diff --git a/src/Avalonia.Base/Data/InstancedBinding.cs b/src/Avalonia.Base/Data/InstancedBinding.cs
index 00e5c3d8e6..c09c31632e 100644
--- a/src/Avalonia.Base/Data/InstancedBinding.cs
+++ b/src/Avalonia.Base/Data/InstancedBinding.cs
@@ -23,7 +23,7 @@ namespace Avalonia.Data
/// The priority of the binding.
///
/// This constructor can be used to create any type of binding and as such requires an
- /// as the binding source because this is the only binding
+ /// as the binding source because this is the only binding
/// source which can be used for all binding modes. If you wish to create an instance with
/// something other than a subject, use one of the static creation methods on this class.
///
diff --git a/src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs b/src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs
index 6bb820d214..fac8cd8737 100644
--- a/src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs
+++ b/src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs
@@ -25,9 +25,9 @@ public sealed class InheritDataTypeFromItemsAttribute : Attribute
/// The name of the property whose item type should be used on the target property.
///
public string AncestorItemsProperty { get; }
-
+
///
- /// The ancestor type to be used in a lookup for the .
+ /// The ancestor type to be used in a lookup for the .
/// If null, the declaring type of the target property is used.
///
public Type? AncestorType { get; set; }
diff --git a/src/Avalonia.Base/Rendering/SceneGraph/IDrawOperation.cs b/src/Avalonia.Base/Rendering/SceneGraph/IDrawOperation.cs
index 6d30358119..2bfd2080c3 100644
--- a/src/Avalonia.Base/Rendering/SceneGraph/IDrawOperation.cs
+++ b/src/Avalonia.Base/Rendering/SceneGraph/IDrawOperation.cs
@@ -19,7 +19,7 @@ namespace Avalonia.Rendering.SceneGraph
/// The point in global coordinates.
/// True if the point hits the node's geometry; otherwise false.
///
- /// This method does not recurse to child s, if you want
+ /// This method does not recurse to childs, if you want
/// to hit test children they must be hit tested manually.
///
bool HitTest(Point p);
diff --git a/src/Avalonia.Controls/TreeViewItem.cs b/src/Avalonia.Controls/TreeViewItem.cs
index 5674874c01..9f8e3e38c0 100644
--- a/src/Avalonia.Controls/TreeViewItem.cs
+++ b/src/Avalonia.Controls/TreeViewItem.cs
@@ -257,7 +257,7 @@ namespace Avalonia.Controls
Dispatcher.UIThread.Post(this.BringIntoView); // must use the Dispatcher, otherwise the TreeView doesn't scroll
}
}
-
+
///
/// Invoked when the event occurs in the header.
///