diff --git a/samples/RenderDemo/Pages/AnimationsPage.xaml b/samples/RenderDemo/Pages/AnimationsPage.xaml
index 6633c6cd8b..bc20b82053 100644
--- a/samples/RenderDemo/Pages/AnimationsPage.xaml
+++ b/samples/RenderDemo/Pages/AnimationsPage.xaml
@@ -151,6 +151,31 @@
+
@@ -171,6 +196,8 @@
+
+
diff --git a/src/Avalonia.Controls/Border.cs b/src/Avalonia.Controls/Border.cs
index d60a41c543..2471aba839 100644
--- a/src/Avalonia.Controls/Border.cs
+++ b/src/Avalonia.Controls/Border.cs
@@ -127,8 +127,6 @@ namespace Avalonia.Controls
/// The space taken.
protected override Size ArrangeOverride(Size finalSize)
{
- _borderRenderHelper.Update(finalSize, BorderThickness, CornerRadius);
-
return LayoutHelper.ArrangeChild(Child, finalSize, Padding, BorderThickness);
}
}
diff --git a/src/Avalonia.Controls/Presenters/ContentPresenter.cs b/src/Avalonia.Controls/Presenters/ContentPresenter.cs
index 6f3aa90d09..caefc48055 100644
--- a/src/Avalonia.Controls/Presenters/ContentPresenter.cs
+++ b/src/Avalonia.Controls/Presenters/ContentPresenter.cs
@@ -336,8 +336,6 @@ namespace Avalonia.Controls.Presenters
///
protected override Size ArrangeOverride(Size finalSize)
{
- _borderRenderer.Update(finalSize, BorderThickness, CornerRadius);
-
return ArrangeOverrideImpl(finalSize, new Vector());
}
diff --git a/src/Avalonia.Controls/Utils/BorderRenderHelper.cs b/src/Avalonia.Controls/Utils/BorderRenderHelper.cs
index 63f0dc1015..4763773106 100644
--- a/src/Avalonia.Controls/Utils/BorderRenderHelper.cs
+++ b/src/Avalonia.Controls/Utils/BorderRenderHelper.cs
@@ -7,12 +7,24 @@ namespace Avalonia.Controls.Utils
internal class BorderRenderHelper
{
private bool _useComplexRendering;
+ private bool? _backendSupportsIndividualCorners;
private StreamGeometry _backgroundGeometryCache;
private StreamGeometry _borderGeometryCache;
+ private Size _size;
+ private Thickness _borderThickness;
+ private CornerRadius _cornerRadius;
+ private bool _initialized;
- public void Update(Size finalSize, Thickness borderThickness, CornerRadius cornerRadius)
+ void Update(Size finalSize, Thickness borderThickness, CornerRadius cornerRadius)
{
- if (borderThickness.IsUniform && cornerRadius.IsUniform)
+ _backendSupportsIndividualCorners ??= AvaloniaLocator.Current.GetService()
+ .SupportsIndividualRoundRects;
+ _size = finalSize;
+ _borderThickness = borderThickness;
+ _cornerRadius = cornerRadius;
+ _initialized = true;
+
+ if (borderThickness.IsUniform && (cornerRadius.IsUniform || _backendSupportsIndividualCorners == true))
{
_backgroundGeometryCache = null;
_borderGeometryCache = null;
@@ -68,19 +80,28 @@ namespace Avalonia.Controls.Utils
}
}
- public void Render(DrawingContext context, Size size, Thickness borders, CornerRadius radii, IBrush background,
- IBrush borderBrush, BoxShadow boxShadow)
+ public void Render(DrawingContext context,
+ Size finalSize, Thickness borderThickness, CornerRadius cornerRadius,
+ IBrush background, IBrush borderBrush, BoxShadow boxShadow)
+ {
+ if (_size != finalSize
+ || _borderThickness != borderThickness
+ || _cornerRadius != cornerRadius
+ || !_initialized)
+ Update(finalSize, borderThickness, cornerRadius);
+ RenderCore(context, background, borderBrush, boxShadow);
+ }
+
+ void RenderCore(DrawingContext context, IBrush background, IBrush borderBrush, BoxShadow boxShadow)
{
if (_useComplexRendering)
{
var backgroundGeometry = _backgroundGeometryCache;
if (backgroundGeometry != null)
{
- // We are using platform impl here because I'm not sure if we should
- // make the box shadow for geometries to be public API
- context.PlatformImpl.DrawGeometry(background, null, backgroundGeometry.PlatformImpl, boxShadow);
+ context.DrawGeometry(background, null, backgroundGeometry);
}
-
+
var borderGeometry = _borderGeometryCache;
if (borderGeometry != null)
{
@@ -89,9 +110,7 @@ namespace Avalonia.Controls.Utils
}
else
{
- var borderThickness = borders.Top;
- var top = borderThickness * 0.5;
-
+ var borderThickness = _borderThickness.Top;
IPen pen = null;
if (borderThickness > 0)
@@ -99,9 +118,14 @@ namespace Avalonia.Controls.Utils
pen = new Pen(borderBrush, borderThickness);
}
- var rect = new Rect(top, top, size.Width - borderThickness, size.Height - borderThickness);
+ var rrect = new RoundedRect(new Rect(_size), _cornerRadius.TopLeft, _cornerRadius.TopRight,
+ _cornerRadius.BottomRight, _cornerRadius.BottomLeft);
+ if (Math.Abs(borderThickness) > double.Epsilon)
+ {
+ rrect = rrect.Deflate(borderThickness * 0.5, borderThickness * 0.5);
+ }
- context.DrawRectangle(background, pen, rect, radii.TopLeft, radii.TopLeft, boxShadow);
+ context.PlatformImpl.DrawRectangle(background, pen, rrect, boxShadow);
}
}
diff --git a/src/Avalonia.Visuals/Animation/Animators/BoxShadowAnimator.cs b/src/Avalonia.Visuals/Animation/Animators/BoxShadowAnimator.cs
index fced815b85..ff76902425 100644
--- a/src/Avalonia.Visuals/Animation/Animators/BoxShadowAnimator.cs
+++ b/src/Avalonia.Visuals/Animation/Animators/BoxShadowAnimator.cs
@@ -6,6 +6,7 @@ namespace Avalonia.Animation.Animators
{
static ColorAnimator s_colorAnimator = new ColorAnimator();
