* Add .NET 8 target to packable projects
* Update test projects
* Update sample projects to target .NET 8
* Update main Avalonia package to target .NET 8 as well
* Remove MSBuildEnableWorkloadResolver hack and some minor change
* Use net8.0 in nuke build as well
* Pin 8.0.0 SDK
* Adjust API validation
* Pin a valid version
* Remove net461 target from Avalonia package
* Remove unused net6.0 target from Avalonia.Designer.HostApp
* Adjust API diff
* Update ControlCatalog.Android.csproj
* Remove MSBuildEnableWorkloadResolver
* Fix Browser issues on .NET 8
* Fix .NET 8 error
* Fix merge conflicts
* Replace explicit TFMs in .csproj files with a centralized registry
* Fix merge conflict
* Fix AvsLegacyWindowsTargetFrameworks and add hacks for the tests
* Update XCode project CommandLineArgument
---------
Co-authored-by: Nikita Tsukanov <keks9n@gmail.com>
* Do not defer resources with name registration on them
* Fix transformers order
* Make NameScopeRegistrationVisitor usage more clear
* Reuse NameScopeRegistrationVisitor
* Make NameScopeRegistrationVisitor usage more intuitive
* Update ncrunch config.
* Add tests for converting strings to brushes.
* Make complied bindings use TypeConverters.
Certain conversions rely on type converters, which were disabled in compiled bindings since #13970 due to warnings that type converters are not trimming friendly.
Ideally we'd be generating the type conversion logic in the XAML compiler, but in reality the problem with type converters and trimming is limited to type converters with generics, which is an edge case.
For the moment re-enable the usage of type converters in compiled bindings until we implement generating the conversion code in the XAML compiler.
* Avoid hardcoding strings in DateTimePicker cs files
* Add invariant resources
* Implement ResourceProvider for flexibility of localization with custom resource provider
* Fix these weird tests
* Seal some ResourceDictionary extension points
* Replace "Locale" with "String"
* Fix AvaloniaSynchronizationContext always using UIThread
* Fix DispatcherOperation TaskSource initialization which caused some exception to be swallowed
* Implement Dispatcher.UnhandledException and Dispatcher.UnhandledExceptionFilter
* Add new internal Dispatcher.Send method without async semantics, use it in SyncContext
* Add tests, partially ported from WPF
* Make Input events go through Dispatcher.UIThread.Send
* Make Dispatcher.ExceptionDataKey internal, so it can be used in XPF
* Some Dispatcher.Send fixes
* Fix Headless tests after SynchronizationContext changes (it relied on global UIThread)
* Fix Send InvokeImpl usage
* Do not wrap AvaloniaSynchronizationContext.Ensure in the Send
---------
Co-authored-by: Nikita Tsukanov <keks9n@gmail.com>
* Avoid constantly recompiling Avalonia Xaml files by implementing incremental build checks
- Should be a (or even the) fix for file permission errors during builds
CompileAvaloniaXaml no longer overwrites the Compile output, but creates its own output files
- This supports incremental build checks and is safer in general
Removed unused executable features from Avalonia.Build.Tasks
- This is instead of refactoring for the new ITaskItem properties
Updated Desktop SLNF
* Fixed tests
* Touch each copied output file
* Fixed relative mapping mode for brushes (skia only, pending radial)
* Implemented separate RadiusX/RadiusY with proper mapping modes for RadialGradientBrush
* tests for conic brush
* Added tests for geometry drawing
* Updated DrawingBrush test image since it now matches WPF
* Update obsolete property usage
* Fixed D2D, updated radial test with D2D results that actually match WPF ones
* Fixed RadiusX/Y for radial gradients with non-centered origin
* Updated obsolete property usage
* Code cleanup
* Typo
* ApiDiff suppression
* Removed files for skipped test
* More info in obsoletion warning
* clarify
---------
Co-authored-by: Jumar Macato <16554748+jmacato@users.noreply.github.com>
* Discard additional lines upon inserting when AcceptReturn=false
* Use LineBreakEnumerator for detecting line breaks
* Remove unused member
Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Use Grapheme enumerator
---------
Co-authored-by: Markus <markus@mlet.at>
Co-authored-by: Max Katz <maxkatz6@outlook.com>
Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
* Added failing tests for #12733.
* Clear SkipLostSelection on batch update start.
If `Source` is changed during a collection update, then the `Clear()` operation will not be committed immediately due to `_isSourceCollectionChanging` being set. In this case, `update.Operation` will still have `SkipLostSelection == true`, meaning that `LostSelection` will not be raised, causing #12733. Clear the flag manually each time `BeginBatchUpdate` is called to avoid this.
