24 Commits (visual-extensions-fallback)

Author SHA1 Message Date
Nikita Tsukanov 3d3d4528f6 Burn, baby, BURN! 8 years ago
Jeremy Koritzinsky dff3031e20 Upgrade ReactiveUI to the v8 alpha nuget package so we don't need to maintain our own fork. Avalonia.ReactiveUI only registers the MainScheduler, and it does so via a call to UseReactiveUI on AppBuilder. 9 years ago
Steven Kirk f6ed69be28 StyleResource -> DynamicResource 9 years ago
Eli Arbel 7bbbb185de Typo 9 years ago
Eli Arbel b9aa086f03 Adding Drawing classes & render test 9 years ago
Jeremy Koritzinsky 5ec7b33a1a Revert "Upgrade ReactiveUI to the v8 alpha" 9 years ago
Jeremy Koritzinsky 9f8336c733 Update samples to use current ReactiveUI APIs. 9 years ago
Nikita Tsukanov cce1c7af60 Switched to nuget version of Portable.Xaml and updated to use netstandard1.3 9 years ago
Nikita Tsukanov e610d5858f Merge skia projects into one 9 years ago
Steven Kirk 6bc9636896 Make Avalonia.Direct2D1 target netstandard1.3 9 years ago
Wiesław Šoltés 2afd6cb224 Remove NuGet workaround 9 years ago
Steven Kirk 1b9d61416f Ported ImmediateRenderer from scenegraph branch. 9 years ago
Wiesław Šoltés f8097cc27d Added msbuild props for package references 9 years ago
Nikita Tsukanov 485fe1364e Everything is buildable via MSBuild 9 years ago
Nikita Tsukanov e780c4201a Switched to .NETStandard (mostly 1.1) 9 years ago
Nikita Tsukanov b0a063838f Migrated to PackageReference 9 years ago
Steven Kirk 910d17a32a Removed unused code. 9 years ago
Steven Kirk b16e5b9c54 Removed D2D reference from RenderTest. 9 years ago
Steven Kirk 8099317f88 Ported RenderTest from scenegraph branch. 9 years ago
Steven Kirk 6036bd5998 Moved ncrunch files to their own dir. 9 years ago
Steven Kirk 468f9654e0 Test turning geometry clipping on and off. 9 years ago
Steven Kirk 5e4f5a6160 Handle geometry clips on child layers. 9 years ago
Steven Kirk 9004e9b4f8 Updated RenderTest. 9 years ago
Steven Kirk e619e6c6c2 Added skia ref to RenderTest. 9 years ago
Steven Kirk 932f489faa Use the Direct2D 1.1 render target initialization. 9 years ago
Steven Kirk e222e92340 Add option to draw dirty rects. 9 years ago
Steven Kirk c9752d32d8 Fixed a few things. 9 years ago
Steven Kirk 86216d9420 Use scene geometry for hit-testing. 9 years ago
Steven Kirk d91d1829ac Initial implementation of scenegraph hit testing. 9 years ago
Steven Kirk ada15eba00 Initial implementation of low-level scene graph. 9 years ago
Steven Kirk 59c49d259d Renamed assembly SceneGraph -> Visuals. 9 years ago
Steven Kirk bf2285bbe4 Added a render test sample. 10 years ago