improved usability.
+ ///
+ ///
+ public class MaterialHalfColorPalette : IColorPalette
+ {
+ protected static Color[,]? _colorChart = null;
+ protected static object _colorChartMutex = new object();
+
+ ///
+ /// Initializes all color chart colors.
+ ///
+ protected void InitColorChart()
+ {
+ lock (_colorChartMutex)
+ {
+ if (_colorChart != null)
+ {
+ return;
+ }
+
+ _colorChart = new Color[,]
+ {
+ // Red
+ {
+ Color.FromUInt32((uint)MaterialColor.Red50),
+ Color.FromUInt32((uint)MaterialColor.Red200),
+ Color.FromUInt32((uint)MaterialColor.Red400),
+ Color.FromUInt32((uint)MaterialColor.Red600),
+ Color.FromUInt32((uint)MaterialColor.Red800),
+ },
+
+ // Purple
+ {
+ Color.FromUInt32((uint)MaterialColor.Purple50),
+ Color.FromUInt32((uint)MaterialColor.Purple200),
+ Color.FromUInt32((uint)MaterialColor.Purple400),
+ Color.FromUInt32((uint)MaterialColor.Purple600),
+ Color.FromUInt32((uint)MaterialColor.Purple800),
+ },
+
+ // Indigo
+ {
+ Color.FromUInt32((uint)MaterialColor.Indigo50),
+ Color.FromUInt32((uint)MaterialColor.Indigo200),
+ Color.FromUInt32((uint)MaterialColor.Indigo400),
+ Color.FromUInt32((uint)MaterialColor.Indigo600),
+ Color.FromUInt32((uint)MaterialColor.Indigo800),
+ },
+
+ // Light Blue
+ {
+ Color.FromUInt32((uint)MaterialColor.LightBlue50),
+ Color.FromUInt32((uint)MaterialColor.LightBlue200),
+ Color.FromUInt32((uint)MaterialColor.LightBlue400),
+ Color.FromUInt32((uint)MaterialColor.LightBlue600),
+ Color.FromUInt32((uint)MaterialColor.LightBlue800),
+ },
+
+ // Teal
+ {
+ Color.FromUInt32((uint)MaterialColor.Teal50),
+ Color.FromUInt32((uint)MaterialColor.Teal200),
+ Color.FromUInt32((uint)MaterialColor.Teal400),
+ Color.FromUInt32((uint)MaterialColor.Teal600),
+ Color.FromUInt32((uint)MaterialColor.Teal800),
+ },
+
+ // Light Green
+ {
+ Color.FromUInt32((uint)MaterialColor.LightGreen50),
+ Color.FromUInt32((uint)MaterialColor.LightGreen200),
+ Color.FromUInt32((uint)MaterialColor.LightGreen400),
+ Color.FromUInt32((uint)MaterialColor.LightGreen600),
+ Color.FromUInt32((uint)MaterialColor.LightGreen800),
+ },
+
+ // Yellow
+ {
+ Color.FromUInt32((uint)MaterialColor.Yellow50),
+ Color.FromUInt32((uint)MaterialColor.Yellow200),
+ Color.FromUInt32((uint)MaterialColor.Yellow400),
+ Color.FromUInt32((uint)MaterialColor.Yellow600),
+ Color.FromUInt32((uint)MaterialColor.Yellow800),
+ },
+
+ // Orange
+ {
+ Color.FromUInt32((uint)MaterialColor.Orange50),
+ Color.FromUInt32((uint)MaterialColor.Orange200),
+ Color.FromUInt32((uint)MaterialColor.Orange400),
+ Color.FromUInt32((uint)MaterialColor.Orange600),
+ Color.FromUInt32((uint)MaterialColor.Orange800),
+ },
+
+ // Brown
+ {
+ Color.FromUInt32((uint)MaterialColor.Brown50),
+ Color.FromUInt32((uint)MaterialColor.Brown200),
+ Color.FromUInt32((uint)MaterialColor.Brown400),
+ Color.FromUInt32((uint)MaterialColor.Brown600),
+ Color.FromUInt32((uint)MaterialColor.Brown800),
+ },
+
+ // Blue Gray
+ {
+ Color.FromUInt32((uint)MaterialColor.BlueGray50),
+ Color.FromUInt32((uint)MaterialColor.BlueGray200),
+ Color.FromUInt32((uint)MaterialColor.BlueGray400),
+ Color.FromUInt32((uint)MaterialColor.BlueGray600),
+ Color.FromUInt32((uint)MaterialColor.BlueGray800),
+ },
+ };
+ }
+
+ return;
+ }
+
+ ///
+ public int ColorCount
+ {
+ get => 10;
+ }
+
+ ///
+ public int ShadeCount
+ {
+ get => 5;
+ }
+
+ ///
+ public Color GetColor(int colorIndex, int shadeIndex)
+ {
+ if (_colorChart == null)
+ {
+ InitColorChart();
+ }
+
+ return _colorChart![
+ MathUtilities.Clamp(colorIndex, 0, ColorCount - 1),
+ MathUtilities.Clamp(shadeIndex, 0, ShadeCount - 1)];
+ }
+ }
+}
diff --git a/src/Avalonia.Controls.ColorPicker/ColorPalettes/SixteenColorPalette.cs b/src/Avalonia.Controls.ColorPicker/ColorPalettes/SixteenColorPalette.cs
index f3abfdfd7f..e8e82eac91 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorPalettes/SixteenColorPalette.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorPalettes/SixteenColorPalette.cs
@@ -50,107 +50,6 @@ namespace Avalonia.Controls
}
};
- ///
- /// Gets the index of the default shade of colors in this palette.
