* Merge core libraries.
Everything below `Avalonia.Controls` into `Avalonia.Base`.
* Move new files to correct place.
* Removed unused dirs/projects,
* Removed outdated references from theme assemblies.
* Merge unit tests to match new assembly layout.
* Fixup test namespaces.
* Make directory match namespace.
* Move files to match namespace.
* Move files to match namespace.
* Fix up incorrect namespace.
`Avalonia.Visuals.Media.Imaging` -> `Avalonia.Media.Imaging`.
* Fix resource URL.
* Removed outdated dependencies.
* Added missing project reference.
* Update test namespaces.
* Fix merge error.
* Fix merge errors.
* Fix bad merge in WindowsInteropTest.csproj.
* Fix up merge errors in csprojs.
* Remove merged tests from nuke.
* Fix up namespace.
* Fix compile error.
* Fix failing tests.
Now that more unit tests are present in Avalonia.Base.UnitTests, general `AvaloniaObject` properties are getting registered. Ignore those.
Co-authored-by: Jumar Macato <16554748+jmacato@users.noreply.github.com>
- Don't use Rx in the styling system. Instead introduces `IStyleActivator` which is like an `IObservable<bool>`-lite in order to cut down on allocations.
- #nullable enable on touched files
Previously `PropertyChanged` was raised on the child before the parent because the inherited value change was being notified by listening to the parent `PropertyChanged` event, and this event handler was added first.
Added an `InheritablePropertyChanged` event which will be called only after all other property changed events have been raised and only for inheritable properties.
A lot of time was being spent calling `Attach` on styles that will never match a control. On the first pass, cache the styles that can match a particular control type and use this cache to bypass styles that will never match on subsequent passes.
Rather than adding a TakeUntil(control.StyleDetach) to each applied
style, keep track of the applied styles in a static list. This
dramatically reduces memory usage.
This is needed so that things like the following can be done:
<TreeView>
<TreeView.Styles>
<Style Selector="TreeViewItem">
<Setter Property="IsExpanded" Value="{Binding IsExpanded}"/>
</Style>
</TreeView.Styles>
<TreeView>
(At the moment we have TreeDataTemplate.IsExpanded but this isn't good
enough: it only supports setting IsExpanded on creation of the item with
no binding.)
With this commit, setters can now contain bindings, but they aren't yet
applied correctly. As part of this commit, classes related to binding
have been moved to the Perspex.Data namespace.
Most controls want to be styled based on their type, however windows
derived from Window will usually want to be styled as Window. Added an
IStyleable.StyleKey property to select the type that a control is styled
on.