Jumar Macato
cf91a06ce4
Merge pull request #6915 from AvaloniaUI/update/samples-tests-net6
Update samples/tests to net6.0
4 years ago
Dan Walmsley
9eb7a1002f
fix test signing
5 years ago
Benedikt Schroeder
2a181d9acb
Introduce TextRunProperties
6 years ago
Steven Kirk
4d01dacd77
Remove copyright headers.
Some of our files had them, some didn't. They serve no purpose legally so best to remove the ceremony.
6 years ago
Steven Kirk
30e8cac05d
Update to .NET core 3.1.
6 years ago
Benedikt Schroeder
de93e8e969
Full Unicode support for TextBlock
6 years ago
Andrey Kunchev
dd864dd5c9
add a test for same situation for direct2d
6 years ago
Benedikt Schroeder
1b0221e224
Reworked the font manager to better manage resoures and also work properly with the application lifetime
6 years ago
Jeremy Koritzinsky
acb3d46ca0
Enable generating NuGet packages via the MSBuild Pack target.
8 years ago
Steven Kirk
30e78dc5b6
Only run unit tests on .net core.
This allows us to run them on linux.
8 years ago
Steven Kirk
589b76e9cd
Moved render tests for each platform to their own directory.
The test .cs files stay in the `Avalonia.RenderTests` directory but the D2D and Skia render test .csprojs are moved to their own directory: include the test files by using a glob in the .csproj.
This avoids the hack we were having to do to get `BaseIntermediateOutputPath` to work - we no longer have this problem as now each .csproj has its own directory, it can use the default directory for intermediate files.
8 years ago
Steven Kirk
d2e1eba876
Refactored geometry.
There were a number of problems with `Geometry` and its subclasses and platform implementations. Fix these, for more details see the PR that this commit is a part of.
8 years ago
Jeremy Koritzinsky
b502f48ff8
Make sure Direct2D1 Unit tests (non-render tests) run in the build.
8 years ago
Jeremy Koritzinsky
eb7c010462
Retarget .Net Framework projects to 4.7
Works around dotnet/standard#567 .
8 years ago
Wiesław Šoltés
2afd6cb224
Remove NuGet workaround
9 years ago
Steven Kirk
a49f1e0c96
Update binding redirects.
9 years ago
Wiesław Šoltés
f8097cc27d
Added msbuild props for package references
9 years ago
Nikita Tsukanov
25c7be5b7a
Removed packages.config from csproj.files
9 years ago
Nikita Tsukanov
485fe1364e
Everything is buildable via MSBuild
9 years ago
Nikita Tsukanov
b6b5b9de88
Test now compile and can be run from visual studio
9 years ago
Nikita Tsukanov
b0a063838f
Migrated to PackageReference
9 years ago
Steven Kirk
71c6c572ac
Moved ncrunch files to their own dir.
Also deleted v2 ncrunch files and update .gitignore.
9 years ago
Steven Kirk
6036bd5998
Moved ncrunch files to their own dir.
Also deleted v2 ncrunch files and update .gitignore.
9 years ago
Steven Kirk
932f489faa
Use the Direct2D 1.1 render target initialization.
To prevent D2D from auto-stretching our render target to the window size
(which causes problems now we're multi-threaded) we have to move to the
D2D1.1 render target initialization. I used the info here to work out
how to do this:
https://katyscode.wordpress.com/2013/01/23/migrating-existing-direct2d-applications-to-use-direct2d-1-1-functionality-in-windows-7/
- it's not exactly simple!
9 years ago
Steven Kirk
59c49d259d
Renamed assembly SceneGraph -> Visuals.
To make way for low-level scene graph library.
9 years ago
Steven Kirk
d97c276b52
Added ncrunch project files.
10 years ago
Steven Kirk
5be41985c3
Renamed Perspex -> Avalonia
10 years ago