From cd9a19387aef7395794d71170071926347dc0be4 Mon Sep 17 00:00:00 2001 From: Max Katz Date: Tue, 16 May 2023 21:52:08 -0400 Subject: [PATCH] Keep FocusManager.OnPreviewPointerPressed static as it was before --- src/Avalonia.Base/Input/FocusManager.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Avalonia.Base/Input/FocusManager.cs b/src/Avalonia.Base/Input/FocusManager.cs index da84a3272f..2127e19627 100644 --- a/src/Avalonia.Base/Input/FocusManager.cs +++ b/src/Avalonia.Base/Input/FocusManager.cs @@ -23,7 +23,7 @@ namespace Avalonia.Input /// /// Initializes a new instance of the class. /// - internal FocusManager() + static FocusManager() { InputElement.PointerPressedEvent.AddClassHandler( typeof(IInputElement), @@ -237,7 +237,7 @@ namespace Avalonia.Input /// /// The event sender. /// The event args. - private void OnPreviewPointerPressed(object? sender, RoutedEventArgs e) + private static void OnPreviewPointerPressed(object? sender, RoutedEventArgs e) { if (sender is null) return; @@ -253,7 +253,7 @@ namespace Avalonia.Input { if (element is IInputElement inputElement && CanFocus(inputElement)) { - Focus(inputElement, NavigationMethod.Pointer, ev.KeyModifiers); + inputElement.Focus(NavigationMethod.Pointer, ev.KeyModifiers); break; }