static DoubleAnimator s_doubleAnimator = new DoubleAnimator();
+ static BoolAnimator s_boolAnimator = new BoolAnimator();
public override BoxShadow Interpolate(double progress, BoxShadow oldValue, BoxShadow newValue)
{
return new BoxShadow
@@ -14,7 +15,8 @@ namespace Avalonia.Animation.Animators
OffsetY = s_doubleAnimator.Interpolate(progress, oldValue.OffsetY, newValue.OffsetY),
Blur = s_doubleAnimator.Interpolate(progress, oldValue.Blur, newValue.Blur),
Spread = s_doubleAnimator.Interpolate(progress, oldValue.Spread, newValue.Spread),
- Color = s_colorAnimator.Interpolate(progress, oldValue.Color, newValue.Color)
+ Color = s_colorAnimator.Interpolate(progress, oldValue.Color, newValue.Color),
+ IsInset = s_boolAnimator.Interpolate(progress, oldValue.IsInset, newValue.IsInset)
};
}
}
diff --git a/src/Avalonia.Visuals/Media/BoxShadow.cs b/src/Avalonia.Visuals/Media/BoxShadow.cs
index 2b0b17595c..596cb71581 100644
--- a/src/Avalonia.Visuals/Media/BoxShadow.cs
+++ b/src/Avalonia.Visuals/Media/BoxShadow.cs
@@ -1,4 +1,5 @@
using System;
+using System.Globalization;
using Avalonia.Animation.Animators;
using Avalonia.Utilities;
@@ -11,6 +12,7 @@ namespace Avalonia.Media
public double Blur { get; set; }
public double Spread { get; set; }
public Color Color { get; set; }
+ public bool IsInset { get; set; }
static BoxShadow()
{
@@ -43,37 +45,82 @@ namespace Avalonia.Media
public bool IsEmpty => OffsetX == 0 && OffsetY == 0 && Blur == 0 && Spread == 0;
+ private readonly static char[] s_Separator = new char[] { ' ', '\t' };
+
+ struct ArrayReader
+ {
+ private int _index;
+ private string[] _arr;
+
+ public ArrayReader(string[] arr)
+ {
+ _arr = arr;
+ _index = 0;
+ }
+
+ public bool TryReadString(out string s)
+ {
+ s = null;
+ if (_index >= _arr.Length)
+ return false;
+ s = _arr[_index];
+ _index++;
+ return true;
+ }
+
+ public string ReadString()
+ {
+ if(!TryReadString(out var rv))
+ throw new FormatException();
+ return rv;
+ }
+ }
public static unsafe BoxShadow Parse(string s)
{
+ if(s == null)
+ throw new ArgumentNullException();
+ if (s.Length == 0)
+ throw new FormatException();
+ if (s[0] == ' ' || s[s.Length - 1] == ' ')
+ s = s.Trim();
+
if (s == "none")
return default;
+
+ var p = s.Split(s_Separator, StringSplitOptions.RemoveEmptyEntries);
+ if (p.Length < 3 || p.Length > 6)
+ throw new FormatException();
- var separatorCount = 0;
- var separators = stackalloc char[4];
- for(var c = 0; c 4)
- throw new FormatException("Invalid box-shadow format");
-
- var tokenizer = new StringTokenizer(s);
- var offsetX = tokenizer.ReadDouble(separators[0]);
- var offsetY = tokenizer.ReadDouble(separators[1]);
+ bool inset = false;
+
+ var tokenizer = new ArrayReader(p);
+
+ string firstToken = tokenizer.ReadString();
+ if (firstToken == "inset")
+ {
+ inset = true;
+ firstToken = tokenizer.ReadString();
+ }
+
+ var offsetX = double.Parse(firstToken, CultureInfo.InvariantCulture);
+ var offsetY = double.Parse(tokenizer.ReadString(), CultureInfo.InvariantCulture);
double blur = 0;
double spread = 0;
- if (separatorCount > 2)
- blur = tokenizer.ReadDouble(separators[2]);
- if (separatorCount > 3)
- spread = tokenizer.ReadDouble(separators[3]);
- var color = Media.Color.Parse(tokenizer.ReadString());
+
+
+ tokenizer.TryReadString(out var token3);
+ tokenizer.TryReadString(out var token4);
+ tokenizer.TryReadString(out var token5);
+
+ if (token4 != null)
+ blur = double.Parse(token3, CultureInfo.InvariantCulture);
+ if (token5 != null)
+ spread = double.Parse(token4, CultureInfo.InvariantCulture);
+
+ var color = Color.Parse(token5 ?? token4 ?? token3);
return new BoxShadow
{
+ IsInset = inset,
OffsetX = offsetX,
OffsetY = offsetY,
Blur = blur,
@@ -82,7 +129,7 @@ namespace Avalonia.Media
};
}
- public Rect TransformBounds(in Rect rect)
- => rect.Translate(new Vector(OffsetX, OffsetY)).Inflate(Spread + Blur);
+ public Rect TransformBounds(in Rect rect)
+ => IsInset ? rect : rect.Translate(new Vector(OffsetX, OffsetY)).Inflate(Spread + Blur);
}
}
diff --git a/src/Avalonia.Visuals/Media/DrawingContext.cs b/src/Avalonia.Visuals/Media/DrawingContext.cs
index 49690adbed..4df26c470d 100644
--- a/src/Avalonia.Visuals/Media/DrawingContext.cs
+++ b/src/Avalonia.Visuals/Media/DrawingContext.cs
@@ -125,7 +125,7 @@ namespace Avalonia.Media
if (brush != null || PenIsVisible(pen))
{
- PlatformImpl.DrawGeometry(brush, pen, geometry.PlatformImpl, default);
+ PlatformImpl.DrawGeometry(brush, pen, geometry.PlatformImpl);
}
}
@@ -164,7 +164,7 @@ namespace Avalonia.Media
radiusY = Math.Min(radiusY, rect.Height / 2);
}
- PlatformImpl.DrawRectangle(brush, pen, rect, radiusX, radiusY, boxShadow);
+ PlatformImpl.DrawRectangle(brush, pen, new RoundedRect(rect, radiusX, radiusY), boxShadow);
}
///
diff --git a/src/Avalonia.Visuals/Platform/IDrawingContextImpl.cs b/src/Avalonia.Visuals/Platform/IDrawingContextImpl.cs
index 143348a463..870698316c 100644
--- a/src/Avalonia.Visuals/Platform/IDrawingContextImpl.cs
+++ b/src/Avalonia.Visuals/Platform/IDrawingContextImpl.cs
@@ -55,8 +55,7 @@ namespace Avalonia.Platform
/// The fill brush.
