From fd2da7aa49b2ba59289d205e35b39cff177b43db Mon Sep 17 00:00:00 2001 From: Adir Date: Thu, 8 Oct 2020 21:26:21 +0300 Subject: [PATCH] Added unit tests for enforcing manager releasing reference to the controls Changed AncestorFinder.cs to dispose child nodes and subject (need review on this) --- src/Avalonia.Controls/Utils/AncestorFinder.cs | 2 + .../Utils/HotKeyManagerTests.cs | 113 +++++++++++++++++- 2 files changed, 114 insertions(+), 1 deletion(-) diff --git a/src/Avalonia.Controls/Utils/AncestorFinder.cs b/src/Avalonia.Controls/Utils/AncestorFinder.cs index 529aec1393..42e0d85dcd 100644 --- a/src/Avalonia.Controls/Utils/AncestorFinder.cs +++ b/src/Avalonia.Controls/Utils/AncestorFinder.cs @@ -47,6 +47,8 @@ namespace Avalonia.Controls.Utils public void Dispose() { + _child?.Dispose(); + _subject.Dispose(); _disposable.Dispose(); } } diff --git a/tests/Avalonia.Controls.UnitTests/Utils/HotKeyManagerTests.cs b/tests/Avalonia.Controls.UnitTests/Utils/HotKeyManagerTests.cs index 9f2712c93c..6425c5c8f4 100644 --- a/tests/Avalonia.Controls.UnitTests/Utils/HotKeyManagerTests.cs +++ b/tests/Avalonia.Controls.UnitTests/Utils/HotKeyManagerTests.cs @@ -1,9 +1,14 @@ -using Moq; +using System; +using System.Collections.Generic; +using Avalonia.Collections; using Avalonia.Controls.Presenters; using Avalonia.Controls.Templates; +using Avalonia.Data; using Avalonia.Input; using Avalonia.Platform; using Avalonia.Styling; +using Avalonia.UnitTests; +using Moq; using Xunit; namespace Avalonia.Controls.UnitTests.Utils @@ -50,10 +55,116 @@ namespace Avalonia.Controls.UnitTests.Utils HotKeyManager.SetHotKey(button, null); Assert.Empty(tl.KeyBindings); + } + } + + [Fact] + public void HotKeyManager_Release_Reference_When_Control_Detached() + { + using (AvaloniaLocator.EnterScope()) + { + var styler = new Mock(); + + AvaloniaLocator.CurrentMutable + .Bind().ToConstant(new WindowingPlatformMock()) + .Bind().ToConstant(styler.Object); + + var gesture1 = new KeyGesture(Key.A, KeyModifiers.Control); + + WeakReference reference = null; + + var tl = new Window(); + + new Action(() => + { + var button = new Button(); + reference = new WeakReference(button, true); + tl.Content = button; + tl.Template = CreateWindowTemplate(); + tl.ApplyTemplate(); + tl.Presenter.ApplyTemplate(); + HotKeyManager.SetHotKey(button, gesture1); + + // Detach the button from the logical tree, so there is no reference to it + tl.Content = null; + tl.ApplyTemplate(); + })(); + + // The button should be collected since it's detached from the listbox + GC.Collect(); + GC.WaitForPendingFinalizers(); + + Assert.Null(reference?.Target); + } + } + + [Fact] + public void HotKeyManager_Release_Reference_When_Control_In_Item_Template_Detached() + { + using (UnitTestApplication.Start(TestServices.StyledWindow)) + { + var styler = new Mock(); + + AvaloniaLocator.CurrentMutable + .Bind().ToConstant(new WindowingPlatformMock()) + .Bind().ToConstant(styler.Object); + + var gesture1 = new KeyGesture(Key.A, KeyModifiers.Control); + + var weakReferences = new List(); + var tl = new Window { SizeToContent = SizeToContent.WidthAndHeight, IsVisible = true }; + var lm = tl.LayoutManager; + + var keyGestures = new AvaloniaList { gesture1 }; + var listBox = new ListBox + { + Width = 100, + Height = 100, + VirtualizationMode = ItemVirtualizationMode.None, + // Create a button with binding to the KeyGesture in the template and add it to references list + ItemTemplate = new FuncDataTemplate(typeof(KeyGesture), (o, scope) => + { + var keyGesture = o as KeyGesture; + var button = new Button + { + DataContext = keyGesture, [!Button.HotKeyProperty] = new Binding("") + }; + weakReferences.Add(new WeakReference(button, true)); + return button; + }) + }; + // Add the listbox and render it + tl.Content = listBox; + lm.ExecuteInitialLayoutPass(); + listBox.Items = keyGestures; + lm.ExecuteLayoutPass(); + + // Let the button detach when clearing the source items + keyGestures.Clear(); + lm.ExecuteLayoutPass(); + + // Add it again to double check,and render + keyGestures.Add(gesture1); + lm.ExecuteLayoutPass(); + + keyGestures.Clear(); + lm.ExecuteLayoutPass(); + + // The button should be collected since it's detached from the listbox + GC.Collect(); + GC.WaitForPendingFinalizers(); + + + Assert.True(weakReferences.Count > 0); + foreach (var weakReference in weakReferences) + { + Assert.Null(weakReference.Target); + } } } + private FuncControlTemplate CreateWindowTemplate() { return new FuncControlTemplate((parent, scope) =>