- ///
- public const int DefaultShadeIndex = 0;
-
- ///
- /// The index in the color palette of the 'White' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int WhiteIndex = 0;
-
- ///
- /// The index in the color palette of the 'Silver' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int SilverIndex = 1;
-
- ///
- /// The index in the color palette of the 'Gray' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int GrayIndex = 2;
-
- ///
- /// The index in the color palette of the 'Black' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int BlackIndex = 3;
-
- ///
- /// The index in the color palette of the 'Red' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int RedIndex = 4;
-
- ///
- /// The index in the color palette of the 'Maroon' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int MaroonIndex = 5;
-
- ///
- /// The index in the color palette of the 'Yellow' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int YellowIndex = 6;
-
- ///
- /// The index in the color palette of the 'Olive' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int OliveIndex = 7;
-
- ///
- /// The index in the color palette of the 'Lime' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int LimeIndex = 8;
-
- ///
- /// The index in the color palette of the 'Green' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int GreenIndex = 9;
-
- ///
- /// The index in the color palette of the 'Aqua' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int AquaIndex = 10;
-
- ///
- /// The index in the color palette of the 'Teal' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int TealIndex = 11;
-
- ///
- /// The index in the color palette of the 'Blue' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int BlueIndex = 12;
-
- ///
- /// The index in the color palette of the 'Navy' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int NavyIndex = 13;
-
- ///
- /// The index in the color palette of the 'Fuchsia' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int FuchsiaIndex = 14;
-
- ///
- /// The index in the color palette of the 'Purple' color.
- /// This index can correspond to multiple color shades.
- ///
- public const int PurpleIndex = 15;
-
///
public int ColorCount
{
@@ -163,134 +62,6 @@ namespace Avalonia.Controls
get => colorChart.GetLength(1);
}
- ///
- /// Gets the palette defined color that has an ARGB value of #FFFFFFFF.
- ///
- public static Color White
- {
- get => colorChart[WhiteIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFC0C0C0.
- ///
- public static Color Silver
- {
- get => colorChart[SilverIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF808080.
- ///
- public static Color Gray
- {
- get => colorChart[GrayIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF000000.
- ///
- public static Color Black
- {
- get => colorChart[BlackIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFFF0000.
- ///
- public static Color Red
- {
- get => colorChart[RedIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF800000.
- ///
- public static Color Maroon
- {
- get => colorChart[MaroonIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFFFFF00.
- ///
- public static Color Yellow
- {
- get => colorChart[YellowIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF808000.
- ///
- public static Color Olive
- {
- get => colorChart[OliveIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF00FF00.
- ///
- public static Color Lime
- {
- get => colorChart[LimeIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF008000.
- ///
- public static Color Green
- {
- get => colorChart[GreenIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF00FFFF.
- ///
- public static Color Aqua
- {
- get => colorChart[AquaIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF008080.
- ///
- public static Color Teal
- {
- get => colorChart[TealIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF0000FF.
- ///
- public static Color Blue
- {
- get => colorChart[BlueIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF000080.
- ///
- public static Color Navy
- {
- get => colorChart[NavyIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FFFF00FF.
- ///
- public static Color Fuchsia
- {
- get => colorChart[FuchsiaIndex, DefaultShadeIndex];
- }
-
- ///
- /// Gets the palette defined color that has an ARGB value of #FF800080.
- ///
- public static Color Purple
- {
- get => colorChart[PurpleIndex, DefaultShadeIndex];
- }
-
///
public Color GetColor(int colorIndex, int shadeIndex)
{
diff --git a/src/Avalonia.Controls.ColorPicker/ColorPicker/ColorPicker.cs b/src/Avalonia.Controls.ColorPicker/ColorPicker/ColorPicker.cs
index 39369bcbdb..29f9f3c571 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorPicker/ColorPicker.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorPicker/ColorPicker.cs
@@ -1,4 +1,6 @@
-namespace Avalonia.Controls
+using Avalonia.Controls.Primitives;
+
+namespace Avalonia.Controls
{
///
/// Presents a color for user editing using a spectrum, palette and component sliders within a drop down.
@@ -11,8 +13,33 @@
///
public ColorPicker() : base()
{
- // Completely ignore property changes here
- // The ColorView in the control template is responsible to manage this
+ }
+
+ ///
+ protected override void OnApplyTemplate(TemplateAppliedEventArgs e)
+ {
+ base.OnApplyTemplate(e);
+
+ // Until this point the ColorPicker itself is responsible to process property updates.
+ // This, for example, syncs Color with HsvColor and updates primitive controls.
+ //
+ // However, when the template is created, hand-off this change processing to the
+ // ColorView within the control template itself. Remember ColorPicker derives from
+ // ColorView so we don't want two instances of the same logic fighting each other.
+ // It is best to hand-off to the ColorView in the control template because that is the
+ // primary point of user-interaction for the overall control. It also simplifies binding.
+ //
+ // Keep in mind this hand-off is not possible until the template controls are created
+ // which is done after the ColorPicker is instantiated. The ColorPicker must still
+ // process updates before the template is applied to ensure all property changes in
+ // XAML or object initializers are handled correctly. Otherwise, there can be bugs
+ // such as setting the Color property doesn't work because the HsvColor is never updated
+ // and then the Color value is lost once the template loads (and the template ColorView
+ // takes over).
