Browse Source

Merge pull request #3625 from jp2masa/update-obsolete-api-usages

Updated obsolete API usages in interfaces
pull/3763/head
Steven Kirk 7 years ago
committed by GitHub
parent
commit
ef8a8b17d4
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 14
      src/Avalonia.Input/FocusManager.cs
  2. 6
      src/Avalonia.Input/IFocusManager.cs
  3. 2
      src/Avalonia.Input/IKeyboardDevice.cs
  4. 6
      src/Avalonia.Input/IKeyboardNavigationHandler.cs
  5. 4
      src/Avalonia.Input/KeyboardDevice.cs
  6. 8
      src/Avalonia.Input/KeyboardNavigationHandler.cs
  7. 2
      src/Windows/Avalonia.Win32.Interop/WinForms/WinFormsAvaloniaControlHost.cs
  8. 2
      src/Windows/Avalonia.Win32/Input/WindowsKeyboardDevice.cs
  9. 4
      tests/Avalonia.Input.UnitTests/KeyboardDeviceTests.cs

14
src/Avalonia.Input/FocusManager.cs

@ -53,11 +53,11 @@ namespace Avalonia.Input
/// </summary> /// </summary>
/// <param name="control">The control to focus.</param> /// <param name="control">The control to focus.</param>
/// <param name="method">The method by which focus was changed.</param> /// <param name="method">The method by which focus was changed.</param>
/// <param name="modifiers">Any input modifiers active at the time of focus.</param> /// <param name="keyModifiers">Any key modifiers active at the time of focus.</param>
public void Focus( public void Focus(
IInputElement control, IInputElement control,
NavigationMethod method = NavigationMethod.Unspecified, NavigationMethod method = NavigationMethod.Unspecified,
InputModifiers modifiers = InputModifiers.None) KeyModifiers keyModifiers = KeyModifiers.None)
{ {
if (control != null) if (control != null)
{ {
@ -67,7 +67,7 @@ namespace Avalonia.Input
if (scope != null) if (scope != null)
{ {
Scope = scope; Scope = scope;
SetFocusedElement(scope, control, method, modifiers); SetFocusedElement(scope, control, method, keyModifiers);
} }
} }
else if (Current != null) else if (Current != null)
@ -95,7 +95,7 @@ namespace Avalonia.Input
/// <param name="scope">The focus scope.</param> /// <param name="scope">The focus scope.</param>
/// <param name="element">The element to focus. May be null.</param> /// <param name="element">The element to focus. May be null.</param>
/// <param name="method">The method by which focus was changed.</param> /// <param name="method">The method by which focus was changed.</param>
/// <param name="modifiers">Any input modifiers active at the time of focus.</param> /// <param name="keyModifiers">Any key modifiers active at the time of focus.</param>
/// <remarks> /// <remarks>
/// If the specified scope is the current <see cref="Scope"/> then the keyboard focus /// If the specified scope is the current <see cref="Scope"/> then the keyboard focus
/// will change. /// will change.
@ -104,7 +104,7 @@ namespace Avalonia.Input
IFocusScope scope, IFocusScope scope,
IInputElement element, IInputElement element,
NavigationMethod method = NavigationMethod.Unspecified, NavigationMethod method = NavigationMethod.Unspecified,
InputModifiers modifiers = InputModifiers.None) KeyModifiers keyModifiers = KeyModifiers.None)
{ {
Contract.Requires<ArgumentNullException>(scope != null); Contract.Requires<ArgumentNullException>(scope != null);
@ -123,7 +123,7 @@ namespace Avalonia.Input
if (Scope == scope) if (Scope == scope)
{ {
KeyboardDevice.Instance?.SetFocusedElement(element, method, modifiers); KeyboardDevice.Instance?.SetFocusedElement(element, method, keyModifiers);
} }
} }
@ -195,7 +195,7 @@ namespace Avalonia.Input
{ {
if (element is IInputElement inputElement && CanFocus(inputElement)) if (element is IInputElement inputElement && CanFocus(inputElement))
{ {
Instance?.Focus(inputElement, NavigationMethod.Pointer, ev.InputModifiers); Instance?.Focus(inputElement, NavigationMethod.Pointer, ev.KeyModifiers);
break; break;
} }

6
src/Avalonia.Input/IFocusManager.cs

@ -20,11 +20,11 @@ namespace Avalonia.Input
/// </summary> /// </summary>
/// <param name="control">The control to focus.</param> /// <param name="control">The control to focus.</param>
/// <param name="method">The method by which focus was changed.</param> /// <param name="method">The method by which focus was changed.</param>
/// <param name="modifiers">Any input modifiers active at the time of focus.</param> /// <param name="keyModifiers">Any key modifiers active at the time of focus.</param>
void Focus( void Focus(
IInputElement control, IInputElement control,
NavigationMethod method = NavigationMethod.Unspecified, NavigationMethod method = NavigationMethod.Unspecified,
InputModifiers modifiers = InputModifiers.None); KeyModifiers keyModifiers = KeyModifiers.None);
/// <summary> /// <summary>
/// Notifies the focus manager of a change in focus scope. /// Notifies the focus manager of a change in focus scope.

