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using Avalonia.Direct2D1.Media.Imaging; |
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namespace Avalonia.Direct2D1.Utils |
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{ |
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internal static class DebugUtils |
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{ |
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public static void Save(SharpDX.Direct2D1.BitmapRenderTarget bitmap, string filename) |
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{ |
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var rtb = new D2DRenderTargetBitmapImpl(bitmap); |
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rtb.Save(filename); |
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} |
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} |
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} |
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