diff --git a/src/Windows/Avalonia.Win32/Input/Imm32InputMethod.cs b/src/Windows/Avalonia.Win32/Input/Imm32InputMethod.cs index 9ff6f76ac4..3adefd965f 100644 --- a/src/Windows/Avalonia.Win32/Input/Imm32InputMethod.cs +++ b/src/Windows/Avalonia.Win32/Input/Imm32InputMethod.cs @@ -37,6 +37,24 @@ namespace Avalonia.Win32.Input IsComposing = false; } + public void ClearLanguageAndWindow() + { + if (HWND != IntPtr.Zero && _defaultImc != IntPtr.Zero) + { + ImmReleaseContext(HWND, _defaultImc); + } + + _defaultImc = IntPtr.Zero; + HWND = IntPtr.Zero; + _parent = null; + _active = false; + _langId = 0; + _showCompositionWindow = false; + _showCandidateList = false; + + IsComposing = false; + } + //Dependant on CurrentThread. When Avalonia will support Multiple Dispatchers - //every Dispatcher should have their own InputMethod. public static Imm32InputMethod Current { get; } = new Imm32InputMethod(); diff --git a/src/Windows/Avalonia.Win32/WindowImpl.AppWndProc.cs b/src/Windows/Avalonia.Win32/WindowImpl.AppWndProc.cs index 64ab15bc30..cae8834550 100644 --- a/src/Windows/Avalonia.Win32/WindowImpl.AppWndProc.cs +++ b/src/Windows/Avalonia.Win32/WindowImpl.AppWndProc.cs @@ -82,6 +82,12 @@ namespace Avalonia.Win32 case WindowsMessage.WM_DESTROY: { UiaCoreProviderApi.UiaReturnRawElementProvider(_hwnd, IntPtr.Zero, IntPtr.Zero, null); + + // We need to release IMM context and state to avoid leaks. + if (Imm32InputMethod.Current.HWND == _hwnd) + { + Imm32InputMethod.Current.ClearLanguageAndWindow(); + } //Window doesn't exist anymore _hwnd = IntPtr.Zero;