2
src/Avalonia.Input/IKeyboardDevice.cs

@ -63,6 +63,6 @@ namespace Avalonia.Input
void SetFocusedElement( void SetFocusedElement(
IInputElement element, IInputElement element,
NavigationMethod method, NavigationMethod method,
InputModifiers modifiers); KeyModifiers modifiers);
} }
} }

6
src/Avalonia.Input/IKeyboardNavigationHandler.cs

@ -19,10 +19,10 @@ namespace Avalonia.Input
/// </summary> /// </summary>
/// <param name="element">The current element.</param> /// <param name="element">The current element.</param>
/// <param name="direction">The direction to move.</param> /// <param name="direction">The direction to move.</param>
/// <param name="modifiers">Any input modifiers active at the time of focus.</param> /// <param name="keyModifiers">Any key modifiers active at the time of focus.</param>
void Move( void Move(
IInputElement element, IInputElement element,
NavigationDirection direction, NavigationDirection direction,
InputModifiers modifiers = InputModifiers.None); KeyModifiers keyModifiers = KeyModifiers.None);
} }
} }

4
src/Avalonia.Input/KeyboardDevice.cs

@ -35,7 +35,7 @@ namespace Avalonia.Input
public void SetFocusedElement( public void SetFocusedElement(
IInputElement element, IInputElement element,
NavigationMethod method, NavigationMethod method,
InputModifiers modifiers) KeyModifiers keyModifiers)
{ {
if (element != FocusedElement) if (element != FocusedElement)
{ {
@ -53,7 +53,7 @@ namespace Avalonia.Input
{ {
RoutedEvent = InputElement.GotFocusEvent, RoutedEvent = InputElement.GotFocusEvent,
NavigationMethod = method, NavigationMethod = method,
InputModifiers = modifiers, KeyModifiers = keyModifiers,
}); });
} }
} }

8
src/Avalonia.Input/KeyboardNavigationHandler.cs

@ -91,11 +91,11 @@ namespace Avalonia.Input
/// </summary> /// </summary>
/// <param name="element">The current element.</param> /// <param name="element">The current element.</param>
/// <param name="direction">The direction to move.</param> /// <param name="direction">The direction to move.</param>
/// <param name="modifiers">Any input modifiers active at the time of focus.</param> /// <param name="keyModifiers">Any key modifiers active at the time of focus.</param>
public void Move( public void Move(
IInputElement element, IInputElement element,
NavigationDirection direction, NavigationDirection direction,
InputModifiers modifiers = InputModifiers.None) KeyModifiers keyModifiers = KeyModifiers.None)
{ {
Contract.Requires<ArgumentNullException>(element != null); Contract.Requires<ArgumentNullException>(element != null);
@ -106,7 +106,7 @@ namespace Avalonia.Input
var method = direction == NavigationDirection.Next || var method = direction == NavigationDirection.Next ||
direction == NavigationDirection.Previous ? direction == NavigationDirection.Previous ?
NavigationMethod.Tab : NavigationMethod.Directional; NavigationMethod.Tab : NavigationMethod.Directional;
FocusManager.Instance.Focus(next, method, modifiers); FocusManager.Instance.Focus(next, method, keyModifiers);
} }
} }
@ -123,7 +123,7 @@ namespace Avalonia.Input
{ {
var direction = (e.KeyModifiers & KeyModifiers.Shift) == 0 ? var direction = (e.KeyModifiers & KeyModifiers.Shift) == 0 ?
NavigationDirection.Next : NavigationDirection.Previous; NavigationDirection.Next : NavigationDirection.Previous;
Move(current, direction, e.Modifiers); Move(current, direction, e.KeyModifiers);
e.Handled = true; e.Handled = true;
} }
} }

2
src/Windows/Avalonia.Win32.Interop/WinForms/WinFormsAvaloniaControlHost.cs

@ -45,7 +45,7 @@ namespace Avalonia.Win32.Embedding
focused = focused.VisualParent; focused = focused.VisualParent;
if (focused == _root) if (focused == _root)
KeyboardDevice.Instance.SetFocusedElement(null, NavigationMethod.Unspecified, InputModifiers.None); KeyboardDevice.Instance.SetFocusedElement(null, NavigationMethod.Unspecified, KeyModifiers.None);
} }
private void PlatformImpl_LostFocus() private void PlatformImpl_LostFocus()

2
src/Windows/Avalonia.Win32/Input/WindowsKeyboardDevice.cs

@ -44,7 +44,7 @@ namespace Avalonia.Win32.Input
public void WindowActivated(Window window) public void WindowActivated(Window window)
{ {
SetFocusedElement(window, NavigationMethod.Unspecified, InputModifiers.None); SetFocusedElement(window, NavigationMethod.Unspecified, KeyModifiers.None);
} }
public string StringFromVirtualKey(uint virtualKey) public string StringFromVirtualKey(uint virtualKey)

4
tests/Avalonia.Input.UnitTests/KeyboardDeviceTests.cs

@ -35,7 +35,7 @@ namespace Avalonia.Input.UnitTests
target.SetFocusedElement( target.SetFocusedElement(
focused.Object, focused.Object,
NavigationMethod.Unspecified, NavigationMethod.Unspecified,
InputModifiers.None); KeyModifiers.None);
target.ProcessRawEvent( target.ProcessRawEvent(
new RawKeyEventArgs( new RawKeyEventArgs(
@ -75,7 +75,7 @@ namespace Avalonia.Input.UnitTests
target.SetFocusedElement( target.SetFocusedElement(
focused.Object, focused.Object,
NavigationMethod.Unspecified, NavigationMethod.Unspecified,
InputModifiers.None); KeyModifiers.None);
target.ProcessRawEvent( target.ProcessRawEvent(
new RawTextInputEventArgs( new RawTextInputEventArgs(

Loading…
Cancel
Save