Jeremy Koritzinsky
|
3b9c7e47f0
|
Update Avalonia.sln and legacy desktop projects.
|
8 years ago |
Jeremy Koritzinsky
|
acb3d46ca0
|
Enable generating NuGet packages via the MSBuild Pack target.
|
8 years ago |
Jeremy Koritzinsky
|
56019e8caf
|
Remove old NCrunch files.
|
8 years ago |
Jeremy Koritzinsky
|
321bd15664
|
Merge desktop runtime support libraries. Fixes #1899.
|
8 years ago |
Jeremy Koritzinsky
|
5a9e41364b
|
Convert project references to reference aggregate Avalonia.csproj
|
8 years ago |
Benedikt Schroeder
|
2a64f133d5
|
SharpDX update to current version
|
8 years ago |
Benedikt Schroeder
|
024e0da1da
|
Direct3DInterop fixes
|
8 years ago |
Jeremy Koritzinsky
|
18f436a2c3
|
Clean up unused code warnings and malformed doc comments.
|
8 years ago |
David Maas
|
a139ce0116
|
Fixed Direct3DInteropSample.
|
8 years ago |
Steven Kirk
|
c02514f162
|
Removed imports of deleted .props file.
|
8 years ago |
Nikita Tsukanov
|
7affba4763
|
Cleaning splat
|
8 years ago |
Nikita Tsukanov
|
3d3d4528f6
|
Burn, baby, BURN!
|
8 years ago |
Steven Kirk
|
5607404e6c
|
Added IDrawingContextImpl.CreateLayer
|
9 years ago |
Steven Kirk
|
e7247a2c12
|
Added methods for creating D2D render layers.
Craetes a compatible render target depending on the type of `IRenderTargetBitmapImpl`.
|
9 years ago |
Jeremy Koritzinsky
|
7734fcb660
|
Update to SharpDX 4.0.1 to keep strong naming and fix some broken project files
|
9 years ago |
Nikita Tsukanov
|
cce1c7af60
|
Switched to nuget version of Portable.Xaml and updated to use netstandard1.3
|
9 years ago |
Nikita Tsukanov
|
e610d5858f
|
Merge skia projects into one
|
9 years ago |
Nikita Tsukanov
|
76c90df2da
|
Initial implementation for Direct2D rendering for WPF integration
|
9 years ago |
Nikita Tsukanov
|
e5289146d9
|
Remove AttachDevToolsToTopLevelOnVisualTreeAttachment since @grokys doesn't like it
|
9 years ago |
Nikita Tsukanov
|
76bc7aaafb
|
Fixed issues from PR comments #1016
|
9 years ago |
Nikita Tsukanov
|
abf866cf61
|
Fixes to get it working again after merge
|
9 years ago |
Steven Kirk
|
dc7a50812d
|
Fix d2d interop sample sharpdx packages.
|
9 years ago |
Friedrich von Never
|
cd8ddf31a6
|
WindowsInteropTest: add SkiaSharp dependency
|
9 years ago |
Nikita Tsukanov
|
3126901721
|
WPF embedding improvements
|
9 years ago |
Nikita Tsukanov
|
b4d43be327
|
DevTools now can be attached to any toplevel
|
9 years ago |
Nikita Tsukanov
|
67ff5ba53c
|
Initial implementation of Proper WPF embedding™
|
9 years ago |
Steven Kirk
|
e015ef07bf
|
Remove ReactiveUI dependency from DevTools.
|
9 years ago |
Steven Kirk
|
ddbc100ff6
|
Make D3D interop sample work.
By turning off deferred rendering.
|
9 years ago |
Steven Kirk
|
261df061e9
|
Reference Rx.props for interop samples.
Instead of including the `PackageReference` directly in the csproj.
|
9 years ago |
Steven Kirk
|
3c3dc973e1
|
Fix interop samples.
They were missing a reference to System.Reactive.
|
9 years ago |
Nikita Tsukanov
|
e883107ca3
|
Make PlatformImpl nullable and always check for null value
|
9 years ago |
Wiesław Šoltés
|
2afd6cb224
|
Remove NuGet workaround
|
9 years ago |
Steven Kirk
|
96f316eca6
|
Removed some small diffs from master.
|
9 years ago |
Steven Kirk
|
a49f1e0c96
|
Update binding redirects.
|
9 years ago |
Nikita Tsukanov
|
db3db7e987
|
Fixes for Direct3D example
|
9 years ago |
Nikita Tsukanov
|
012451a4db
|
Direct3D interop sample
|
9 years ago |
Wiesław Šoltés
|
f8097cc27d
|
Added msbuild props for package references
|
9 years ago |
Nikita Tsukanov
|
485fe1364e
|
Everything is buildable via MSBuild
|
9 years ago |
Steven Kirk
|
71c6c572ac
|
Moved ncrunch files to their own dir.
Also deleted v2 ncrunch files and update .gitignore.
|
9 years ago |
Steven Kirk
|
6036bd5998
|
Moved ncrunch files to their own dir.
Also deleted v2 ncrunch files and update .gitignore.
|
9 years ago |
Steven Kirk
|
932f489faa
|
Use the Direct2D 1.1 render target initialization.
To prevent D2D from auto-stretching our render target to the window size
(which causes problems now we're multi-threaded) we have to move to the
D2D1.1 render target initialization. I used the info here to work out
how to do this:
https://katyscode.wordpress.com/2013/01/23/migrating-existing-direct2d-applications-to-use-direct2d-1-1-functionality-in-windows-7/
- it's not exactly simple!
|
9 years ago |
Steven Kirk
|
59c49d259d
|
Renamed assembly SceneGraph -> Visuals.
To make way for low-level scene graph library.
|
9 years ago |
Steven Kirk
|
26f9d3fcd5
|
Add ncrunchprojects for new projects.
They need to be ignored by NCrunch.
|
10 years ago |
Wiesław Šoltés
|
3c660eb21a
|
Added missing DotNetFrameworkRuntime reference
|
10 years ago |
Nikita Tsukanov
|
d1ac5a4002
|
Code cleanup
|
10 years ago |
Nikita Tsukanov
|
d9607a5fca
|
Initial (with bugs) gtk embedding implementation
|
10 years ago |
Nikita Tsukanov
|
528e891e55
|
Embeddable control window lifecycle should be tied to native host control
|
10 years ago |
Nikita Tsukanov
|
b89d334147
|
Implemented embedding to WPF and WinForms
|
10 years ago |