Fixes#12733
---------
Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Update VirtualizingCarouselPanel.cs
Changes the calculation of the "forward" flag for the page transition to enable seamless forward and backward transitions.
* Update VirtualizingCarouselPanel.cs
Added Check for more than 2 items in carousel as there is actually no way to determine the correct transition with only 2 items. If there are only 2 items the transition behaviour is not changed.
* Update VirtualizingCarouselPanelTests.cs
Added Unit Tests for cycling through list forward and backward
* Added more OneWayToSource tests.
One of whom is failing.
* Don't public value for OneWayToSource bindings.
Looks to have been a brainfart. This allows `OneWayToSource` bindings to read-only properties.
* Added failing tests for #14456.
And one passing test.
* Handle converted compiled binding nodes...
...without a path. Previously the `convertedNode` was being discarded if the binding node had no arguments or property value assignments.
Fixes#14456
* Init
* Remove XY navigation cache as it's no use
* Use pooled collection for XY navigation
* Restructure code a bit, fix IScroller handling
* Init KeyboardNavigationTests_XY tests
* Simplify XYFocus.GetNextFocusableElement usage
* Minor fixes
* Add more tests
* Remove unused NuiKeyboardNavigationHandler
* Finalizing
* Fix tests
* Add TODO12
* Make XYFocusOptions a class
* Add TestServices.FocusableWindow and make KeyboardNavigationHandler lazy, as it can't be reused on multiple windows
* Fix KeyboardNavigationHandler events handling, when focus was not actually changed
* Add arrow key tests
* Replace XYFocusKeyboardNavigationMode with more flexible XYFocusNavigationModes, integrate with KeyDeviceType input types
* Make XY focus navigation less broken, when there is no starting focused control
* Several Android TV compatibility improvements
* Remap tizen Back button to Esc
* Introduce internal XYFocusHelpers
* Make ComboBox and AutoCompleteBox handle Key events only when it's needed
* Make TextBox handle Key events only when it's needed
* Ignore Alt+Down when XY navigation is enabled in CalendarDatePicker and SplitButton
* Rename IsAllowedXYNavigationMode
* Fix ButtonSpinner with XY navigation
* Implement a very simple focus engagement for GridSplitter and Slider
This fixes a case when elements have different widths and the BringIntoView wants to scroll horizontally due to custom TargetRect
Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Add failing test for control visibility changing.
There was already a test for when visibility moves from visible to invisible but we were missing one for the other way around.
* Create peer even for invisible controls.
When an invisible control is encountered, unless a peer is created for it, there is nothing to listen for the `IsVisible` property changing to `true`. Make sure we create a peer even for invisible controls; we just don't add them to the child collection.
* Add BackgroundSizing enum
* Improve formatting in RoundedRect
* Add the BackgroundSizing property to relevant controls
* Add new GeometryBuilder helper
This is based on new ideas and APIs in both WinUI and WPF
* Support BackgroundSizing in BorderRenderHelper
This also removes the last remnants of dash array support in the internal APIs
* Remove old code in BorderRenderHelper moved to GeometryBuilder
* Move Rectangle shape geometry calculation into GeometryBuilder
* Add RadiusX/Y properties to RectangleGeometry
* Use RectangleGeometry directly in the Rectangle shape
Since RectangleGeometry now supports RadiusX/Y there is no longer a need to have a separate geometry creation path.
* Add WinUI-based CalculateRoundedCornersRectangle() method
* Simplify and use the WinUI-algorithm in BorderRenderHelper
* Update GeometryBuilder.DrawRoundedCornersRectangle() based on WinUI
* Remove obsolete WPF-based CalculateRoundedCornersRectangle method
* Update CalculateRoundedCornersRectangleAlternate
* Update GeometryBuilderTests
* Fix merge
* Remove unused dashed line properties in BorderRenderHelper
These were already removed in master but could not be merged directly because of the new backgroundSizing parameter.
* Optimize CalculateRoundedCornersRectangle
In the worse-case up to three Point structs were created during calculation for each keypoint. Now doubles are used during calculations so the Point is created once at the end.
* Adjust corner radius calculation within custom GeometryBuilder.CalculateRoundedCornersRectangle()
Corner radius is defined at the center of the border stroke rather than the outside edge.
* Simplify code in WinUI's algorithm for CalculateRoundedCornersRectangle()
* Remove extra BorderRenderHelper.RenderCore method
This method does not need to be separate from Render.
