* feat: add Content and ContentPresenter for ColorPicker
* feat: update according to https://github.com/AvaloniaUI/Avalonia/pull/13073 feedback.
* feat: add HorizontalContentAlignment and VerticalContentAlignment default value to simple theme.
* feat: update documentation wording.
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Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Add Fluent HeaderContentControl theme
* Fix file name, add content template
* Add simple theme for HeaderedContentControl
* Add sample page for HeaderedContentControl in the catalog
* Change the HeaderedContentControl to use a Grid instead of a stack panel for its layout
* Fix template part names
* Fix HeaderedContentControl typename
* Fix the template part type again
* Fix control template names
* Introduce IFilePickerFileTypes to have more control over file types in the native backend
* Update samples page for dialogs
* Rename to IAvnFilePickerFileTypes
* WIP
* Fix disabled popup
* Explicitly dispose AvnString and AvnStringArray + GetNSArrayOfStringsAndRelease
* Fix potential crash
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Co-authored-by: Jumar Macato <16554748+jmacato@users.noreply.github.com>
* implement tizen platform, resolve#6110
* Fix enum types of touch event
* Fix issue of touch tracking.
* #6110 fix ui thread lock
* #6110 send keypad from tizen window
* #6110 fix touch update
* #6110 add text editor for input fields
* #6110 Hide text field
* #6110 Fix issue of text selection and backspace
* #6110 support multi and single line for input
* #6110 temporary set multiline true by default.
* #6110 fix issue of build with latest version and make it compatible
* #6110 by pass double input when softkeyboard showing.
* #6110 adding support for clipboard.
* #6110 add permission helper to tizen platform
* #6110 Implementation of storage provider for tizen
* #6110 send text for key character from hard keyboard
* #6110 Complete the input implementation. soft and hard keyboard
* #6110 remove ElmSharp
* Update Permissions.cs
* #6110 remove open folder for tizen
* #6110 fix the issue of keyboard frezee for tizen
* #6110 add workload to build tizen
* #6110 try to setup tizen workloads for windows
* #6110 change tizen workload install to powershell
* #6110 skip api diff check when package not exists
* #6110 try to fix linux pipeline
* #6110 implement tizen native view
* #6110 add dev analyzer and trimming
* #6110 Migrate to GLES and remove framebuffer
* #6110 Temporary solution to make GL work
* #6110 WIP and add comments
* #6110 optimise gles rendering and timing.
* #6110 fix dependency issue of tizen HarfBuzzSharp
* #6110 patch a fix for clipboard issue
* #6110 Support tizen sdk for old proj type, WIP
* #6110 wip setup app
* #6110 support only net6 for tizen
* #6110 resolve comments
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Co-authored-by: Kangho Hur <rookiejava+github@gmail.com>
Co-authored-by: Max Katz <maxkatz6@outlook.com>
- animation/layout/render cycle is now managed from a central location
- animations are now throttled if animation/layout/render pass takes longer than a frame which previously caused a soft-freeze with input not being processed
- the public API is trimmed to make sure that we can make other planned changes during the 11.x support cycle
"Changelog":
- IClock is hidden and is planned to be replaced later
- Animator classes are hidden and are planned to be refactored later
- IAnimation members are hidden, it's supposed to be a marker interface for Style.Animations collection now, to start animations manually use Animation.RunAsync
- Sealed several classes in Avalonia.Animation namespace
- Spring class is removed from the public API (it wasn't possible to use it directly in a meaningful way anyway)
- Sealed brushes, transforms, effects and drawings
- Removed separate dispatcher priorities for Layout and Composition, everything now happens from a central place with Render priority (same as WPF)
- - some private "hook" priorities are added for now, those will be removed later
- IRenderLoop is hidden and removed from locator
- IRenderer is hidden (the plan is to remove that concept later)
- - Renderer.Start/Stop exposed as StartRendering/StopRendering on the toplevel (will be on a CompositionTarget/PresentationSource-like type later)
- - Renderer.Diagnistics exposed as RendererDiagnostics (same)
- - Renderer is no longer created by the platform code and is created by TopLevel itself
- - From the user-code hit-testing should be done by VisualExtensions.GetVisual(s)At, which has the same features
- - For unit tests a separate IHitTester interface is added which can be changed for a particular toplevel
- ILayoutManager is hidden
- - LayoutManager.ExecuteLayoutPass() exposed as TopLevel.UpdateLayout()
- Custom animators now have a separate base class that only deals with interpolation
Minor improvements:
- Compositor has a mode that doesn't use DispatcherTimers, useful for unit tests
- Introduced ScopedTestBase that auto-resets the locator when test is finished