/// The stroke pen.
/// The geometry.
- /// The box shadow parameters
- void DrawGeometry(IBrush brush, IPen pen, IGeometryImpl geometry, BoxShadow boxShadow);
+ void DrawGeometry(IBrush brush, IPen pen, IGeometryImpl geometry);
///
/// Draws a rectangle with the specified Brush and Pen.
@@ -64,18 +63,12 @@ namespace Avalonia.Platform
/// The brush used to fill the rectangle, or null for no fill.
/// The pen used to stroke the rectangle, or null for no stroke.
/// The rectangle bounds.
- /// The radius in the X dimension of the rounded corners.
- /// This value will be clamped to the range of 0 to Width/2
- ///
- /// The radius in the Y dimension of the rounded corners.
- /// This value will be clamped to the range of 0 to Height/2
- ///
/// Box shadow effect parameters
///
/// The brush and the pen can both be null. If the brush is null, then no fill is performed.
/// If the pen is null, then no stoke is performed. If both the pen and the brush are null, then the drawing is not visible.
///
- void DrawRectangle(IBrush brush, IPen pen, Rect rect, double radiusX = 0, double radiusY = 0,
+ void DrawRectangle(IBrush brush, IPen pen, RoundedRect rect,
BoxShadow boxShadow = default);
///
diff --git a/src/Avalonia.Visuals/Platform/IPlatformRenderInterface.cs b/src/Avalonia.Visuals/Platform/IPlatformRenderInterface.cs
index bd569fe841..a0102a0f33 100644
--- a/src/Avalonia.Visuals/Platform/IPlatformRenderInterface.cs
+++ b/src/Avalonia.Visuals/Platform/IPlatformRenderInterface.cs
@@ -116,5 +116,7 @@ namespace Avalonia.Platform
/// The glyph run's width.
///
IGlyphRunImpl CreateGlyphRun(GlyphRun glyphRun, out double width);
+
+ bool SupportsIndividualRoundRects { get; }
}
}
diff --git a/src/Avalonia.Visuals/Rect.cs b/src/Avalonia.Visuals/Rect.cs
index a7aa16684e..b0c4cb62eb 100644
--- a/src/Avalonia.Visuals/Rect.cs
+++ b/src/Avalonia.Visuals/Rect.cs
@@ -132,6 +132,16 @@ namespace Avalonia
/// Gets the bottom position of the rectangle.
///
public double Bottom => _y + _height;
+
+ ///
+ /// Gets the left position.
+ ///
+ public double Left => _x;
+
+ ///
+ /// Gets the top position.
+ ///
+ public double Top => _y;
///
/// Gets the top left point of the rectangle.
diff --git a/src/Avalonia.Visuals/Rendering/SceneGraph/DeferredDrawingContextImpl.cs b/src/Avalonia.Visuals/Rendering/SceneGraph/DeferredDrawingContextImpl.cs
index c5989459a9..31707ab5cc 100644
--- a/src/Avalonia.Visuals/Rendering/SceneGraph/DeferredDrawingContextImpl.cs
+++ b/src/Avalonia.Visuals/Rendering/SceneGraph/DeferredDrawingContextImpl.cs
@@ -97,13 +97,13 @@ namespace Avalonia.Rendering.SceneGraph
}
///
- public void DrawGeometry(IBrush brush, IPen pen, IGeometryImpl geometry, BoxShadow boxShadow)
+ public void DrawGeometry(IBrush brush, IPen pen, IGeometryImpl geometry)
{
var next = NextDrawAs();
- if (next == null || !next.Item.Equals(Transform, brush, pen, geometry, boxShadow))
+ if (next == null || !next.Item.Equals(Transform, brush, pen, geometry))
{
- Add(new GeometryNode(Transform, brush, pen, geometry, boxShadow, CreateChildScene(brush)));
+ Add(new GeometryNode(Transform, brush, pen, geometry, CreateChildScene(brush)));
}
else
{
@@ -149,14 +149,14 @@ namespace Avalonia.Rendering.SceneGraph
}
///
- public void DrawRectangle(IBrush brush, IPen pen, Rect rect, double radiusX = 0D, double radiusY = 0D,
+ public void DrawRectangle(IBrush brush, IPen pen, RoundedRect rect,
BoxShadow boxShadow = default)
{
var next = NextDrawAs();
- if (next == null || !next.Item.Equals(Transform, brush, pen, rect, radiusX, radiusY, boxShadow))
+ if (next == null || !next.Item.Equals(Transform, brush, pen, rect, boxShadow))
{
- Add(new RectangleNode(Transform, brush, pen, rect, radiusX, radiusY, boxShadow, CreateChildScene(brush)));
+ Add(new RectangleNode(Transform, brush, pen, rect, boxShadow, CreateChildScene(brush)));
}
else
{
diff --git a/src/Avalonia.Visuals/Rendering/SceneGraph/GeometryNode.cs b/src/Avalonia.Visuals/Rendering/SceneGraph/GeometryNode.cs
index f93417a0f1..cb7498f7b7 100644
--- a/src/Avalonia.Visuals/Rendering/SceneGraph/GeometryNode.cs
+++ b/src/Avalonia.Visuals/Rendering/SceneGraph/GeometryNode.cs
@@ -19,20 +19,17 @@ namespace Avalonia.Rendering.SceneGraph
/// The stroke pen.
/// The geometry.
/// Child scenes for drawing visual brushes.
- ///
public GeometryNode(Matrix transform,
IBrush brush,
IPen pen,
IGeometryImpl geometry,
- BoxShadow boxShadow,
IDictionary childScenes = null)
- : base(boxShadow.TransformBounds(geometry.GetRenderBounds(pen)), transform, null)
+ : base(geometry.GetRenderBounds(pen), transform, null)
{
Transform = transform;
Brush = brush?.ToImmutable();
Pen = pen?.ToImmutable();
Geometry = geometry;
- BoxShadow = boxShadow;
ChildScenes = childScenes;
}
@@ -56,8 +53,6 @@ namespace Avalonia.Rendering.SceneGraph
///
public IGeometryImpl Geometry { get; }
- public BoxShadow BoxShadow { get; }
-
///
public override IDictionary ChildScenes { get; }
@@ -74,11 +69,9 @@ namespace Avalonia.Rendering.SceneGraph
/// The properties of the other draw operation are passed in as arguments to prevent
/// allocation of a not-yet-constructed draw operation object.
