From dc404b545e534ea904911ca9647f312f77e7ed6d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Wies=C5=82aw=20=C5=A0olt=C3=A9s?= Date: Fri, 6 Aug 2021 08:49:05 +0200 Subject: [PATCH] Fix skia OpacityMask push and pop methods --- src/Skia/Avalonia.Skia/DrawingContextImpl.cs | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/src/Skia/Avalonia.Skia/DrawingContextImpl.cs b/src/Skia/Avalonia.Skia/DrawingContextImpl.cs index 2352b8b076..ea4c35d6e7 100644 --- a/src/Skia/Avalonia.Skia/DrawingContextImpl.cs +++ b/src/Skia/Avalonia.Skia/DrawingContextImpl.cs @@ -534,7 +534,11 @@ namespace Avalonia.Skia public void PushOpacityMask(IBrush mask, Rect bounds) { // TODO: This should be disposed - var paint = new SKPaint(); + var paint = new SKPaint() + { + IsAntialias = true, + Style = SKPaintStyle.StrokeAndFill + }; Canvas.SaveLayer(paint); _maskStack.Push(CreatePaint(paint, mask, bounds, true)); @@ -543,7 +547,14 @@ namespace Avalonia.Skia /// public void PopOpacityMask() { - using (var paint = new SKPaint { BlendMode = SKBlendMode.DstIn }) + using (var paint = new SKPaint + { + IsAntialias = true, + Style = SKPaintStyle.StrokeAndFill, + BlendMode = SKBlendMode.DstIn, + Color = new SKColor(0, 0, 0, 255), + ColorFilter = SKColorFilter.CreateLumaColor() + }) { Canvas.SaveLayer(paint); using (var paintWrapper = _maskStack.Pop())