* Added failing test for OSXThickTitleBar single title area click produce double click #19320
* Fixed OSXThickTitleBar title area click duplication and event delays until the event-tracking-loop is completed
* IntegrationTestApp. Move event counter controls to a separate column. Fixes Changing_Size_Should_Not_Change_Position test
* Move pointer tests to Default group to avoid interference
* Try to fix CI crash
* Try disabling test
* Fix CI test. Collection back to Default
* CI fix. Return back empty test.
* CI fix. Minimal bug test
* CI test. Add double click test
* CI fix. Remove double click test.
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Co-authored-by: Julien Lebosquain <julien@lebosquain.net>
* Add CanMinimize and CanMaximize to Window
* Win32 impl for CanMinimize/CanMaximize
* Add CanResize/CanMinimize/CanMaximize samples to control catalog
* X11 impl for CanMinimize/CanMaximize
* macOS impl for CanMinimize/CanMaximize
* Win32: don't allow restore when the window isn't resizable
* Additional documentation for CanMinimize/CanMaximize
* Add CanMinimize/CanMaximize logic to CaptionButtons
* Use START_COM_ARP_CALL
* Added CanMinimize/CanMaximize integration tests
* Fixed CanMaximize tests on macOS
* Added failing test for OSXThickTitleBar drag events outside thick title area
* MacOS. Added event tracking loop for drag events started in thick titlebar (NSToolbar)
* Review fix: forward events to AppKit during tracking loop (#19320)
* Added new test: changing window size should not change position
* Removed unnecessary window placement assignment to fix window position shifting due to incorrect workspace coordinate usage
* Fixed test because buttons went off the window on tiny screen resolutions
* Make test Windows specific
* Use `Bounds` instead of `Width` and `Height` properties as they are "requested" size rather than actual size (see #18060)
* Show Avalonia context menu and toolip...
In native text box in integration test app. Only implemented for win32 right now.
This is to test the two popup behaviors required for native controls:
- The context menu needs focus to be transferred to Avalonia
- The ToolTip must not transfer focus to Avalonia
* Added Popup.TakesFocusFromNativeControl.
By default, if a popup is shown when a native control is focused, focus is transferred back to Avalonia in order for the popup to receive input. If this property is set to false, then the shown popup will not receive input until it receives an interaction which explicitly focuses the popup, such as a mouse click.
The effect of this property can be seen in the Embedding tag of the IntegrationTestApp: hovering over the native text box shows an Avalonia `ToolTip` which does not steal focus from the native text box. Right-clicking to open an Avalonia `ContextMenu` does steal focus so the menu items can be selected using the arrow keys.
Currently only implemented on a win32.
* Show tooltip and context menu on macOS.
* Implement TakeFocus on macOS.
* Add integration tests.
Only tested on win32 so far.
* Integration tests won't work on macOS.
As can be expected at this point, really.
* Update API diff.
Toggling the window decorations can cause the window to be moved off screen, causing integration test failures. Until this bug is fixed, detect this and move the window to the screen origin. See #11411.
* Added embedding page to IntegrationTestApp.
Currently embeds a lone native text box, and only when running on Windows.
* Win32 automation support for native control host.
Allows native controls to appear in the Avalonia automation tree as a child of the `NativeControlHost`. They also appear in the _wrong_ place - as a direct child of the `Window` - but this appears to be expected behavior as it happens when hosting a win32 control in WPF as well.
* Basic native control integration test on win32.
* Test editing native win32 control in popup.
* Add embedded text box on macOS.
* macOS automation support for native control host.
Implements special-casing of `InteropAutomationPeer`on macOS.
* Make native control integration test work on macOS.
The test for the native control in a popup is disabled on macOS because we have a bug there.
* Add missing parts
* Fix build error
* Skip test to see if CI passes again.
* Log more info about integration tests on win32.
* Try to fix flaky test.
* The tests won't yet work on macOS yet.
Will require #16577.
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Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Refactor IntegrationTestApp.
Use a `ListBox` to switch pages instead of a `TabControl`: the `TabControl` didn't adapt well to smaller screen sizes, and the `MainWindow` was getting unwieldy anyway.
* Update tests to use new pager.
Move logic for selecting the page to a base class as we may need to handle scrolling manually on macOS at some point (Appium on macOS doesn't scroll elements into view automatically).
* Add AutomationPeer.IsOffscreen.
This is needed in order for controls to be scrolled into view using WinAppDriver. The default is the same as WPF and the default value is overridden in the same controls as WPF (where present).
When opening a context menu and pressing the "arrow down" key, the first menu item was not selected. This issue was introduced by #11287. The fix is to make the `ContextMenu` focusable.