///
- public bool Equals(Matrix transform, IBrush brush, IPen pen, IGeometryImpl geometry,
- BoxShadow boxShadow)
+ public bool Equals(Matrix transform, IBrush brush, IPen pen, IGeometryImpl geometry)
{
return transform == Transform &&
- BoxShadow.Equals(boxShadow, boxShadow) &&
Equals(brush, Brush) &&
Equals(Pen, pen) &&
Equals(geometry, Geometry);
@@ -88,7 +81,7 @@ namespace Avalonia.Rendering.SceneGraph
public override void Render(IDrawingContextImpl context)
{
context.Transform = Transform;
- context.DrawGeometry(Brush, Pen, Geometry, BoxShadow);
+ context.DrawGeometry(Brush, Pen, Geometry);
}
///
diff --git a/src/Avalonia.Visuals/Rendering/SceneGraph/RectangleNode.cs b/src/Avalonia.Visuals/Rendering/SceneGraph/RectangleNode.cs
index aef7f7f260..adf3f20c1b 100644
--- a/src/Avalonia.Visuals/Rendering/SceneGraph/RectangleNode.cs
+++ b/src/Avalonia.Visuals/Rendering/SceneGraph/RectangleNode.cs
@@ -19,26 +19,21 @@ namespace Avalonia.Rendering.SceneGraph
/// The fill brush.
/// The stroke pen.
/// The rectangle to draw.
- /// The radius in the Y dimension of the rounded corners.
- /// The radius in the X dimension of the rounded corners.
+ /// The box shadow parameters
/// Child scenes for drawing visual brushes.
public RectangleNode(
Matrix transform,
IBrush brush,
IPen pen,
- Rect rect,
- double radiusX,
- double radiusY,
+ RoundedRect rect,
BoxShadow boxShadow,
IDictionary childScenes = null)
- : base(boxShadow.TransformBounds(rect), transform, pen)
+ : base(boxShadow.TransformBounds(rect.Rect), transform, pen)
{
Transform = transform;
Brush = brush?.ToImmutable();
Pen = pen?.ToImmutable();
Rect = rect;
- RadiusX = radiusX;
- RadiusY = radiusY;
ChildScenes = childScenes;
BoxShadow = boxShadow;
}
@@ -61,17 +56,7 @@ namespace Avalonia.Rendering.SceneGraph
///
/// Gets the rectangle to draw.
///
- public Rect Rect { get; }
-
- ///
- /// The radius in the X dimension of the rounded corners.
- ///
- public double RadiusX { get; }
-
- ///
- /// The radius in the Y dimension of the rounded corners.
- ///
- public double RadiusY { get; }
+ public RoundedRect Rect { get; }
///
/// The parameters for the box-shadow effect
@@ -88,22 +73,19 @@ namespace Avalonia.Rendering.SceneGraph
/// The fill of the other draw operation.
/// The stroke of the other draw operation.
/// The rectangle of the other draw operation.
- ///
- ///
+ /// The box shadow parameters of the other draw operation
/// True if the draw operations are the same, otherwise false.
///
/// The properties of the other draw operation are passed in as arguments to prevent
/// allocation of a not-yet-constructed draw operation object.
///
- public bool Equals(Matrix transform, IBrush brush, IPen pen, Rect rect, double radiusX, double radiusY, BoxShadow boxShadow)
+ public bool Equals(Matrix transform, IBrush brush, IPen pen, RoundedRect rect, BoxShadow boxShadow)
{
return transform == Transform &&
Equals(brush, Brush) &&
Equals(Pen, pen) &&
Media.BoxShadow.Equals(BoxShadow, boxShadow) &&
- rect == Rect &&
- Math.Abs(radiusX - RadiusX) < double.Epsilon &&
- Math.Abs(radiusY - RadiusY) < double.Epsilon;
+ rect.Equals(Rect);
}
///
@@ -111,7 +93,7 @@ namespace Avalonia.Rendering.SceneGraph
{
context.Transform = Transform;
- context.DrawRectangle(Brush, Pen, Rect, RadiusX, RadiusY, BoxShadow);
+ context.DrawRectangle(Brush, Pen, Rect, BoxShadow);
}
///
@@ -124,13 +106,13 @@ namespace Avalonia.Rendering.SceneGraph
if (Brush != null)
{
- var rect = Rect.Inflate((Pen?.Thickness / 2) ?? 0);
+ var rect = Rect.Rect.Inflate((Pen?.Thickness / 2) ?? 0);
return rect.Contains(p);
}
else
{
- var borderRect = Rect.Inflate((Pen?.Thickness / 2) ?? 0);
- var emptyRect = Rect.Deflate((Pen?.Thickness / 2) ?? 0);
+ var borderRect = Rect.Rect.Inflate((Pen?.Thickness / 2) ?? 0);
+ var emptyRect = Rect.Rect.Deflate((Pen?.Thickness / 2) ?? 0);
return borderRect.Contains(p) && !emptyRect.Contains(p);
}
}
diff --git a/src/Avalonia.Visuals/RoundedRect.cs b/src/Avalonia.Visuals/RoundedRect.cs
new file mode 100644
index 0000000000..ad860240f2
--- /dev/null
+++ b/src/Avalonia.Visuals/RoundedRect.cs
@@ -0,0 +1,136 @@
+using System;
+
+namespace Avalonia
+{
+ public struct RoundedRect
+ {
+ public bool Equals(RoundedRect other)
+ {
+ return Rect.Equals(other.Rect) && RadiiTopLeft.Equals(other.RadiiTopLeft) && RadiiTopRight.Equals(other.RadiiTopRight) && RadiiBottomLeft.Equals(other.RadiiBottomLeft) && RadiiBottomRight.Equals(other.RadiiBottomRight);
+ }
+
+ public override bool Equals(object obj)
+ {
+ return obj is RoundedRect other && Equals(other);
+ }
+
+ public override int GetHashCode()
+ {
+ unchecked
+ {
+ var hashCode = Rect.GetHashCode();
+ hashCode = (hashCode * 397) ^ RadiiTopLeft.GetHashCode();
+ hashCode = (hashCode * 397) ^ RadiiTopRight.GetHashCode();
+ hashCode = (hashCode * 397) ^ RadiiBottomLeft.GetHashCode();
+ hashCode = (hashCode * 397) ^ RadiiBottomRight.GetHashCode();
+ return hashCode;
+ }
+ }
+
+ public Rect Rect { get; }
+ public Vector RadiiTopLeft { get; }
+ public Vector RadiiTopRight { get; }
+ public Vector RadiiBottomLeft { get; }
+ public Vector RadiiBottomRight { get; }
