26 Commits (feature/save-render-frames)

Author SHA1 Message Date
Nikita Tsukanov 530f176783 Added Rgb24 and Bgr24 3 years ago
Nikita Tsukanov ae1fcfed51
Refactored DrawingContext and VisualBrush, added DrawingBrush (#10419) 3 years ago
Benedikt Stebner f5caa61051
[SKIA] UseOpacitySaveLayer feature switch (#9964) 3 years ago
Nikita Tsukanov a0adee3d00 Added a ctor for populating WriteableBitmap with initial data 3 years ago
Nikita Tsukanov abf8819947 Implemented pixel format transcoding for Bitmap and WriteableBitmap 3 years ago
Nikita Tsukanov eaf2ce38a4 Context management 3 years ago
Takoooooo 825fcfab31 Remove obsolete members from Avalonia.Base namespace 4 years ago
Giuseppe Lippolis c98918bc2a Update tests 6 years ago
Dariusz Komosinski 77ef0ea144 Fix test. 6 years ago
Steven Kirk 4d01dacd77 Remove copyright headers. 6 years ago
Steven Kirk a8e75384b7 Added IImage interface. 6 years ago
Benedikt Schroeder 527d8376d7 Combine draw and fill rectangle drawing operation 6 years ago
Steven Kirk a0e8dca6e9 Use PixelSize for device-dependent sizes. 8 years ago
Nelson Carrillo 88bfdf87ea Skia backend cleanup. 8 years ago
ahopper e967a8eb72 rename WritableBitmap 8 years ago
Nikita Tsukanov 3e09457e10 [D2D1] Implement support for IFramebufferPlatformSurface 9 years ago
Nikita Tsukanov 3d3d4528f6 Burn, baby, BURN! 9 years ago
Nikita Tsukanov 2d23cab586 Fixed Skia framebuffer bitmap test 9 years ago
Steven Kirk 3e8587348d Change ILockedFrameBuffer.Dpi to Vector. 9 years ago
Steven Kirk 1b9d61416f Ported ImmediateRenderer from scenegraph branch. 9 years ago
Steven Kirk daae9c0181 Forgot to save before last commit. 9 years ago
Nikita Tsukanov 90a4915549 Implemented WritableBitmap 9 years ago
Nikita Tsukanov 7013033a1b Added `Bitmap(PixelFormat format, IntPtr data, int width, int height, int stride)` constructor 9 years ago