Added an integration test to try to prevent regressions.
Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Draft new API
* Push reusable ScreensBaseImpl implementation
* Fix tests and stubs
* Update ScreensPage sample to work on mobile + show new APIs
* Reimplement Windows ScreensImpl, reuse existing screens in other places of backend, use Microsoft.Windows.CsWin32 for interop
* Make X11 project buildable, don't utilize new APIs yet
* Reimplement macOS Screens API, differenciate screens by CGDirectDisplayID
* Fix build
* Adjust breaking changes file (none affect users)
* Fix missing macOS Screen.DisplayName
* Add more tests + fix screen removal
* Add screens integration tests
* Use hash set with comparer when removing screens
* Make screenimpl safer on macOS as per review
* Replace UnmanagedCallersOnly usage with source generated EnumDisplayMonitors
* Remove unused dllimport
* Only implement GetHashCode and Equals on PlatformScreen subclass, without changing base Screen
* Add accessibility ID to the TrayPopupRoot on Windows
* [Windows] Add left click and menu item click e2e tests for TrayIcon
* [Windows] Add TrayIcon visibility toggle tests
* Implement macOS tray icon tests
* Make it easier to read tray icon logs
* Try to handle win10 accessibility names
* Try to upload PageSource
* Set condition: always
* Hopefully, it works on CI
* Try to upload PageSource #2
* Fix win10, hopefully for the last time
* Enable IncludeAvaloniaGenerators on integartion tests app
* Implement basic TitleBarAutomationPeer
* Add WindowDecorationsTests (windows only for now)
* Implement window decoration tests on macOS
* Fix build on appium 1
* Fix some windows tests
* Extract WindowDecorationsTests into a separated collection, so it won't conflict
* Fix build
* Fix build
* Updated the TrayIcon in IntegrationTestApp to have an associated menu.
Updated App.axaml.cs to set the DataContext for binding and provide a command implementation.
Added a project reference to Avalonia.ReactiveUI.
* Updated CanExecuteChanged in NativeMenuItem.cs to thunk to the UI thread if it ends up running on a non-UI thread.
* Replace ReactiveUI with MiniMvvm to simplify integration tests app
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Co-authored-by: Max Katz <maxkatz6@outlook.com>
* ensure owner topmost flag is set if its topmost when showing a owned window
* add comments on why HWND_TOPMOST is set again
* add Topmost with owned window integration tests
* fix tests
* Fix native menu bar tooltip
* Make ToolTip tests more reliable
* Increase MacOS_Native_Menu_Has_ToolTip_If_Defined sleep delay
* Disable MacOS_Native_Menu_Has_ToolTip_If_Defined, as it fails way too often
* Add .NET 8 target to packable projects
* Update test projects
* Update sample projects to target .NET 8
* Update main Avalonia package to target .NET 8 as well
* Remove MSBuildEnableWorkloadResolver hack and some minor change
* Use net8.0 in nuke build as well
* Pin 8.0.0 SDK
* Adjust API validation
* Pin a valid version
* Remove net461 target from Avalonia package
* Remove unused net6.0 target from Avalonia.Designer.HostApp
* Adjust API diff
* Update ControlCatalog.Android.csproj
* Remove MSBuildEnableWorkloadResolver
* Fix Browser issues on .NET 8
* Fix .NET 8 error
* Fix merge conflicts
* Replace explicit TFMs in .csproj files with a centralized registry
* Fix merge conflict
* Fix AvsLegacyWindowsTargetFrameworks and add hacks for the tests
* Update XCode project CommandLineArgument
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Co-authored-by: Nikita Tsukanov <keks9n@gmail.com>
* Add integration test for access key indicators in macOS menu bar titles.
Tests for access key indicators displaying as plain underscores in macOS menu bar items.
* Exclude access key markers from native menu titles on macOS.
macOS does not support access key markers, so they just display as extra underscores.
Under the appium-mac2-driver, `FindElementByAccessibilityId` doesn't actually find elements by their accessibility ID, it also finds them by their accessibility name. Since #10531 added an automation peer for `Label` which sets the accessibility name, the wrong control was being located (e.g. it located the "Position" label instead of the `Name="Position"` text box).
Disambiguate these controls by adding a `Current` prefix to make integration tests pass again.
Integration tests for #10420:
- Adds an `--overlayPopups` command-line argument to IntegrationTestApp
- Renames `TestAppFixture` -> `DefaultAppFixture`
- Adds additional `OverlayPopupsAppFixture`
- Runs ComboBox and Menu tests in both default and overlay popups mode
- VS keeps changing the `.sln` file
We need to be explicit about which element we're talking about when there are two elements with the same content, and so use accessibility IDs rather than Name.