+ //
+ // In order to complete this hand-off, completely ignore property changes here in the
+ // ColorPicker. This means the ColorView in the control template is now responsible to
+ // process property changes and handle primary calculations.
base.ignorePropertyChanged = true;
}
}
diff --git a/src/Avalonia.Controls.ColorPicker/ColorSlider/ColorSlider.cs b/src/Avalonia.Controls.ColorPicker/ColorSlider/ColorSlider.cs
index b662d20223..ec08e96d87 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorSlider/ColorSlider.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorSlider/ColorSlider.cs
@@ -2,6 +2,7 @@
using Avalonia.Controls.Metadata;
using Avalonia.Layout;
using Avalonia.Media;
+using Avalonia.Media.Imaging;
using Avalonia.Utilities;
namespace Avalonia.Controls.Primitives
@@ -31,6 +32,8 @@ namespace Avalonia.Controls.Primitives
protected bool ignorePropertyChanged = false;
+ private WriteableBitmap? _backgroundBitmap;
+
///
/// Initializes a new instance of the class.
///
@@ -38,6 +41,18 @@ namespace Avalonia.Controls.Primitives
{
}
+ ///
+ protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
+ {
+ base.OnAttachedToVisualTree(e);
+ }
+
+ ///
+ protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
+ {
+ base.OnDetachedFromVisualTree(e);
+ }
+
///
/// Updates the visual state of the control by applying latest PseudoClasses.
///
@@ -98,7 +113,7 @@ namespace Avalonia.Controls.Primitives
if (pixelWidth != 0 && pixelHeight != 0)
{
- var bitmap = await ColorPickerHelpers.CreateComponentBitmapAsync(
+ ArrayList bgraPixelData = await ColorPickerHelpers.CreateComponentBitmapAsync(
pixelWidth,
pixelHeight,
Orientation,
@@ -108,9 +123,27 @@ namespace Avalonia.Controls.Primitives
IsAlphaMaxForced,
IsSaturationValueMaxForced);
- if (bitmap != null)
+ if (bgraPixelData != null)
{
- Background = new ImageBrush(ColorPickerHelpers.CreateBitmapFromPixelData(bitmap, pixelWidth, pixelHeight));
+ if (_backgroundBitmap != null)
+ {
+ // TODO: CURRENTLY DISABLED DUE TO INTERMITTENT CRASHES IN SKIA/RENDERER
+ //
+ // Re-use the existing WriteableBitmap
+ // This assumes the height, width and byte counts are the same and must be set to null
+ // elsewhere if that assumption is ever not true.
+ // ColorPickerHelpers.UpdateBitmapFromPixelData(_backgroundBitmap, bgraPixelData);
+
+ // TODO: ALSO DISABLED DISPOSE DUE TO INTERMITTENT CRASHES
+ //_backgroundBitmap?.Dispose();
+ _backgroundBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraPixelData, pixelWidth, pixelHeight);
+ }
+ else
+ {
+ _backgroundBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraPixelData, pixelWidth, pixelHeight);
+ }
+
+ Background = new ImageBrush(_backgroundBitmap);
}
}
}
@@ -350,11 +383,11 @@ namespace Avalonia.Controls.Primitives
return;
}
- // Always keep the two color properties in sync
if (change.Property == ColorProperty)
{
ignorePropertyChanged = true;
+ // Always keep the two color properties in sync
HsvColor = Color.ToHsv();
SetColorToSliderValues();
@@ -367,7 +400,10 @@ namespace Avalonia.Controls.Primitives
ignorePropertyChanged = false;
}
- else if (change.Property == ColorModelProperty)
+ else if (change.Property == ColorComponentProperty ||
+ change.Property == ColorModelProperty ||
+ change.Property == IsAlphaMaxForcedProperty ||
+ change.Property == IsSaturationValueMaxForcedProperty)
{
ignorePropertyChanged = true;
@@ -381,6 +417,7 @@ namespace Avalonia.Controls.Primitives
{
ignorePropertyChanged = true;
+ // Always keep the two color properties in sync
Color = HsvColor.ToRgb();
SetColorToSliderValues();
@@ -399,7 +436,13 @@ namespace Avalonia.Controls.Primitives
}
else if (change.Property == BoundsProperty)
{
+ // If the control's overall dimensions have changed the background bitmap size also needs to change.
+ // This means the existing bitmap must be released to be recreated correctly in UpdateBackground().
+ _backgroundBitmap?.Dispose();
+ _backgroundBitmap = null;
+
UpdateBackground();
+ UpdatePseudoClasses();
}
else if (change.Property == ValueProperty ||
change.Property == MinimumProperty ||
diff --git a/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.Properties.cs b/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.Properties.cs
index 00d84f5dd3..39b7b7f660 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.Properties.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.Properties.cs
@@ -93,6 +93,14 @@ namespace Avalonia.Controls.Primitives
nameof(Shape),
ColorSpectrumShape.Box);
+ ///
+ /// Defines the property.
+ ///
+ public static readonly StyledProperty ThirdComponentProperty =
+ AvaloniaProperty.Register(
+ nameof(ThirdComponent),
+ ColorComponent.Component3); // Value
+
///
/// Gets or sets the currently selected color in the RGB color model.
///
@@ -218,5 +226,21 @@ namespace Avalonia.Controls.Primitives
get => GetValue(ShapeProperty);
set => SetValue(ShapeProperty, value);
}
+
+ ///
+ /// Gets the third HSV color component that is NOT displayed by the spectrum.
+ /// This is automatically calculated from the property.
+ ///
+ ///
+ /// This property should be used for any external color slider that represents the
+ /// third component of the color. Note that this property uses the generic
+ /// type instead of the more accurate
+ /// to allow direct usage by the generalized color sliders.
