From f5ded2632133803632116efad9e5465f4811fee8 Mon Sep 17 00:00:00 2001 From: Jumar Macato <16554748+jmacato@users.noreply.github.com> Date: Thu, 8 Jul 2021 13:07:59 +0800 Subject: [PATCH] Update Arc.cs --- src/Avalonia.Controls/Shapes/Arc.cs | 47 +++++++++++++++-------------- 1 file changed, 25 insertions(+), 22 deletions(-) diff --git a/src/Avalonia.Controls/Shapes/Arc.cs b/src/Avalonia.Controls/Shapes/Arc.cs index 4ce72319aa..dad47875c3 100644 --- a/src/Avalonia.Controls/Shapes/Arc.cs +++ b/src/Avalonia.Controls/Shapes/Arc.cs @@ -28,33 +28,34 @@ namespace Avalonia.Controls.Shapes /// public double StartAngle { - get { return GetValue(StartAngleProperty); } - set { SetValue(StartAngleProperty, value); } + get => GetValue(StartAngleProperty); + set => SetValue(StartAngleProperty, value); } /// - /// Gets or sets the angle, in degrees, added to the defining where the arc ends. A positive value is clockwise, negative is counter-clockwise. + /// Gets or sets the angle, in degrees, added to the defining where the arc ends. + /// A positive value is clockwise, negative is counter-clockwise. /// public double SweepAngle { - get { return GetValue(SweepAngleProperty); } - set { SetValue(SweepAngleProperty, value); } + get => GetValue(SweepAngleProperty); + set => SetValue(SweepAngleProperty, value); } protected override Geometry CreateDefiningGeometry() { - double angle1 = DegreesToRad(StartAngle); - double angle2 = angle1 + DegreesToRad(SweepAngle); + var angle1 = DegreesToRad(StartAngle); + var angle2 = angle1 + DegreesToRad(SweepAngle); - double startAngle = Math.Min(angle1, angle2); - double sweepAngle = Math.Max(angle1, angle2); + var startAngle = Math.Min(angle1, angle2); + var sweepAngle = Math.Max(angle1, angle2); - double normStart = RadToNormRad(startAngle); - double normEnd = RadToNormRad(sweepAngle); + var normStart = RadToNormRad(startAngle); + var normEnd = RadToNormRad(sweepAngle); var rect = new Rect(Bounds.Size); - if ((normStart == normEnd) && (startAngle != sweepAngle)) // complete ring + if ((normStart == normEnd) && (startAngle != sweepAngle)) // Complete ring. { return new EllipseGeometry(rect.Deflate(StrokeThickness / 2)); } @@ -62,28 +63,30 @@ namespace Avalonia.Controls.Shapes { return new StreamGeometry(); } - else // partial arc + else // Partial arc. { var deflatedRect = rect.Deflate(StrokeThickness / 2); - double centerX = rect.Center.X; - double centerY = rect.Center.Y; + var centerX = rect.Center.X; + var centerY = rect.Center.Y; - double radiusX = deflatedRect.Width / 2; - double radiusY = deflatedRect.Height / 2; + var radiusX = deflatedRect.Width / 2; + var radiusY = deflatedRect.Height / 2; - double angleGap = RadToNormRad(sweepAngle - startAngle); + var angleGap = RadToNormRad(sweepAngle - startAngle); - Point startPoint = GetRingPoint(radiusX, radiusY, centerX, centerY, startAngle); - Point endPoint = GetRingPoint(radiusX, radiusY, centerX, centerY, sweepAngle); + var startPoint = GetRingPoint(radiusX, radiusY, centerX, centerY, startAngle); + var endPoint = GetRingPoint(radiusX, radiusY, centerX, centerY, sweepAngle); - StreamGeometry arcGeometry = new StreamGeometry(); + var arcGeometry = new StreamGeometry(); + using (var ctx = arcGeometry.Open()) { ctx.BeginFigure(startPoint, false); ctx.ArcTo(endPoint, new Size(radiusX, radiusY), angleGap, angleGap >= Math.PI, SweepDirection.Clockwise); ctx.EndFigure(false); } + return arcGeometry; } } @@ -91,7 +94,7 @@ namespace Avalonia.Controls.Shapes static double DegreesToRad(double inAngle) => inAngle * Math.PI / 180; - static double RadToNormRad(double inAngle) => (0 + (inAngle % (Math.PI * 2)) + (Math.PI * 2)) % (Math.PI * 2); + static double RadToNormRad(double inAngle) => (inAngle % (Math.PI * 2)) + (Math.PI * 2)) % (Math.PI * 2); static Point GetRingPoint(double radiusX, double radiusY, double centerX, double centerY, double angle) => new Point((radiusX * Math.Cos(angle)) + centerX, (radiusY * Math.Sin(angle)) + centerY);