+
+ public RoundedRect(Rect rect, Vector radiiTopLeft, Vector radiiTopRight, Vector radiiBottomRight, Vector radiiBottomLeft)
+ {
+ Rect = rect;
+ RadiiTopLeft = radiiTopLeft;
+ RadiiTopRight = radiiTopRight;
+ RadiiBottomRight = radiiBottomRight;
+ RadiiBottomLeft = radiiBottomLeft;
+ }
+
+ public RoundedRect(Rect rect, double radiusTopLeft, double radiusTopRight, double radiusBottomRight,
+ double radiusBottomLeft)
+ : this(rect,
+ new Vector(radiusTopLeft, radiusTopLeft),
+ new Vector(radiusTopRight, radiusTopRight),
+ new Vector(radiusBottomRight, radiusBottomRight),
+ new Vector(radiusBottomLeft, radiusBottomLeft)
+ )
+ {
+
+ }
+
+ public RoundedRect(Rect rect, Vector radii) : this(rect, radii, radii, radii, radii)
+ {
+
+ }
+
+ public RoundedRect(Rect rect, double radiusX, double radiusY) : this(rect, new Vector(radiusX, radiusY))
+ {
+
+ }
+
+ public RoundedRect(Rect rect, double radius) : this(rect, radius, radius)
+ {
+
+ }
+
+ public RoundedRect(Rect rect) : this(rect, 0)
+ {
+
+ }
+
+ public static implicit operator RoundedRect(Rect r) => new RoundedRect(r);
+
+ public bool IsRounded => RadiiTopLeft != default || RadiiTopRight != default || RadiiBottomRight != default ||
+ RadiiBottomLeft != default;
+
+ public bool IsUniform =>
+ RadiiTopLeft.Equals(RadiiTopRight) &&
+ RadiiTopLeft.Equals(RadiiBottomRight) &&
+ RadiiTopLeft.Equals(RadiiBottomLeft);
+
+ public RoundedRect Inflate(double dx, double dy)
+ {
+ return Deflate(-dx, -dy);
+ }
+
+ public unsafe RoundedRect Deflate(double dx, double dy)
+ {
+ if (!IsRounded)
+ return new RoundedRect(Rect.Deflate(new Thickness(dx, dy)));
+
+ // Ported from SKRRect
+ var left = Rect.X + dx;
+ var top = Rect.Y + dy;
+ var right = left + Rect.Width - dx * 2;
+ var bottom = top + Rect.Height - dy * 2;
+ var radii = stackalloc Vector[4];
+ radii[0] = RadiiTopLeft;
+ radii[1] = RadiiTopRight;
+ radii[2] = RadiiBottomRight;
+ radii[3] = RadiiBottomLeft;
+
+ bool degenerate = false;
+ if (right <= left) {
+ degenerate = true;
+ left = right = (left + right)*0.5;
+ }
+ if (bottom <= top) {
+ degenerate = true;
+ top = bottom = (top + bottom) * 0.5;
+ }
+ if (degenerate)
+ {
+ return new RoundedRect(new Rect(left, top, right - left, bottom - top));
+ }
+
+ for (var c = 0; c < 4; c++)
+ {
+ var rx = Math.Max(0, radii[c].X - dx);
+ var ry = Math.Max(0, radii[c].Y - dy);
+ if (rx == 0 || ry == 0)
+ radii[c] = default;
+ else
+ radii[c] = new Vector(rx, ry);
+ }
+
+ return new RoundedRect(new Rect(left, top, right - left, bottom - top),
+ radii[0], radii[1], radii[2], radii[3]);
+ }
+ }
+}
diff --git a/src/Skia/Avalonia.Skia/DrawingContextImpl.cs b/src/Skia/Avalonia.Skia/DrawingContextImpl.cs
index 33f6e8ec33..3b80c7f23c 100644
--- a/src/Skia/Avalonia.Skia/DrawingContextImpl.cs
+++ b/src/Skia/Avalonia.Skia/DrawingContextImpl.cs
@@ -164,21 +164,11 @@ namespace Avalonia.Skia
}
///
- public void DrawGeometry(IBrush brush, IPen pen, IGeometryImpl geometry, BoxShadow boxShadow)
+ public void DrawGeometry(IBrush brush, IPen pen, IGeometryImpl geometry)
{
var impl = (GeometryImpl) geometry;
var size = geometry.Bounds.Size;
- if(!boxShadow.IsEmpty)
- using (var shadow = BoxShadowFilter.Create(boxShadow, _currentOpacity, false))
- {
- Canvas.Save();
- Canvas.ClipPath(impl.EffectivePath, SKClipOperation.Difference);
- Canvas.DrawPath(impl.EffectivePath, shadow.Paint);
- Canvas.Restore();
-
- }
-
using (var fill = brush != null ? CreatePaint(_fillPaint, brush, size) : default(PaintWrapper))
using (var stroke = pen?.Brush != null ? CreatePaint(_strokePaint, pen, size) : default(PaintWrapper))
{
@@ -198,55 +188,99 @@ namespace Avalonia.Skia
{
public SKPaint Paint;
private SKImageFilter _filter;
- private SKImageFilter _dilate;
+ public SKClipOperation ClipOperation;
public static BoxShadowFilter Create(BoxShadow shadow, double opacity, bool skipDilate)
{
var ac = shadow.Color;
var spread = (int)shadow.Spread;
- var dilate = !skipDilate && spread != 0 ? SKImageFilter.CreateDilate(spread, spread) : null;
+ if (shadow.IsInset)
+ spread = -spread;
+
var filter = SKImageFilter.CreateDropShadow(
(float)shadow.OffsetX,
(float)shadow.OffsetY,
(float)shadow.Blur / 2,
(float)shadow.Blur / 2,
new SKColor(ac.R, ac.G, ac.B, (byte)(ac.A * opacity)),
- SKDropShadowImageFilterShadowMode.DrawShadowOnly, dilate);
+ SKDropShadowImageFilterShadowMode.DrawShadowOnly, null);
+
var paint = new SKPaint { Color = SKColors.White, ImageFilter = filter };
- return new BoxShadowFilter { Paint = paint, _filter = filter, _dilate = dilate };
+
+ return new BoxShadowFilter
+ {
+ Paint = paint, _filter = filter,
+ ClipOperation = shadow.IsInset ? SKClipOperation.Intersect : SKClipOperation.Difference
+ };
}
public void Dispose()
{
Paint.Dispose();
_filter.Dispose();
- _dilate?.Dispose();
}
}
-
- ///
- public void DrawRectangle(IBrush brush, IPen pen, Rect rect, double radiusX = 0D, double radiusY = 0D,
- BoxShadow boxShadow = default)
+
+ SKRect AreaCastingShadowInHole(
+ SKRect hole_rect,
+ float shadow_blur,
+ float shadow_spread,
+ float offsetX, float offsetY)
{
- var rc = rect.ToSKRect();