+ ///
+ public ColorComponent ThirdComponent
+ {
+ get => GetValue(ThirdComponentProperty);
+ private set => SetValue(ThirdComponentProperty, value);
+ }
}
}
diff --git a/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs b/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs
index bd44161a42..f0ed89fb3a 100644
--- a/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs
+++ b/src/Avalonia.Controls.ColorPicker/ColorSpectrum/ColorSpectrum.cs
@@ -73,6 +73,8 @@ namespace Avalonia.Controls.Primitives
private WriteableBitmap? _saturationMaximumBitmap;
private WriteableBitmap? _valueBitmap;
+ private WriteableBitmap? _minBitmap;
+ private WriteableBitmap? _maxBitmap;
// Fields used by UpdateEllipse() to ensure that it's using the data
// associated with the last call to CreateBitmapsAndColorMap(),
@@ -95,7 +97,7 @@ namespace Avalonia.Controls.Primitives
///
/// Initializes a new instance of the class.
///
- public ColorSpectrum()
+ public ColorSpectrum() : base()
{
_shapeFromLastBitmapCreation = Shape;
_componentsFromLastBitmapCreation = Components;
@@ -171,6 +173,18 @@ namespace Avalonia.Controls.Primitives
{
base.OnAttachedToVisualTree(e);
+ // If the color was updated while this ColorSpectrum was not part of the visual tree,
+ // the selection ellipse may be in an incorrect position. This is because the spectrum
+ // renders based on layout scaling to avoid color banding; however, layout scale is only
+ // available when the control is attached to the visual tree. The ColorSpectrum's color
+ // may be updated from code-behind or from binding with another control when it's not
+ // part of the visual tree.
+ //
+ // See discussion: https://github.com/AvaloniaUI/Avalonia/discussions/9077
+ //
+ // To work-around this issue the selection ellipse is refreshed here.
+ UpdateEllipse();
+
// OnAttachedToVisualTree is called after OnApplyTemplate so events cannot be connected here
}
@@ -489,6 +503,23 @@ namespace Avalonia.Controls.Primitives
}
else if (change.Property == ComponentsProperty)
{
+ // Calculate and update the ThirdComponent value
+ switch (Components)
+ {
+ case ColorSpectrumComponents.HueSaturation:
+ case ColorSpectrumComponents.SaturationHue:
+ ThirdComponent = (ColorComponent)HsvComponent.Value;
+ break;
+ case ColorSpectrumComponents.HueValue:
+ case ColorSpectrumComponents.ValueHue:
+ ThirdComponent = (ColorComponent)HsvComponent.Saturation;
+ break;
+ case ColorSpectrumComponents.SaturationValue:
+ case ColorSpectrumComponents.ValueSaturation:
+ ThirdComponent = (ColorComponent)HsvComponent.Hue;
+ break;
+ }
+
CreateBitmapsAndColorMap();
}
@@ -588,6 +619,10 @@ namespace Avalonia.Controls.Primitives
RaiseColorChanged();
}
+ ///
+ /// Updates the selected and based on a point within the color spectrum.
+ ///
+ /// The point on the spectrum representing the color.
private void UpdateColorFromPoint(PointerPoint point)
{
// If we haven't initialized our HSV value array yet, then we should just ignore any user input -
@@ -664,6 +699,9 @@ namespace Avalonia.Controls.Primitives
UpdateColor(hsvAtPoint);
}
+ ///
+ /// Updates the position of the selection ellipse on the spectrum which indicates the selected color.
+ ///
private void UpdateEllipse()
{
if (_selectionEllipsePanel == null)
@@ -832,6 +870,8 @@ namespace Avalonia.Controls.Primitives
}
// Remember the bitmap size follows physical device pixels
+ // Warning: LayoutHelper.GetLayoutScale() doesn't work unless the control is visible
+ // This will not be true in all cases if the color is updated from another control or code-behind
var scale = LayoutHelper.GetLayoutScale(this);
Canvas.SetLeft(_selectionEllipsePanel, (xPosition / scale) - (_selectionEllipsePanel.Width / 2));
Canvas.SetTop(_selectionEllipsePanel, (yPosition / scale) - (_selectionEllipsePanel.Height / 2));
@@ -973,13 +1013,13 @@ namespace Avalonia.Controls.Primitives
// The middle 4 are only needed and used in the case of hue as the third dimension.
// Saturation and luminosity need only a min and max.
- List bgraMinPixelData = new List();
- List bgraMiddle1PixelData = new List();
- List bgraMiddle2PixelData = new List();
- List bgraMiddle3PixelData = new List();
- List bgraMiddle4PixelData = new List();
- List bgraMaxPixelData = new List();
- List newHsvValues = new List();
+ ArrayList bgraMinPixelData;
+ ArrayList bgraMiddle1PixelData;
+ ArrayList bgraMiddle2PixelData;
+ ArrayList bgraMiddle3PixelData;
+ ArrayList bgraMiddle4PixelData;
+ ArrayList bgraMaxPixelData;
+ List newHsvValues;
// In Avalonia, Bounds returns the actual device-independent pixel size of a control.
// However, this is not necessarily the size of the control rendered on a display.
@@ -990,20 +1030,27 @@ namespace Avalonia.Controls.Primitives
int pixelDimension = (int)Math.Round(minDimension * scale);
var pixelCount = pixelDimension * pixelDimension;
var pixelDataSize = pixelCount * 4;
- bgraMinPixelData.Capacity = pixelDataSize;
+
+ bgraMinPixelData = new ArrayList(pixelDataSize);
+ bgraMaxPixelData = new ArrayList(pixelDataSize);
+ newHsvValues = new List(pixelCount);
// We'll only save pixel data for the middle bitmaps if our third dimension is hue.
