If the `value` passed to `RoundLayoutValueUp` has a floating point precision error (e.g. 79.333333333333343 in the test case) then when it's multiplied by `dpiScale` and rounded up, it will be rounded up to the a value one greater than it should be.
Fix this by rounding the initial value to an arbitrary precision of 8 digits.
Fixes#8866
Fixes for #8092:
- Always round sizes up, not to the nearest pixel, thereby ensuring that `DesiredSize`s don't get rounded down where possible.
- Apply rounding to `Padding` and `BorderThickness` in measure pass as well as arrange pass, to ensure that `DesiredSize` takes this rounding into account.
* Merge core libraries.
Everything below `Avalonia.Controls` into `Avalonia.Base`.
* Move new files to correct place.
* Removed unused dirs/projects,
* Removed outdated references from theme assemblies.
* Merge unit tests to match new assembly layout.
* Fixup test namespaces.
* Make directory match namespace.
* Move files to match namespace.
* Move files to match namespace.
* Fix up incorrect namespace.
`Avalonia.Visuals.Media.Imaging` -> `Avalonia.Media.Imaging`.
* Fix resource URL.
* Removed outdated dependencies.
* Added missing project reference.
* Update test namespaces.
* Fix merge error.
* Fix merge errors.
* Fix bad merge in WindowsInteropTest.csproj.
* Fix up merge errors in csprojs.
* Remove merged tests from nuke.
* Fix up namespace.
* Fix compile error.
* Fix failing tests.
Now that more unit tests are present in Avalonia.Base.UnitTests, general `AvaloniaObject` properties are getting registered. Ignore those.
Co-authored-by: Jumar Macato <16554748+jmacato@users.noreply.github.com>