- var isRounded = Math.Abs(radiusX) > double.Epsilon || Math.Abs(radiusY) > double.Epsilon;
+ // Adapted from Chromium
+ var bounds = hole_rect;
+
+ bounds.Inflate(shadow_blur, shadow_blur);
+
+ if (shadow_spread < 0)
+ bounds.Inflate(-shadow_spread, -shadow_spread);
+
+ var offset_bounds = bounds;
+ offset_bounds.Offset(-offsetX, -offsetY);
+ bounds.Union(offset_bounds);
+ return bounds;
+ }
+
- if (!boxShadow.IsEmpty)
+ ///
+ public void DrawRectangle(IBrush brush, IPen pen, RoundedRect rect, BoxShadow boxShadow = default)
+ {
+ var rc = rect.Rect.ToSKRect();
+ var isRounded = rect.IsRounded;
+ var needRoundRect = rect.IsRounded || (!boxShadow.IsEmpty && boxShadow.IsInset);
+ using var skRoundRect = needRoundRect ? new SKRoundRect() : null;
+ if (needRoundRect)
+ skRoundRect.SetRectRadii(rc,
+ new[]
+ {
+ rect.RadiiTopLeft.ToSKPoint(), rect.RadiiTopRight.ToSKPoint(),
+ rect.RadiiBottomRight.ToSKPoint(), rect.RadiiBottomLeft.ToSKPoint(),
+ });
+
+ if (!boxShadow.IsEmpty && !boxShadow.IsInset)
{
using(var shadow = BoxShadowFilter.Create(boxShadow, _currentOpacity, true))
{
- var shadowRect = rc;
- shadowRect.Inflate((float)boxShadow.Spread, (float)boxShadow.Spread);
+ var spread = (float)boxShadow.Spread;
+ if (boxShadow.IsInset)
+ spread = -spread;
+
Canvas.Save();
if (isRounded)
{
- Canvas.ClipRoundRect(new SKRoundRect(rc, (float)radiusX, (float)radiusY),
- SKClipOperation.Difference, true);
- Canvas.DrawRoundRect(shadowRect, (float)radiusX, (float)radiusY, shadow.Paint);
+ using var shadowRect = new SKRoundRect(skRoundRect);
+ if (spread != 0)
+ shadowRect.Inflate(spread, spread);
+ Canvas.ClipRoundRect(skRoundRect,
+ shadow.ClipOperation, true);
+ Canvas.DrawRoundRect(shadowRect, shadow.Paint);
}
else
{
- Canvas.ClipRect(shadowRect, SKClipOperation.Difference);
+ var shadowRect = rc;
+ if (spread != 0)
+ shadowRect.Inflate(spread, spread);
+ Canvas.ClipRect(shadowRect, shadow.ClipOperation);
Canvas.DrawRect(shadowRect, shadow.Paint);
}
Canvas.Restore();
@@ -255,11 +289,11 @@ namespace Avalonia.Skia
if (brush != null)
{
- using (var paint = CreatePaint(_fillPaint, brush, rect.Size))
+ using (var paint = CreatePaint(_fillPaint, brush, rect.Rect.Size))
{
if (isRounded)
{
- Canvas.DrawRoundRect(rc, (float)radiusX, (float)radiusY, paint.Paint);
+ Canvas.DrawRoundRect(skRoundRect, paint.Paint);
}
else
{
@@ -269,13 +303,35 @@ namespace Avalonia.Skia
}
}
+ if (!boxShadow.IsEmpty && boxShadow.IsInset)
+ {
+ using(var shadow = BoxShadowFilter.Create(boxShadow, _currentOpacity, true))
+ {
+ var spread = (float)boxShadow.Spread;
+ var offsetX = (float)boxShadow.OffsetX;
+ var offsetY = (float)boxShadow.OffsetY;
+ var outerRect = AreaCastingShadowInHole(rc, (float)boxShadow.Blur, spread, offsetX, offsetY);
+
+ Canvas.Save();
+ using var shadowRect = new SKRoundRect(skRoundRect);
+ if (spread != 0)
+ shadowRect.Deflate(spread, spread);
+ Canvas.ClipRoundRect(skRoundRect,
+ shadow.ClipOperation, true);
+ using (var outerRRect = new SKRoundRect(outerRect))
+ Canvas.DrawRoundRectDifference(outerRRect, shadowRect, shadow.Paint);
+
+ Canvas.Restore();
+ }
+ }
+
if (pen?.Brush != null)
{
- using (var paint = CreatePaint(_strokePaint, pen, rect.Size))
+ using (var paint = CreatePaint(_strokePaint, pen, rect.Rect.Size))
{
if (isRounded)
{
- Canvas.DrawRoundRect(rc, (float)radiusX, (float)radiusY, paint.Paint);
+ Canvas.DrawRoundRect(skRoundRect, paint.Paint);
}
else
{
diff --git a/src/Skia/Avalonia.Skia/PlatformRenderInterface.cs b/src/Skia/Avalonia.Skia/PlatformRenderInterface.cs
index 46872f903e..e55ae7e7d1 100644
--- a/src/Skia/Avalonia.Skia/PlatformRenderInterface.cs
+++ b/src/Skia/Avalonia.Skia/PlatformRenderInterface.cs
@@ -247,5 +247,7 @@ namespace Avalonia.Skia
return new GlyphRunImpl(textBlob);
}
+
+ public bool SupportsIndividualRoundRects => true;
}
}
diff --git a/src/Skia/Avalonia.Skia/SkiaSharpExtensions.cs b/src/Skia/Avalonia.Skia/SkiaSharpExtensions.cs
index 1dd2310475..459486f784 100644
--- a/src/Skia/Avalonia.Skia/SkiaSharpExtensions.cs
+++ b/src/Skia/Avalonia.Skia/SkiaSharpExtensions.cs
@@ -11,6 +11,11 @@ namespace Avalonia.Skia
{
return new SKPoint((float)p.X, (float)p.Y);
}
+
+ public static SKPoint ToSKPoint(this Vector p)
+ {
+ return new SKPoint((float)p.X, (float)p.Y);
+ }
public static SKRect ToSKRect(this Rect r)
{
diff --git a/src/Windows/Avalonia.Direct2D1/Direct2D1Platform.cs b/src/Windows/Avalonia.Direct2D1/Direct2D1Platform.cs
index b8bbed24f8..96bd96341c 100644
--- a/src/Windows/Avalonia.Direct2D1/Direct2D1Platform.cs
+++ b/src/Windows/Avalonia.Direct2D1/Direct2D1Platform.cs
@@ -240,5 +240,7 @@ namespace Avalonia.Direct2D1
return new GlyphRunImpl(run);
}
+
+ public bool SupportsIndividualRoundRects => false;
}
}
diff --git a/src/Windows/Avalonia.Direct2D1/Media/DrawingContextImpl.cs b/src/Windows/Avalonia.Direct2D1/Media/DrawingContextImpl.cs
index 78f0f64b5f..80278597dd 100644
--- a/src/Windows/Avalonia.Direct2D1/Media/DrawingContextImpl.cs
+++ b/src/Windows/Avalonia.Direct2D1/Media/DrawingContextImpl.cs
@@ -199,8 +199,7 @@ namespace Avalonia.Direct2D1.Media
/// The fill brush.