if (components == ColorSpectrumComponents.ValueSaturation ||
components == ColorSpectrumComponents.SaturationValue)
{
- bgraMiddle1PixelData.Capacity = pixelDataSize;
- bgraMiddle2PixelData.Capacity = pixelDataSize;
- bgraMiddle3PixelData.Capacity = pixelDataSize;
- bgraMiddle4PixelData.Capacity = pixelDataSize;
+ bgraMiddle1PixelData = new ArrayList(pixelDataSize);
+ bgraMiddle2PixelData = new ArrayList(pixelDataSize);
+ bgraMiddle3PixelData = new ArrayList(pixelDataSize);
+ bgraMiddle4PixelData = new ArrayList(pixelDataSize);
+ }
+ else
+ {
+ bgraMiddle1PixelData = new ArrayList(0);
+ bgraMiddle2PixelData = new ArrayList(0);
+ bgraMiddle3PixelData = new ArrayList(0);
+ bgraMiddle4PixelData = new ArrayList(0);
}
-
- bgraMaxPixelData.Capacity = pixelDataSize;
- newHsvValues.Capacity = pixelCount;
await Task.Run(() =>
{
@@ -1056,28 +1103,28 @@ namespace Avalonia.Controls.Primitives
ColorSpectrumComponents components2 = Components;
- WriteableBitmap minBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMinPixelData, pixelWidth, pixelHeight);
- WriteableBitmap maxBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMaxPixelData, pixelWidth, pixelHeight);
+ _minBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMinPixelData, pixelWidth, pixelHeight);
+ _maxBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMaxPixelData, pixelWidth, pixelHeight);
switch (components2)
{
case ColorSpectrumComponents.HueValue:
case ColorSpectrumComponents.ValueHue:
- _saturationMinimumBitmap = minBitmap;
- _saturationMaximumBitmap = maxBitmap;
+ _saturationMinimumBitmap = _minBitmap;
+ _saturationMaximumBitmap = _maxBitmap;
break;
case ColorSpectrumComponents.HueSaturation:
case ColorSpectrumComponents.SaturationHue:
- _valueBitmap = maxBitmap;
+ _valueBitmap = _maxBitmap;
break;
case ColorSpectrumComponents.ValueSaturation:
case ColorSpectrumComponents.SaturationValue:
- _hueRedBitmap = minBitmap;
+ _hueRedBitmap = _minBitmap;
_hueYellowBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMiddle1PixelData, pixelWidth, pixelHeight);
_hueGreenBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMiddle2PixelData, pixelWidth, pixelHeight);
_hueCyanBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMiddle3PixelData, pixelWidth, pixelHeight);
_hueBlueBitmap = ColorPickerHelpers.CreateBitmapFromPixelData(bgraMiddle4PixelData, pixelWidth, pixelHeight);
- _huePurpleBitmap = maxBitmap;
+ _huePurpleBitmap = _maxBitmap;
break;
}
@@ -1111,12 +1158,12 @@ namespace Avalonia.Controls.Primitives
double maxSaturation,
double minValue,
double maxValue,
- List bgraMinPixelData,
- List bgraMiddle1PixelData,
- List bgraMiddle2PixelData,
- List bgraMiddle3PixelData,
- List bgraMiddle4PixelData,
- List bgraMaxPixelData,
+ ArrayList bgraMinPixelData,
+ ArrayList bgraMiddle1PixelData,
+ ArrayList bgraMiddle2PixelData,
+ ArrayList bgraMiddle3PixelData,
+ ArrayList bgraMiddle4PixelData,
+ ArrayList bgraMaxPixelData,
List newHsvValues)
{
double hMin = minHue;
@@ -1271,12 +1318,12 @@ namespace Avalonia.Controls.Primitives
double maxSaturation,
double minValue,
double maxValue,
- List bgraMinPixelData,
- List bgraMiddle1PixelData,
- List bgraMiddle2PixelData,
- List bgraMiddle3PixelData,
- List bgraMiddle4PixelData,
- List bgraMaxPixelData,
+ ArrayList bgraMinPixelData,
+ ArrayList bgraMiddle1PixelData,
+ ArrayList bgraMiddle2PixelData,
+ ArrayList bgraMiddle3PixelData,
+ ArrayList bgraMiddle4PixelData,
+ ArrayList bgraMaxPixelData,
List newHsvValues)
{
double hMin = minHue;
diff --git a/src/Avalonia.Controls.ColorPicker/Converters/ThirdComponentConverter.cs b/src/Avalonia.Controls.ColorPicker/Converters/ThirdComponentConverter.cs
deleted file mode 100644
index 11e33c74f0..0000000000
--- a/src/Avalonia.Controls.ColorPicker/Converters/ThirdComponentConverter.cs
+++ /dev/null
@@ -1,53 +0,0 @@
-using System;
-using System.Globalization;
-using Avalonia.Data.Converters;
-
-namespace Avalonia.Controls.Primitives.Converters
-{
- ///
- /// Gets the third corresponding with a given
- /// that represents the other two components.
- ///
- ///
- /// This is a highly-specialized converter for the color picker.
- ///
- public class ThirdComponentConverter : IValueConverter
- {
- ///
- public object? Convert(
- object? value,
- Type targetType,
- object? parameter,
- CultureInfo culture)
- {
- if (value is ColorSpectrumComponents components)
- {
- // Note: Alpha is not relevant here
- switch (components)
- {
- case ColorSpectrumComponents.HueSaturation:
- case ColorSpectrumComponents.SaturationHue:
- return (ColorComponent)HsvComponent.Value;
- case ColorSpectrumComponents.HueValue:
- case ColorSpectrumComponents.ValueHue:
- return (ColorComponent)HsvComponent.Saturation;
- case ColorSpectrumComponents.SaturationValue:
- case ColorSpectrumComponents.ValueSaturation:
- return (ColorComponent)HsvComponent.Hue;
- }
- }
-
- return AvaloniaProperty.UnsetValue;
- }
-
- ///
- public object? ConvertBack(
- object? value,
- Type targetType,
- object? parameter,
- CultureInfo culture)
- {
- return AvaloniaProperty.UnsetValue;
- }
- }
-}
diff --git a/src/Avalonia.Controls.ColorPicker/Helpers/ArrayList.cs b/src/Avalonia.Controls.ColorPicker/Helpers/ArrayList.cs
new file mode 100644
index 0000000000..0b4c2f8579
--- /dev/null
+++ b/src/Avalonia.Controls.ColorPicker/Helpers/ArrayList.cs
@@ -0,0 +1,71 @@
+namespace Avalonia.Controls.Primitives
+{
+ ///
+ /// A thin wrapper over an that allows some additional list-like functionality.
