Friedrich von Never
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cd8ddf31a6
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WindowsInteropTest: add SkiaSharp dependency
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9 years ago |
Steven Kirk
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e015ef07bf
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Remove ReactiveUI dependency from DevTools.
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9 years ago |
Steven Kirk
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ddbc100ff6
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Make D3D interop sample work.
By turning off deferred rendering.
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9 years ago |
Steven Kirk
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261df061e9
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Reference Rx.props for interop samples.
Instead of including the `PackageReference` directly in the csproj.
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9 years ago |
Steven Kirk
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3c3dc973e1
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Fix interop samples.
They were missing a reference to System.Reactive.
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9 years ago |
Nikita Tsukanov
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e883107ca3
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Make PlatformImpl nullable and always check for null value
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9 years ago |
Nikita Tsukanov
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3fb9ad120e
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use x86 for controlcatalog
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9 years ago |
Nikita Tsukanov
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a9bf65d665
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Reference SkiaProps from ControlCatalog
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9 years ago |
Steven Kirk
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96f316eca6
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Removed some small diffs from master.
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9 years ago |
Steven Kirk
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a49f1e0c96
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Update binding redirects.
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9 years ago |
Nikita Tsukanov
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db3db7e987
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Fixes for Direct3D example
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9 years ago |
Nikita Tsukanov
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012451a4db
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Direct3D interop sample
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9 years ago |
Steven Kirk
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1b9d61416f
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Ported ImmediateRenderer from scenegraph branch.
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9 years ago |
Nikita Tsukanov
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93b96038c3
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intercept
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9 years ago |
Nikita Tsukanov
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fdcc4be654
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Handle console input in fbdev mode
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9 years ago |
Nikita Tsukanov
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70abfca7d0
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Implemented support for running on top of fbdev and libevdev2
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9 years ago |
Wiesław Šoltés
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f8097cc27d
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Added msbuild props for package references
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9 years ago |
Wiesław Šoltés
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3a0ac21b48
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Consolidated NuGet package versions
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9 years ago |
Wiesław Šoltés
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980808aacb
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Removed getting started item
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9 years ago |
Nikita Tsukanov
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6cf037ad7c
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One liners
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9 years ago |
Nikita Tsukanov
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66ac05b2c2
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Removed <Name> elements from new projects
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9 years ago |
Nikita Tsukanov
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d1caaaca3e
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Removed <Project>
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9 years ago |
Nikita Tsukanov
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25c7be5b7a
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Removed packages.config from csproj.files
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9 years ago |
Nikita Tsukanov
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fef8d3448a
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Added .NET Core version of control catalog
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9 years ago |
Nikita Tsukanov
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485fe1364e
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Everything is buildable via MSBuild
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9 years ago |
Nikita Tsukanov
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4c3ef0d9bf
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Make portable ControlCatalog to target .NETStandard 1.1
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9 years ago |
Nikita Tsukanov
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7a6dd834fa
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Make sure that everything is buildable
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9 years ago |
Nikita Tsukanov
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e780c4201a
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Switched to .NETStandard (mostly 1.1)
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9 years ago |
Nikita Tsukanov
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b0a063838f
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Migrated to PackageReference
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9 years ago |
Steven Kirk
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910d17a32a
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Removed unused code.
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9 years ago |
Steven Kirk
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b16e5b9c54
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Removed D2D reference from RenderTest.
Was making build fail on non-Windows
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9 years ago |
Steven Kirk
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8099317f88
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Ported RenderTest from scenegraph branch.
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9 years ago |
Steven Kirk
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71c6c572ac
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Moved ncrunch files to their own dir.
Also deleted v2 ncrunch files and update .gitignore.
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9 years ago |
Steven Kirk
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6036bd5998
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Moved ncrunch files to their own dir.
Also deleted v2 ncrunch files and update .gitignore.
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9 years ago |
Steven Kirk
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468f9654e0
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Test turning geometry clipping on and off.
Seems to work!
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9 years ago |
Steven Kirk
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5e4f5a6160
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Handle geometry clips on child layers.
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9 years ago |
Nikita Tsukanov
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7e163ef310
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Somewhat fixed iOS. Now also using framebuffer model
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9 years ago |
Steven Kirk
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9004e9b4f8
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Updated RenderTest.
It has various problems under deferred renderer.
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9 years ago |
Nikita Tsukanov
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8c6d8ae832
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[DROID] Implemented Popups, fixed AppBuilder
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9 years ago |
Nikita Tsukanov
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e39f2ddd2a
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Don't spawn 1KK treeview nodes immediately
|
9 years ago |
Nikita Tsukanov
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39f4f45d77
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Rollback unrelated changes
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9 years ago |
Nikita Tsukanov
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b96f8b5fef
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Rollback some changes made by visual studio
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9 years ago |
Nikita Tsukanov
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c446aaf5a6
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Removed IWindowImpl which was a lie, removed initialization hack, fixed rendering
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9 years ago |
Nikita Tsukanov
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5bb9e6913e
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Implemented framebuffer and smarter dll search logic
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9 years ago |
Nikita Tsukanov
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f8e392a520
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Updated to the recent code base, implemented threading, resize and invalidate handling
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9 years ago |
Nikita Tsukanov
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e35677081a
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Initial commit of GTK3 backend that shows something on screen
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10 years ago |
Jeremy Koritzinsky
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1a96efa8af
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Update implementation and added test case to control catalog. Fixes #807.
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9 years ago |
Steven Kirk
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e619e6c6c2
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Added skia ref to RenderTest.
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9 years ago |
Steven Kirk
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74c263ee8f
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Handle detached visuals in dirty list.
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9 years ago |
Steven Kirk
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932f489faa
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Use the Direct2D 1.1 render target initialization.
To prevent D2D from auto-stretching our render target to the window size
(which causes problems now we're multi-threaded) we have to move to the
D2D1.1 render target initialization. I used the info here to work out
how to do this:
https://katyscode.wordpress.com/2013/01/23/migrating-existing-direct2d-applications-to-use-direct2d-1-1-functionality-in-windows-7/
- it's not exactly simple!
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9 years ago |