/// The stroke pen.
/// The geometry.
- public void DrawGeometry(IBrush brush, IPen pen, IGeometryImpl geometry,
- BoxShadow boxShadow)
+ public void DrawGeometry(IBrush brush, IPen pen, IGeometryImpl geometry)
{
if (brush != null)
{
@@ -229,10 +228,14 @@ namespace Avalonia.Direct2D1.Media
}
///
- public void DrawRectangle(IBrush brush, IPen pen, Rect rect, double radiusX = 0D, double radiusY = 0D,
- BoxShadow boxShadow = default)
+ public void DrawRectangle(IBrush brush, IPen pen, RoundedRect rrect, BoxShadow boxShadow = default)
{
- var rc = rect.ToDirect2D();
+ var rc = rrect.Rect.ToDirect2D();
+ var rect = rrect.Rect;
+ var radiusX = Math.Max(rrect.RadiiTopLeft.X,
+ Math.Max(rrect.RadiiTopRight.X, Math.Max(rrect.RadiiBottomRight.X, rrect.RadiiBottomLeft.X)));
+ var radiusY = Math.Max(rrect.RadiiTopLeft.Y,
+ Math.Max(rrect.RadiiTopRight.Y, Math.Max(rrect.RadiiBottomRight.Y, rrect.RadiiBottomLeft.Y)));
var isRounded = Math.Abs(radiusX) > double.Epsilon || Math.Abs(radiusY) > double.Epsilon;
if (brush != null)
diff --git a/tests/Avalonia.Benchmarks/NullRenderingPlatform.cs b/tests/Avalonia.Benchmarks/NullRenderingPlatform.cs
index 1f983069c2..5e29893946 100644
--- a/tests/Avalonia.Benchmarks/NullRenderingPlatform.cs
+++ b/tests/Avalonia.Benchmarks/NullRenderingPlatform.cs
@@ -76,5 +76,7 @@ namespace Avalonia.Benchmarks
return new NullGlyphRun();
}
+
+ public bool SupportsIndividualRoundRects => true;
}
}
diff --git a/tests/Avalonia.UnitTests/MockPlatformRenderInterface.cs b/tests/Avalonia.UnitTests/MockPlatformRenderInterface.cs
index 23b6a00cc8..afdf95430b 100644
--- a/tests/Avalonia.UnitTests/MockPlatformRenderInterface.cs
+++ b/tests/Avalonia.UnitTests/MockPlatformRenderInterface.cs
@@ -84,5 +84,7 @@ namespace Avalonia.UnitTests
width = 0;
return Mock.Of();
}
+
+ public bool SupportsIndividualRoundRects { get; set; }
}
}
diff --git a/tests/Avalonia.Visuals.UnitTests/Media/BoxShadowTests.cs b/tests/Avalonia.Visuals.UnitTests/Media/BoxShadowTests.cs
new file mode 100644
index 0000000000..e3b703baf2
--- /dev/null
+++ b/tests/Avalonia.Visuals.UnitTests/Media/BoxShadowTests.cs
@@ -0,0 +1,45 @@
+using Avalonia.Media;
+using Xunit;
+
+namespace Avalonia.Visuals.UnitTests.Media
+{
+ public class BoxShadowTests
+ {
+ [Fact]
+ public void BoxShadow_Should_Parse()
+ {
+ foreach (var extraSpaces in new[] { false, true })
+ foreach (var inset in new[] { false, true })
+ for (var componentCount = 2; componentCount < 5; componentCount++)
+ {
+ var s = (inset ? "inset " : "") + "10 20";
+ double blur = 0;
+ double spread = 0;
+ if (componentCount > 2)
+ {
+ s += " 30";
+ blur = 30;
+ }
+
+ if (componentCount > 3)
+ {
+ s += " 40";
+ spread = 40;
+ }
+
+ s += " red";
+
+ if (extraSpaces)
+ s = " " + s.Replace(" ", " ") + " ";
+
+ var parsed = BoxShadow.Parse(s);
+ Assert.Equal(inset, parsed.IsInset);
+ Assert.Equal(10, parsed.OffsetX);
+ Assert.Equal(20, parsed.OffsetY);
+ Assert.Equal(blur, parsed.Blur);
+ Assert.Equal(spread, parsed.Spread);
+ Assert.Equal(Colors.Red, parsed.Color);
+ }
+ }
+ }
+}
diff --git a/tests/Avalonia.Visuals.UnitTests/Rendering/DeferredRendererTests.cs b/tests/Avalonia.Visuals.UnitTests/Rendering/DeferredRendererTests.cs
index 216527cf8a..767111b89b 100644
--- a/tests/Avalonia.Visuals.UnitTests/Rendering/DeferredRendererTests.cs
+++ b/tests/Avalonia.Visuals.UnitTests/Rendering/DeferredRendererTests.cs
@@ -473,7 +473,7 @@ namespace Avalonia.Visuals.UnitTests.Rendering
var animation = new BehaviorSubject(0.5);
context.Verify(x => x.PushOpacity(0.5), Times.Once);
- context.Verify(x => x.DrawRectangle(Brushes.Red, null, new Rect(0, 0, 100, 100), 0, 0, default), Times.Once);
+ context.Verify(x => x.DrawRectangle(Brushes.Red, null, new Rect(0, 0, 100, 100), default), Times.Once);
context.Verify(x => x.PopOpacity(), Times.Once);
}
}
@@ -503,7 +503,7 @@ namespace Avalonia.Visuals.UnitTests.Rendering
var animation = new BehaviorSubject(0.5);
context.Verify(x => x.PushOpacity(0.5), Times.Never);
- context.Verify(x => x.DrawRectangle(Brushes.Red, null, new Rect(0, 0, 100, 100), 0, 0, default), Times.Never);
+ context.Verify(x => x.DrawRectangle(Brushes.Red, null, new Rect(0, 0, 100, 100), default), Times.Never);
