25 Commits (attach-dev-tools-conditional)

Author SHA1 Message Date
Steven Kirk 5cc5b91930 Fix xunit warnings. 9 years ago
Steven Kirk d1eb0512bb Added failing test for #1171. 9 years ago
Steven Kirk 5fd6f5ac6d Snap bounding boxes to pixels. 9 years ago
Steven Kirk 7de42e02e1 Clear scene for invisible root visuals. 9 years ago
Steven Kirk 0f81420ee2 Don't remove root layer when hiding root. 9 years ago
Steven Kirk 059b937237 Set dirty rect when control removed/hidden. 9 years ago
Steven Kirk 5e4f5a6160 Handle geometry clips on child layers. 9 years ago
Steven Kirk bfd8c04149 Make geometry clips work. 9 years ago
Steven Kirk d1e322c94b Added failing test. 9 years ago
Steven Kirk c39fd38622 Make OpacityMask work in deferred renderer. 9 years ago
Steven Kirk 69bca2cf89 Got VisualBrushes working again. 9 years ago
Steven Kirk 0a36466021 Run render tests with deferred renderer. 9 years ago
Steven Kirk 6d3ca92a4c WIP: Getting resizing working. 9 years ago
Steven Kirk ec2998728e Store layers in Scene. 9 years ago
Steven Kirk 97ea14d58c More work on deferred renderer. 9 years ago
Steven Kirk d34c279ba1 WIP: Adding render layers. 9 years ago
Steven Kirk 1f985abaa6 Refactored VisualNode. 9 years ago
Steven Kirk 6b6474bc8d Fix bounds clipping. 9 years ago
Steven Kirk 43c95346b6 Fix non-compiling tests. 9 years ago
Steven Kirk 52c3daea11 Initial implementation of dirty rect drawing. 9 years ago
Steven Kirk 3c189cbe82 Make SceneBuilder update dirty rects. 10 years ago
Steven Kirk 934e18c8ba Initial impl of incremental update to SceneGraph. 10 years ago
Steven Kirk 86216d9420 Use scene geometry for hit-testing. 10 years ago
Steven Kirk d91d1829ac Initial implementation of scenegraph hit testing. 10 years ago
Steven Kirk ada15eba00 Initial implementation of low-level scene graph. 10 years ago