diff --git a/src/Avalonia.Base/Data/InstancedBinding.cs b/src/Avalonia.Base/Data/InstancedBinding.cs index 00e5c3d8e6..c09c31632e 100644 --- a/src/Avalonia.Base/Data/InstancedBinding.cs +++ b/src/Avalonia.Base/Data/InstancedBinding.cs @@ -23,7 +23,7 @@ namespace Avalonia.Data /// The priority of the binding. /// /// This constructor can be used to create any type of binding and as such requires an - /// as the binding source because this is the only binding + /// as the binding source because this is the only binding /// source which can be used for all binding modes. If you wish to create an instance with /// something other than a subject, use one of the static creation methods on this class. /// diff --git a/src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs b/src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs index 6bb820d214..fac8cd8737 100644 --- a/src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs +++ b/src/Avalonia.Base/Metadata/InheritDataTypeFromItemsAttribute.cs @@ -25,9 +25,9 @@ public sealed class InheritDataTypeFromItemsAttribute : Attribute /// The name of the property whose item type should be used on the target property. /// public string AncestorItemsProperty { get; } - + /// - /// The ancestor type to be used in a lookup for the . + /// The ancestor type to be used in a lookup for the . /// If null, the declaring type of the target property is used. /// public Type? AncestorType { get; set; } diff --git a/src/Avalonia.Base/Rendering/SceneGraph/IDrawOperation.cs b/src/Avalonia.Base/Rendering/SceneGraph/IDrawOperation.cs index 6d30358119..2bfd2080c3 100644 --- a/src/Avalonia.Base/Rendering/SceneGraph/IDrawOperation.cs +++ b/src/Avalonia.Base/Rendering/SceneGraph/IDrawOperation.cs @@ -19,7 +19,7 @@ namespace Avalonia.Rendering.SceneGraph /// The point in global coordinates. /// True if the point hits the node's geometry; otherwise false. /// - /// This method does not recurse to child s, if you want + /// This method does not recurse to childs, if you want /// to hit test children they must be hit tested manually. /// bool HitTest(Point p); diff --git a/src/Avalonia.Controls/TreeViewItem.cs b/src/Avalonia.Controls/TreeViewItem.cs index 5674874c01..9f8e3e38c0 100644 --- a/src/Avalonia.Controls/TreeViewItem.cs +++ b/src/Avalonia.Controls/TreeViewItem.cs @@ -257,7 +257,7 @@ namespace Avalonia.Controls Dispatcher.UIThread.Post(this.BringIntoView); // must use the Dispatcher, otherwise the TreeView doesn't scroll } } - + /// /// Invoked when the event occurs in the header. ///