context.Verify(x => x.PopOpacity(), Times.Never);
}
}
@@ -528,7 +528,7 @@ namespace Avalonia.Visuals.UnitTests.Rendering
var animation = new BehaviorSubject(0.5);
context.Verify(x => x.PushOpacityMask(Brushes.Green, new Rect(0, 0, 100, 100)), Times.Once);
- context.Verify(x => x.DrawRectangle(Brushes.Red, null, new Rect(0, 0, 100, 100), 0, 0, default), Times.Once);
+ context.Verify(x => x.DrawRectangle(Brushes.Red, null, new Rect(0, 0, 100, 100), default), Times.Once);
context.Verify(x => x.PopOpacityMask(), Times.Once);
}
}
@@ -653,7 +653,7 @@ namespace Avalonia.Visuals.UnitTests.Rendering
var context = GetLayerContext(target, border);
context.Verify(x => x.PushOpacity(0.5), Times.Never);
- context.Verify(x => x.DrawRectangle(Brushes.Red, null, new Rect(0, 0, 100, 100), 0, 0, default), Times.Once);
+ context.Verify(x => x.DrawRectangle(Brushes.Red, null, new Rect(0, 0, 100, 100), default), Times.Once);
context.Verify(x => x.PopOpacity(), Times.Never);
}
}
diff --git a/tests/Avalonia.Visuals.UnitTests/Rendering/SceneGraph/DeferredDrawingContextImplTests.cs b/tests/Avalonia.Visuals.UnitTests/Rendering/SceneGraph/DeferredDrawingContextImplTests.cs
index e334fc74cd..27aa0c55b5 100644
--- a/tests/Avalonia.Visuals.UnitTests/Rendering/SceneGraph/DeferredDrawingContextImplTests.cs
+++ b/tests/Avalonia.Visuals.UnitTests/Rendering/SceneGraph/DeferredDrawingContextImplTests.cs
@@ -111,7 +111,7 @@ namespace Avalonia.Visuals.UnitTests.Rendering.SceneGraph
public void Should_Not_Replace_Identical_DrawOperation()
{
var node = new VisualNode(new TestRoot(), null);
- var operation = RefCountable.Create(new RectangleNode(Matrix.Identity, Brushes.Red, null, new Rect(0, 0, 100, 100), 0, 0, default));
+ var operation = RefCountable.Create(new RectangleNode(Matrix.Identity, Brushes.Red, null, new Rect(0, 0, 100, 100), default));
var layers = new SceneLayers(node.Visual);
var target = new DeferredDrawingContextImpl(null, layers);
@@ -133,7 +133,7 @@ namespace Avalonia.Visuals.UnitTests.Rendering.SceneGraph
public void Should_Replace_Different_DrawOperation()
{
var node = new VisualNode(new TestRoot(), null);
- var operation = RefCountable.Create(new RectangleNode(Matrix.Identity, Brushes.Red, null, new Rect(0, 0, 100, 100), 0, 0, default));
+ var operation = RefCountable.Create(new RectangleNode(Matrix.Identity, Brushes.Red, null, new Rect(0, 0, 100, 100), default));
var layers = new SceneLayers(node.Visual);
var target = new DeferredDrawingContextImpl(null, layers);
@@ -155,7 +155,7 @@ namespace Avalonia.Visuals.UnitTests.Rendering.SceneGraph
public void Should_Update_DirtyRects()
{
var node = new VisualNode(new TestRoot(), null);
- var operation = new RectangleNode(Matrix.Identity, Brushes.Red, null, new Rect(0, 0, 100, 100), 0, 0, default);
+ var operation = new RectangleNode(Matrix.Identity, Brushes.Red, null, new Rect(0, 0, 100, 100), default);
var layers = new SceneLayers(node.Visual);
var target = new DeferredDrawingContextImpl(null, layers);
@@ -206,7 +206,7 @@ namespace Avalonia.Visuals.UnitTests.Rendering.SceneGraph
public void Trimmed_DrawOperations_Releases_Reference()
{
var node = new VisualNode(new TestRoot(), null);
- var operation = RefCountable.Create(new RectangleNode(Matrix.Identity, Brushes.Red, null, new Rect(0, 0, 100, 100), 0, 0, default));
+ var operation = RefCountable.Create(new RectangleNode(Matrix.Identity, Brushes.Red, null, new Rect(0, 0, 100, 100), default));
var layers = new SceneLayers(node.Visual);
var target = new DeferredDrawingContextImpl(null, layers);
diff --git a/tests/Avalonia.Visuals.UnitTests/VisualTree/MockRenderInterface.cs b/tests/Avalonia.Visuals.UnitTests/VisualTree/MockRenderInterface.cs
index 28304b674b..019eefe1a6 100644
--- a/tests/Avalonia.Visuals.UnitTests/VisualTree/MockRenderInterface.cs
+++ b/tests/Avalonia.Visuals.UnitTests/VisualTree/MockRenderInterface.cs
@@ -56,6 +56,8 @@ namespace Avalonia.Visuals.UnitTests.VisualTree
throw new NotImplementedException();
}
+ public bool SupportsIndividualRoundRects { get; set; }
+
public IFontManagerImpl CreateFontManager()
{
return new MockFontManagerImpl();