+ ///
+ ///
+ /// This is only for internal ColorPicker-related functionality and should not be used elsewhere.
+ /// It is added for performance to enjoy the simplicity of the IList.Add() method without requiring
+ /// an additional copy to turn a list into an array for bitmaps.
+ ///
+ /// The type of items in the array.
+ internal class ArrayList
+ {
+ private int _nextIndex = 0;
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ public ArrayList(int capacity)
+ {
+ Capacity = capacity;
+ Array = new T[capacity];
+ }
+
+ ///
+ /// Provides access to the underlying array by index.
+ /// This exists for simplification and the property
+ /// may also be used.
+ ///
+ /// The index of the item to get or set.
+ /// The item at the given index.
+ public T this[int i]
+ {
+ get => Array[i];
+ set => Array[i] = value;
+ }
+
+ ///
+ /// Gets the underlying array.
+ ///
+ public T[] Array { get; private set; }
+
+ ///
+ /// Gets the fixed capacity/size of the array.
+ /// This must be set during construction.
+ ///
+ public int Capacity { get; private set; }
+
+ ///
+ /// Adds the given item to the array at the next available index.
+ /// WARNING: This must be used carefully and only once, in sequence.
+ ///
+ /// The item to add.
+ public void Add(T item)
+ {
+ if (_nextIndex >= 0 &&
+ _nextIndex < Capacity)
+ {
+ Array[_nextIndex] = item;
+ _nextIndex++;
+ }
+ else
+ {
+ // If necessary an exception could be thrown here
+ // throw new IndexOutOfRangeException();
+ }
+
+ return;
+ }
+ }
+}
diff --git a/src/Avalonia.Controls.ColorPicker/Helpers/ColorPickerHelpers.cs b/src/Avalonia.Controls.ColorPicker/Helpers/ColorPickerHelpers.cs
index 381bc42aaa..819d745772 100644
--- a/src/Avalonia.Controls.ColorPicker/Helpers/ColorPickerHelpers.cs
+++ b/src/Avalonia.Controls.ColorPicker/Helpers/ColorPickerHelpers.cs
@@ -37,7 +37,7 @@ namespace Avalonia.Controls.Primitives
/// during calculation with the HSVA color model.
/// This will ensure colors are always discernible regardless of saturation/value.
/// A new bitmap representing a gradient of color component values.
- public static async Task CreateComponentBitmapAsync(
+ public static async Task> CreateComponentBitmapAsync(
int width,
int height,
Orientation orientation,
@@ -49,14 +49,14 @@ namespace Avalonia.Controls.Primitives
{
if (width == 0 || height == 0)
{
- return Array.Empty();
+ return new ArrayList(0);
}
- var bitmap = await Task.Run(() =>
+ var bitmap = await Task.Run>(() =>
{
int pixelDataIndex = 0;
double componentStep;
- byte[] bgraPixelData;
+ ArrayList bgraPixelData;
Color baseRgbColor = Colors.White;
Color rgbColor;
int bgraPixelDataHeight;
@@ -64,7 +64,7 @@ namespace Avalonia.Controls.Primitives
// Allocate the buffer
// BGRA formatted color components 1 byte each (4 bytes in a pixel)
- bgraPixelData = new byte[width * height * 4];
+ bgraPixelData = new ArrayList(width * height * 4);
bgraPixelDataHeight = height * 4;
bgraPixelDataWidth = width * 4;
@@ -604,7 +604,7 @@ namespace Avalonia.Controls.Primitives
/// The pixel height of the bitmap.
/// A new .
public static WriteableBitmap CreateBitmapFromPixelData(
- IList bgraPixelData,
+ ArrayList bgraPixelData,
int pixelWidth,
int pixelHeight)
{
@@ -617,13 +617,31 @@ namespace Avalonia.Controls.Primitives
PixelFormat.Bgra8888,
AlphaFormat.Premul);
- // Warning: This is highly questionable
using (var frameBuffer = bitmap.Lock())
{
- Marshal.Copy(bgraPixelData.ToArray(), 0, frameBuffer.Address, bgraPixelData.Count);
+ Marshal.Copy(bgraPixelData.Array, 0, frameBuffer.Address, bgraPixelData.Array.Length);
}
return bitmap;
}
+
+ ///
+ /// Updates the given with new, raw BGRA pre-multiplied alpha pixel data.
+ /// TODO: THIS METHOD IS CURRENTLY PROVIDED AS REFERENCE BUT CAUSES INTERMITTENT CRASHES IF USED.
+ /// WARNING: The bitmap's width, height and byte count MUST not have changed and MUST be enforced externally.
+ ///
+ /// The existing to update.
+ /// The bitmap (in raw BGRA pre-multiplied alpha pixels).
