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The first time I've seen Avalonia's readme, I was a bit confused about how to quickly get started with the framework. So this readme update includes a new paragraph named "Getting Started" where I've tried to point out how to create a simple "Hello world" application!
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Artjom 8 years ago
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# Avalonia
| Gitter Chat | Windows Build Status | Linux/Mac Build Status |
|---|---|---|
| [![Gitter](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/AvaloniaUI/Avalonia?utm_campaign=pr-badge&utm_content=badge&utm_medium=badge&utm_source=badge) | [![Build status](https://ci.appveyor.com/api/projects/status/hubk3k0w9idyibfg/branch/master?svg=true)](https://ci.appveyor.com/project/AvaloniaUI/Avalonia/branch/master) | [![Build Status](https://travis-ci.org/AvaloniaUI/Avalonia.svg?branch=master)](https://travis-ci.org/AvaloniaUI/Avalonia) |
A multi-platform .NET UI framework. It can run on Windows, Linux, Mac OS X, iOS and Android.
A multi-platform .NET UI framework. It runs on Windows, Linux, Mac OS X, iOS and Android.
[![](docs/images/screen.png)](https://youtu.be/wHcB3sGLVYg)
| Control catalog | Desktop platforms | Mobile platforms |
|---|---|---|
| <a href='https://youtu.be/wHcB3sGLVYg'><img width='300' src='docs/images/screen.png'></a> | <a href='https://www.youtube.com/watch?t=28&v=c_AB_XSILp0' target='_blank'><img width='300' src='docs/images/avalonia-video.png'></a> | <a href='https://www.youtube.com/watch?v=NJ9-hnmUbBM' target='_blank'><img width='300' src='https://i.ytimg.com/vi/NJ9-hnmUbBM/hqdefault.jpg'></a> |
Desktop platforms:
## About
<a href='https://www.youtube.com/watch?t=28&v=c_AB_XSILp0' target='_blank'>![](docs/images/avalonia-video.png)<a/>
Avalonia is a multi-platform windowing toolkit - somewhat like WPF - that is intended to be multi-platform. It supports XAML, lookless controls and a flexible styling system, and runs on Windows using Direct2D and other operating systems using Skia and OS-specific windowing backend (GTK, Cocoa, etc).
Mobile platforms:
<b>Avalonia is now in alpha.</b> What does "alpha" mean? Well, it means that it's now at a stage where you can have a play and hopefully create simple applications. There's still a lot missing, and you *will* find bugs, and the API *will* change, but this represents the first time where we've made it somewhat easy to have a play and experiment with the framework.
<a href='https://www.youtube.com/watch?v=NJ9-hnmUbBM' target='_blank'>![](https://i.ytimg.com/vi/NJ9-hnmUbBM/hqdefault.jpg)<a/>
## Getting Started
## NuGet
Avalonia [Visual Studio Extension](https://marketplace.visualstudio.com/items?itemName=AvaloniaTeam.AvaloniaforVisualStudio) contains project and control templates that will help you get started. After installing it, open "New Project" dialog in Visual Studio, choose "Avalonia" in "Visual C#" section and press OK (<a href="https://github.com/AvaloniaUI/Avalonia/raw/master/docs/tutorial/images/add-dialogs.png">screenshot</a>). Now you can write code and markup that will work on multiple platforms!
Avalonia is delivered as a NuGet package.
You can find the packages here: ([stable(ish)](https://www.nuget.org/packages/Avalonia/), [nightly](https://github.com/AvaloniaUI/Avalonia/wiki/Using-nightly-build-feed))
Avalonia is also delivered as a <b>NuGet</b> package. You can find the packages here: ([stable(ish)](https://www.nuget.org/packages/Avalonia/), [nightly](https://github.com/AvaloniaUI/Avalonia/wiki/Using-nightly-build-feed))
You can install the package like this:
`Install-Package Avalonia -Pre`
Use this command in Package Manager console to install the package:
```
Install-Package Avalonia -Pre
```
## Bleeding Edge Builds
Try out the latest build of Avalonia available for download here:
https://ci.appveyor.com/project/AvaloniaUI/Avalonia/branch/master/artifacts
Try out the ControlCatalog to give it a quick demo.
## Background
Avalonia is a multi-platform windowing toolkit - somewhat like WPF - that is intended to be multi-
platform. It supports XAML, lookless controls and a flexible styling system, and runs on Windows
using Direct2D and other operating systems using Skia and OS-specific windowing backend (GTK, Cocoa, etc).
## Current Status
Avalonia is now in alpha. What does "alpha" mean? Well, it means that it's now at a stage where you
can have a play and hopefully create simple applications. There's now a [Visual
Studio Extension](https://marketplace.visualstudio.com/items?itemName=AvaloniaTeam.AvaloniaforVisualStudio)
containing project and item templates that will help you get started, and
there's an initial complement of controls. There's still a lot missing, and you
*will* find bugs, and the API *will* change, but this represents the first time
where we've made it somewhat easy to have a play and experiment with the
framework.
## Documentation
As mentioned above, Avalonia is still in alpha and as such there's not much documentation yet. You can
take a look at the [getting started page](docs/tutorial/gettingstarted.md) for an
overview of how to get started but probably the best thing to do for now is to already know a little bit
about WPF/Silverlight/UWP/XAML and ask questions in our [Gitter room](https://gitter.im/AvaloniaUI/Avalonia).
As mentioned above, Avalonia is still in alpha and as such there's not much documentation yet. You can take a look at the [getting started page](docs/tutorial/gettingstarted.md) for an overview of how to get started but probably the best thing to do for now is to already know a little bit about WPF/Silverlight/UWP/XAML and ask questions in our [Gitter room](https://gitter.im/AvaloniaUI/Avalonia).
There's also a high-level [architecture document](docs/spec/architecture.md) that is currently a little bit
out of date, and I've also started writing blog posts on Avalonia at http://grokys.github.io/.
There's also a high-level [architecture document](docs/spec/architecture.md) that is currently a little bit out of date, and I've also started writing blog posts on Avalonia at http://grokys.github.io/.
Contributions are always welcome!
## Building and Using
See the [build instructions here](docs/guidelines/build.md)
See the [build instructions here](docs/guidelines/build.md).
## Contributing ##
## Contributing
Please read the [contribution guidelines](docs/guidelines/contributing.md) before submitting a pull request.

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