Nikita Tsukanov
59e79a6685
Removed unused field from WicBitmapImpl
9 years ago
Nikita Tsukanov
b9e378b694
Removed obsolete code from Skia.iOS
9 years ago
Steven Kirk
69a06e452e
Fixed some Visuals unit tests.
Ported some stuff from `scenegraph` that was missed in #956 , which fixes
some of the failing Avalonia.Visuals.UnitTests.
9 years ago
Nikita Tsukanov
7a66752f2e
Make CreateRenderTarget virtual
9 years ago
Nikita Tsukanov
012451a4db
Direct3D interop sample
9 years ago
Steven Kirk
3082bda498
Pass resized message to renderer.
9 years ago
Steven Kirk
cc48e6322d
Removed AvaloniaDisposable.
No longer used.
9 years ago
Steven Kirk
1b9d61416f
Ported ImmediateRenderer from scenegraph branch.
10 years ago
Steven Kirk
4a6deb7d8b
Added some doc comments.
And removed some tabs.
10 years ago
Steven Kirk
92331915b4
Enable SharpDX EnableReleaseOnFinalizer.
We need to enable to avoid memory leaks this as we're not doing cleanup
of SharpDX objects ourselves.
10 years ago
Steven Kirk
e6cb529878
Ported immutable media impls from scenegraph.
The deferred renderer requires immutable objects for drawing as it
renders on a separate thread.
10 years ago
Wiesław Šoltés
0e6f48e8a0
Use different FromEventPattern method
Fixes #946
10 years ago
Wiesław Šoltés
a26c261aad
Fixed OnPointerReleased parameter type
10 years ago
Steven Kirk
5be8f17eb1
Make all mutable brushes implement IMutableBrush.
10 years ago
Nikita Tsukanov
70abfca7d0
Implemented support for running on top of fbdev and libevdev2
10 years ago
Wiesław Šoltés
e31d8f3bca
Renamed SkiaSharp.Linux.props to SkiaSharp.Desktop.props
10 years ago
Wiesław Šoltés
d0fbbc9182
Removed nuget libraries for Android and iOS targets
They are part of Xamarin bcl.
10 years ago
Steven Kirk
d61d95af19
Ported changes to Avalonia.Input from scenegraph.
Fixed some doc comments, and updated the mouse-over algorithm.
10 years ago
Steven Kirk
e9968a7606
Make WindowBase.IsVisible show/hide window.
10 years ago
Steven Kirk
4e719262c4
Make WindowBase.IsVisible return correct value.
`WindowBase.IsVisible` now tracks the visibility of the window. Still
needs to call `Show` and `Hide` when changed.
10 years ago
Wiesław Šoltés
f8097cc27d
Added msbuild props for package references
10 years ago
Steven Kirk
a56ca5f319
Ported IDispatcher from scenegraph branch.
10 years ago
Nikita Tsukanov
6754bda125
Switched back to using DependencyContext (we might even want to use it for net451 later)
10 years ago
Steven Kirk
04b35fef62
Removed unused field.
10 years ago
Steven Kirk
8e6b6258ed
Fix re-enabling windows when dialog is closed.
10 years ago
Steven Kirk
42239d4498
Moved IDrawingContextImpl to Avalonia.Platform.
So it can be alongside its impl brethren.
10 years ago
Wiesław Šoltés
38bc75b5ab
Updated NuGet packages to fix package downgrades
10 years ago
Wiesław Šoltés
7146b91303
Removed unnecessary project.json
10 years ago
Steven Kirk
a2fe941e2e
Added more comments on workaround.
10 years ago
Steven Kirk
96d9cfa2fc
Use the default compile items in core libs.
Now we're using the new project system, we don't have to have a
`<Compile Include="..."/>` element for each file.
10 years ago
Nikita Tsukanov
6cf037ad7c
One liners
10 years ago
Nikita Tsukanov
66ac05b2c2
Removed <Name> elements from new projects
10 years ago
Nikita Tsukanov
d1caaaca3e
Removed <Project>
10 years ago
Nikita Tsukanov
25c7be5b7a
Removed packages.config from csproj.files
10 years ago
Steven Kirk
65f9fe67f7
Added a set of immutable brushes.
Make `SolidColorBrush` immutable, but make the static `Brushes`
properties return immutable brushes. The immutable brushes will be
needed by the deferred renderer.
10 years ago
Nikita Tsukanov
42c68debf9
Disable default items
10 years ago
Nikita Tsukanov
beda69a2e6
Special hack to keep VS happy
10 years ago
Nikita Tsukanov
f6cad5f10c
use msbuild for package restore
10 years ago
Nikita Tsukanov
4bb5ebf070
Fixed build script for windows
10 years ago
Nikita Tsukanov
88ef461d53
Reference native linux binaries
10 years ago
Nikita Tsukanov
d7c48e17f4
Exclude resources from submodules
10 years ago
Nikita Tsukanov
8b8a9b99d9
Fixed vs build
10 years ago
Nikita Tsukanov
485fe1364e
Everything is buildable via MSBuild
10 years ago
Nikita Tsukanov
7a6dd834fa
Make sure that everything is buildable
10 years ago
Nikita Tsukanov
e35b2af5b2
Don't use multitargeting (we are using only one target anyway)
10 years ago
Nikita Tsukanov
e780c4201a
Switched to .NETStandard (mostly 1.1)
10 years ago
Nikita Tsukanov
b0a063838f
Migrated to PackageReference
10 years ago
Steven Kirk
380bd7b74f
Don't validate thread affinity for bindings.
The scheduler should ensure that bindings are called on the correct
thread.
10 years ago
Steven Kirk
609c571424
Added AspectRatio and division operator to Size.
10 years ago
Steven Kirk
2b87e22db4
Use the dirty rect from BeginPaint on WM_PAINT.
The one returned by `GetUpdateRect` at this point will be empty, from
the win32 docs:
> BeginPaint automatically validates the update region, so any call to
GetUpdateRect made immediately after the call to BeginPaint retrieves an
empty update region.
10 years ago