+ public static void UpdateBitmapFromPixelData(
+ WriteableBitmap bitmap,
+ ArrayList bgraPixelData)
+ {
+ using (var frameBuffer = bitmap.Lock())
+ {
+ Marshal.Copy(bgraPixelData.Array, 0, frameBuffer.Address, bgraPixelData.Array.Length);
+ }
+
+ return;
+ }
}
}
diff --git a/src/Avalonia.Controls.ColorPicker/Themes/Fluent/ColorView.xaml b/src/Avalonia.Controls.ColorPicker/Themes/Fluent/ColorView.xaml
index 16bc2acdd1..b3c6d1a430 100644
--- a/src/Avalonia.Controls.ColorPicker/Themes/Fluent/ColorView.xaml
+++ b/src/Avalonia.Controls.ColorPicker/Themes/Fluent/ColorView.xaml
@@ -8,7 +8,6 @@
x:CompileBindings="True">
-
@@ -241,23 +240,21 @@
-
+
-
+
-
@@ -215,23 +214,21 @@
-
+
-
+
WatermarkProperty =
+ TextBox.WatermarkProperty.AddOwner();
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly StyledProperty MinimumPrefixLengthProperty =
+ AvaloniaProperty.Register(
+ nameof(MinimumPrefixLength), 1,
+ validate: IsValidMinimumPrefixLength);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly StyledProperty MinimumPopulateDelayProperty =
+ AvaloniaProperty.Register(
+ nameof(MinimumPopulateDelay),
+ TimeSpan.Zero,
+ validate: IsValidMinimumPopulateDelay);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly StyledProperty MaxDropDownHeightProperty =
+ AvaloniaProperty.Register(
+ nameof(MaxDropDownHeight),
+ double.PositiveInfinity,
+ validate: IsValidMaxDropDownHeight);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly StyledProperty IsTextCompletionEnabledProperty =
+ AvaloniaProperty.Register(nameof(IsTextCompletionEnabled));
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly StyledProperty ItemTemplateProperty =
+ AvaloniaProperty.Register(nameof(ItemTemplate));
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly DirectProperty IsDropDownOpenProperty =
+ AvaloniaProperty.RegisterDirect(
+ nameof(IsDropDownOpen),
+ o => o.IsDropDownOpen,
+ (o, v) => o.IsDropDownOpen = v);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier the property.
+ public static readonly DirectProperty SelectedItemProperty =
+ AvaloniaProperty.RegisterDirect(
+ nameof(SelectedItem),
+ o => o.SelectedItem,
+ (o, v) => o.SelectedItem = v,
+ defaultBindingMode: BindingMode.TwoWay,
+ enableDataValidation: true);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly DirectProperty TextProperty =
+ TextBlock.TextProperty.AddOwnerWithDataValidation(
+ o => o.Text,
+ (o, v) => o.Text = v,
+ defaultBindingMode: BindingMode.TwoWay,
+ enableDataValidation: true);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly DirectProperty SearchTextProperty =
+ AvaloniaProperty.RegisterDirect(
+ nameof(SearchText),
+ o => o.SearchText,
+ unsetValue: string.Empty);
+
+ ///
+ /// Gets the identifier for the property.
+ ///
+ public static readonly StyledProperty FilterModeProperty =
+ AvaloniaProperty.Register(
+ nameof(FilterMode),
+ defaultValue: AutoCompleteFilterMode.StartsWith,
+ validate: IsValidFilterMode);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly DirectProperty?> ItemFilterProperty =
+ AvaloniaProperty.RegisterDirect?>(
+ nameof(ItemFilter),
+ o => o.ItemFilter,
+ (o, v) => o.ItemFilter = v);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly DirectProperty?> TextFilterProperty =
+ AvaloniaProperty.RegisterDirect?>(
+ nameof(TextFilter),
+ o => o.TextFilter,
+ (o, v) => o.TextFilter = v,
+ unsetValue: AutoCompleteSearch.GetFilter(AutoCompleteFilterMode.StartsWith));
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly DirectProperty?> ItemSelectorProperty =
+ AvaloniaProperty.RegisterDirect?>(
+ nameof(ItemSelector),
+ o => o.ItemSelector,
+ (o, v) => o.ItemSelector = v);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly DirectProperty?> TextSelectorProperty =
+ AvaloniaProperty.RegisterDirect?>(
+ nameof(TextSelector),
+ o => o.TextSelector,
+ (o, v) => o.TextSelector = v);
+
+ ///
+ /// Identifies the property.
+ ///
+ /// The identifier for the property.
+ public static readonly DirectProperty ItemsProperty =
+ AvaloniaProperty.RegisterDirect(
+ nameof(Items),
+ o => o.Items,
+ (o, v) => o.Items = v);
+
+ public static readonly DirectProperty>>?> AsyncPopulatorProperty =
+ AvaloniaProperty.RegisterDirect>>?>(
+ nameof(AsyncPopulator),
+ o => o.AsyncPopulator,
+ (o, v) => o.AsyncPopulator = v);
+
+ ///
+ /// Gets or sets the minimum number of characters required to be entered
+ /// in the text box before the displays possible matches.
+ ///
+ ///
+ /// The minimum number of characters to be entered in the text box
+ /// before the
+ /// displays possible matches. The default is 1.
+ ///
+ ///
+ /// If you set MinimumPrefixLength to -1, the AutoCompleteBox will
+ /// not provide possible matches. There is no maximum value, but
+ /// setting MinimumPrefixLength to value that is too large will
+ /// prevent the AutoCompleteBox from providing possible matches as well.
+ ///
+ public int MinimumPrefixLength
+ {
+ get => GetValue(MinimumPrefixLengthProperty);
+ set => SetValue(MinimumPrefixLengthProperty, value);
+ }
+
+ ///
+ /// Gets or sets a value indicating whether the first possible match
+ /// found during the filtering process will be displayed automatically
+ /// in the text box.
