Browse Source

Cleanup

pull/1608/head
Benedikt Schroeder 8 years ago
parent
commit
f609c9c5d9
  1. 8
      src/Avalonia.Base/Platform/IAssetLoader.cs
  2. 62
      src/Shared/PlatformSupport/AssetLoader.cs
  3. 4
      tests/Avalonia.UnitTests/MockAssetLoader.cs

8
src/Avalonia.Base/Platform/IAssetLoader.cs

@ -62,10 +62,10 @@ namespace Avalonia.Platform
(Stream stream, Assembly assembly) OpenAndGetAssembly(Uri uri, Uri baseUri = null);
/// <summary>
/// Gets all assets at a specific location.
/// Gets all assets of a folder and subfolders that match specified uri.
/// </summary>
/// <param name="location">The location of assets.</param>
/// <returns>A tuple containing the absolute path to the asset and the owner assembly</returns>
IEnumerable<(string absolutePath, Assembly assembly)> GetAssets(Uri location);
/// <param name="uri">The URI.</param>
/// <returns>All matching assets as a tuple of the absolute path to the asset and the assembly containing the asset</returns>
IEnumerable<(string absolutePath, Assembly assembly)> GetAssets(Uri uri);
}
}

62
src/Shared/PlatformSupport/AssetLoader.cs

@ -10,7 +10,6 @@ using Avalonia.Platform;
namespace Avalonia.Shared.PlatformSupport
{
/// <inheritdoc />
/// <summary>
/// Loads assets compiled into the application binary.
/// </summary>
@ -35,26 +34,21 @@ namespace Avalonia.Shared.PlatformSupport
_defaultAssembly = new AssemblyDescriptor(assembly);
}
/// <inheritdoc />
/// <summary>
/// We need a way to override the default assembly selected by the host platform
/// because right now it is selecting the wrong one for PCL based Apps. The
/// AssetLoader needs a refactor cause right now it lives in 3+ platforms which
/// can all be loaded on Windows.
/// Sets the default assembly from which to load assets for which no assembly is specified.
/// </summary>
/// <param name="assembly"></param>
/// <param name="assembly">The default assembly.</param>
public void SetDefaultAssembly(Assembly assembly)
{
_defaultAssembly = new AssemblyDescriptor(assembly);
}
/// <inheritdoc />
/// <summary>
/// Checks if an asset with the specified URI exists.
/// </summary>
/// <param name="uri">The URI.</param>
/// <param name="baseUri">
/// A base URI to use if <paramref name="uri" /> is relative.
/// A base URI to use if <paramref name="uri"/> is relative.
/// </param>
/// <returns>True if the asset could be found; otherwise false.</returns>
public bool Exists(Uri uri, Uri baseUri = null)
@ -62,34 +56,31 @@ namespace Avalonia.Shared.PlatformSupport
return GetAsset(uri, baseUri) != null;
}
/// <inheritdoc />
/// <summary>
/// Opens the asset with the requested URI.
/// </summary>
/// <param name="uri">The URI.</param>
/// <param name="baseUri">
/// A base URI to use if <paramref name="uri" /> is relative.
/// A base URI to use if <paramref name="uri"/> is relative.
/// </param>
/// <returns>A stream containing the asset contents.</returns>
/// <exception cref="T:System.IO.FileNotFoundException">
/// <exception cref="FileNotFoundException">
/// The asset could not be found.
/// </exception>
public Stream Open(Uri uri, Uri baseUri = null) => OpenAndGetAssembly(uri, baseUri).stream;
public Stream Open(Uri uri, Uri baseUri = null) => OpenAndGetAssembly(uri, baseUri).Item1;
/// <inheritdoc />
/// <summary>
/// Opens the asset with the requested URI and returns the asset stream and the
/// assembly containing the asset.
/// </summary>
/// <param name="uri">The URI.</param>
/// <param name="baseUri">
/// A base URI to use if <paramref name="uri" /> is relative.
/// A base URI to use if <paramref name="uri"/> is relative.
/// </param>
/// <returns>
/// The stream containing the asset contents together with the assembly.
/// The stream containing the resource contents together with the assembly.
/// </returns>
/// <exception cref="T:System.IO.FileNotFoundException">
/// <exception cref="FileNotFoundException">
