* Merge core libraries.
Everything below `Avalonia.Controls` into `Avalonia.Base`.
* Move new files to correct place.
* Removed unused dirs/projects,
* Removed outdated references from theme assemblies.
* Merge unit tests to match new assembly layout.
* Fixup test namespaces.
* Make directory match namespace.
* Move files to match namespace.
* Move files to match namespace.
* Fix up incorrect namespace.
`Avalonia.Visuals.Media.Imaging` -> `Avalonia.Media.Imaging`.
* Fix resource URL.
* Removed outdated dependencies.
* Added missing project reference.
* Update test namespaces.
* Fix merge error.
* Fix merge errors.
* Fix bad merge in WindowsInteropTest.csproj.
* Fix up merge errors in csprojs.
* Remove merged tests from nuke.
* Fix up namespace.
* Fix compile error.
* Fix failing tests.
Now that more unit tests are present in Avalonia.Base.UnitTests, general `AvaloniaObject` properties are getting registered. Ignore those.
Co-authored-by: Jumar Macato <16554748+jmacato@users.noreply.github.com>
And no longer target net461 in unit tests as we've not had a test pass in net core and fail in netfx in years, and it bloats our CI time; EXCEPT Avalonia.Markup.Xaml.UnitTests where we're still testing against net4.7 as MSIL generation is runtime-sensitive.
The test .cs files stay in the `Avalonia.RenderTests` directory but the D2D and Skia render test .csprojs are moved to their own directory: include the test files by using a glob in the .csproj.
This avoids the hack we were having to do to get `BaseIntermediateOutputPath` to work - we no longer have this problem as now each .csproj has its own directory, it can use the default directory for intermediate files.
There were a number of problems with `Geometry` and its subclasses and platform implementations. Fix these, for more details see the PR that this commit is a part of.