+ ///
+ ///
+ /// True if the first possible match found will be displayed
+ /// automatically in the text box; otherwise, false. The default is
+ /// false.
+ ///
+ public bool IsTextCompletionEnabled
+ {
+ get => GetValue(IsTextCompletionEnabledProperty);
+ set => SetValue(IsTextCompletionEnabledProperty, value);
+ }
+
+ ///
+ /// Gets or sets the used
+ /// to display each item in the drop-down portion of the control.
+ ///
+ /// The used to
+ /// display each item in the drop-down. The default is null.
+ ///
+ /// You use the ItemTemplate property to specify the visualization
+ /// of the data objects in the drop-down portion of the AutoCompleteBox
+ /// control. If your AutoCompleteBox is bound to a collection and you
+ /// do not provide specific display instructions by using a
+ /// DataTemplate, the resulting UI of each item is a string
+ /// representation of each object in the underlying collection.
+ ///
+ public IDataTemplate ItemTemplate
+ {
+ get => GetValue(ItemTemplateProperty);
+ set => SetValue(ItemTemplateProperty, value);
+ }
+
+ ///
+ /// Gets or sets the minimum delay, after text is typed
+ /// in the text box before the
+ /// control
+ /// populates the list of possible matches in the drop-down.
+ ///
+ /// The minimum delay, after text is typed in
+ /// the text box, but before the
+ /// populates
+ /// the list of possible matches in the drop-down. The default is 0.
+ public TimeSpan MinimumPopulateDelay
+ {
+ get => GetValue(MinimumPopulateDelayProperty);
+ set => SetValue(MinimumPopulateDelayProperty, value);
+ }
+
+ ///
+ /// Gets or sets the maximum height of the drop-down portion of the
+ /// control.
+ ///
+ /// The maximum height of the drop-down portion of the
+ /// control.
+ /// The default is .
+ /// The specified value is less than 0.
+ public double MaxDropDownHeight
+ {
+ get => GetValue(MaxDropDownHeightProperty);
+ set => SetValue(MaxDropDownHeightProperty, value);
+ }
+
+ ///
+ /// Gets or sets a value indicating whether the drop-down portion of
+ /// the control is open.
+ ///
+ ///
+ /// True if the drop-down is open; otherwise, false. The default is
+ /// false.
+ ///
+ public bool IsDropDownOpen
+ {
+ get => _isDropDownOpen;
+ set => SetAndRaise(IsDropDownOpenProperty, ref _isDropDownOpen, value);
+ }
+
+ ///
+ /// Gets or sets the that
+ /// is used to get the values for display in the text portion of
+ /// the
+ /// control.
+ ///
+ /// The object used
+ /// when binding to a collection property.
+ [AssignBinding]
+ public IBinding? ValueMemberBinding
+ {
+ get => _valueBindingEvaluator?.ValueBinding;
+ set
+ {
+ if (ValueMemberBinding != value)
+ {
+ _valueBindingEvaluator = new BindingEvaluator(value);
+ OnValueMemberBindingChanged(value);
+ }
+ }
+ }
+
+ ///
+ /// Gets or sets the selected item in the drop-down.
+ ///
+ /// The selected item in the drop-down.
+ ///
+ /// If the IsTextCompletionEnabled property is true and text typed by
+ /// the user matches an item in the ItemsSource collection, which is
+ /// then displayed in the text box, the SelectedItem property will be
+ /// a null reference.
+ ///
+ public object? SelectedItem
+ {
+ get => _selectedItem;
+ set => SetAndRaise(SelectedItemProperty, ref _selectedItem, value);
+ }
+
+ ///
+ /// Gets or sets the text in the text box portion of the
+ /// control.
+ ///
+ /// The text in the text box portion of the
+ /// control.
+ public string? Text
+ {
+ get => _text;
+ set => SetAndRaise(TextProperty, ref _text, value);
+ }
+
+ ///
+ /// Gets the text that is used to filter items in the
+ /// item collection.
+ ///
+ /// The text that is used to filter items in the
+ /// item collection.
+ ///
+ /// The SearchText value is typically the same as the
+ /// Text property, but is set after the TextChanged event occurs
+ /// and before the Populating event.
+ ///
+ public string? SearchText
+ {
+ get => _searchText;
+ private set
+ {
+ try
+ {
+ _allowWrite = true;
+ SetAndRaise(SearchTextProperty, ref _searchText, value);
+ }
+ finally
+ {
+ _allowWrite = false;
+ }
+ }
+ }
+
+ ///
+ /// Gets or sets how the text in the text box is used to filter items
+ /// specified by the
+ /// property for display in the drop-down.
+ ///
+ /// One of the
+ /// values The default is .
+ /// The specified value is not a valid
+ /// .
+ ///
+ /// Use the FilterMode property to specify how possible matches are
+ /// filtered. For example, possible matches can be filtered in a
+ /// predefined or custom way. The search mode is automatically set to
+ /// Custom if you set the ItemFilter property.
+ ///
+ public AutoCompleteFilterMode FilterMode
+ {
+ get => GetValue(FilterModeProperty);
+ set => SetValue(FilterModeProperty, value);
+ }
+
+ public string? Watermark
+ {
+ get => GetValue(WatermarkProperty);
+ set => SetValue(WatermarkProperty, value);
+ }
+
+ ///
+ /// Gets or sets the custom method that uses user-entered text to filter
+ /// the items specified by the
+ /// property for display in the drop-down.
+ ///
+ /// The custom method that uses the user-entered text to filter
+ /// the items specified by the
+ /// property. The default is null.
+ ///
+ /// The filter mode is automatically set to Custom if you set the
+ /// ItemFilter property.
+ ///
+ public AutoCompleteFilterPredicate