/// The asset could not be found.
/// </exception>
public (Stream stream, Assembly assembly) OpenAndGetAssembly(Uri uri, Uri baseUri = null)
@ -98,25 +89,22 @@ namespace Avalonia.Shared.PlatformSupport
if (asset == null)
{
throw new FileNotFoundException($"The asset {uri} could not be found.");
throw new FileNotFoundException($"The resource {uri} could not be found.");
}
return (asset.GetStream(), asset.Assembly);
}
/// <inheritdoc />
/// <summary>
/// Gets all assets at a specific location.
/// Gets all assets of a folder and subfolders that match specified uri.
/// </summary>
/// <param name="location">The location of assets.</param>
/// <returns>A tuple containing the absolute path to the resource and the owner assembly</returns>
public IEnumerable<(string absolutePath, Assembly assembly)> GetAssets(Uri location)
/// <param name="uri">The URI.</param>
/// <returns>All matching assets as a tuple of the absolute path to the asset and the assembly containing the asset</returns>
public IEnumerable<(string absolutePath, Assembly assembly)> GetAssets(Uri uri)
{
var assembly = GetAssembly(location);
var availableAssets = assembly?.Assets;
var assembly = GetAssembly(uri);
return assembly?.Assets.Where(x => x.Key.Contains(location.AbsolutePath))
return assembly?.Resources.Where(x => x.Key.Contains(uri.AbsolutePath))
.Select(x => (x.Key, x.Value.Assembly)) ??
Enumerable.Empty<(string AbsolutePath, Assembly Assembly)>();
}
@ -131,13 +119,13 @@ namespace Avalonia.Shared.PlatformSupport
{
throw new ArgumentException(
"No default assembly, entry assembly or explicit assembly specified; " +
"don't know where to look up for the asset, try specifiyng assembly explicitly.");
"don't know where to look up for the resource, try specifiyng assembly explicitly.");
}
IAssetDescriptor rv;
var assetKey = uri.AbsolutePath;
asm.Assets.TryGetValue(assetKey, out rv);
var resourceKey = uri.AbsolutePath;
asm.Resources.TryGetValue(resourceKey, out rv);
return rv;
}
throw new ArgumentException($"Invalid uri, see https://github.com/AvaloniaUI/Avalonia/issues/282#issuecomment-166982104", nameof(uri));
@ -148,8 +136,9 @@ namespace Avalonia.Shared.PlatformSupport
if (uri != null)
{
var qs = ParseQueryString(uri);
string assemblyName;
if (qs.TryGetValue("assembly", out var assemblyName))
if (qs.TryGetValue("assembly", out assemblyName))
{
return GetAssembly(assemblyName);
}
@ -165,7 +154,8 @@ namespace Avalonia.Shared.PlatformSupport
return _defaultAssembly;
}
if (!AssemblyNameCache.TryGetValue(name, out var rv))
AssemblyDescriptor rv;
if (!AssemblyNameCache.TryGetValue(name, out rv))
{
var loadedAssemblies = AvaloniaLocator.Current.GetService<IRuntimePlatform>().GetLoadedAssemblies();
var match = loadedAssemblies.FirstOrDefault(a => a.GetName().Name == name);
@ -232,15 +222,15 @@ namespace Avalonia.Shared.PlatformSupport
if (assembly != null)
{
Assets = assembly.GetManifestResourceNames()
Resources = assembly.GetManifestResourceNames()
.ToDictionary(n => n, n => (IAssetDescriptor)new AssemblyResourceDescriptor(assembly, n));
Name = assembly.GetName().Name;
}
}
public Assembly Assembly { get; }
public Dictionary<string, IAssetDescriptor> Assets { get; }
public Dictionary<string, IAssetDescriptor> Resources { get; }
public string Name { get; }
}
}
}
}

4
tests/Avalonia.UnitTests/MockAssetLoader.cs

@ -32,9 +32,9 @@ namespace Avalonia.UnitTests
return (Open(uri, baseUri), (Assembly)null);
}
public IEnumerable<(string absolutePath, Assembly assembly)> GetAssets(Uri location)
public IEnumerable<(string absolutePath, Assembly assembly)> GetAssets(Uri uri)
{
return _assets.Keys.Where(x => x.AbsolutePath.Contains(location.AbsolutePath))
return _assets.Keys.Where(x => x.AbsolutePath.Contains(uri.AbsolutePath))
.Select(x => (x.AbsolutePath, Assembly.GetEntryAssembly()));
}

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