* Add more CalculateRoundedCornersRectangle tests and adjust method naming
* Remove custom CalculateRoundedCornersRectangle() algorithm and always use the WinUI one
* Remove some AggressiveInlining attributes
* Make parameters clear
* Pass RoundedRectKeypoints by ref
* Use GeometryCombineMode.Exclude to better calculate border geometries
* Update BorderPage.xaml to include BackgroundSizing API
---------
Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Update ncrunch config.
* WIP: Benchmarks
* Initial refactor of binding infrastructure.
- `ExpressionObserver` has been removed and its functionality merged with `BindingExpression`
- `BindingExpression` handles all types of `BindingMode` itself; doesn't require `BindingOperations.Apply` to set up a separate observable for `TwoWay/`OneWayToSource` bindings
- This allows us to fix some long-standing issues with `OneWayToSource` bindings
- Expression nodes have been refactored
- No longer split between `Avalonia.Base` and `Avalonia.Markup`
- Categorize them according to whether they use reflection or not
A few tests are failing around binding warnings: this is because the next step here is to fix binding warnings.
* Make default binding Source = UnsetProperty.
Null is a theoretically valid value for `Source`; setting it to null shouldn't mean "use the data context".
* Move logging to BindingExpression.
As `BindingExpression` now has enough information to decide when it's appropriate to log an error/warning or not.
Fixes#5762Fixes#9422
* Add compatibility hack for older compiled bindings.
Previously, `CompiledBindingPathBuilder` didn't have a `TemplatedParent` method and instead the XAML compiler rewrite templated parent bindings to be a `$self.TemplateParent` property binding. resulting in extraneous logs.
Add a constructor with an `apiVersion` to `CompiledBindingPathBuilder` which will be used by newer versions of the XAML compiler, and if a usage is detected using an `apiVersion` of 0, then upgrade `$self.TemplatedParent` to use a `TemplatedParentPathElement`.
* Log errors from property accessors.
* Don't log errors for named control bindings...
...on elements which aren't yet rooted.
* Log errors for failed conversions.
* Use consistent wording for binding warnings.
"Could not convert" instead of "Cannot convert".
* Log warnings for converter exceptions.
* Don't convert new TargetTypeConverters each time.
* Added failing test for implicit conversion.
* Support cast operators in compiled bindings.
A bit of a hack as we'd ideally not be using reflection when using compiled bindings.
* This shouldn't be a public API.
Should only be used for tests.
* Make enum/int conversion work.
* Check for SetValue equality after conversion.
And also use "identity equals" where value types and strings use `object.Equals` and reference types use `object.ReferenceEquals`.
* Added ConverterCulture back to bindings.
* Fix merge error.
Removed deleted files from csproj that were re-added due to indentation changes.
* Use BindingExpression directly in ValueStoe.
* Introduce BindingExpressionBase.
And `UntypedBindingExpressionBase`.
* Make TemplateBinding a BindingExpression.
* Make DynamicResource use a BindingExpression.
* WIP: Start exposing a BindingExpression API.
* Finish exposing a BindingExpression API.
* Fix OneTimeBinding.
* Remove unneeded classes/methods.
* Don't call obsolete API.
* Make BindingExpressionBase the public API.
This matches WPF's API.
* Added BindingExpressionBase.UpdateTarget.
* Initial implementation of UpdateSourceTrigger.
* Don't use weak references for values.
If they're boxed values, they can get collected.
* No need for virtual/generic methods here now.
* Reintroduce support for binding anchors.
Turns out these were needed by animations, just our animation system has no unit tests so I missed that fact earlier. Add a basic animation unit test that fails without anchor support, and add binding anchors back in. Currently a private API as I suspect this feature shouldn't be needed outside the framework.
* Include new property in clone.
And add real-life example of `UpdateSourceTrigger=LostFocus` to BindingDemo.
* Fix merge error.
* Updated BindingExpression tests.
- Make them run for both compiled and reflection bindings (found a bunch of tests that fail with compiled bindings)
- Make them not depend on converting the `BindingExpression` to an observable and instead test the end result of the binding on an `AvaloniaObject`
* Fix compiled binding indexer tests.
* Use data validation plugins in PropertyAccessorNode.
Added a warning suppression for now: we may need a separate `DataValidators` list for AOT-friendly plugins.
* Don't separate plugins by reflection.
`DataAnnotationsValidationPlugin` is public and so it can't be moved. No point in moving the others if this one will be in the wrong place.
* Remove unneeded methods.
* Make reflection binding tests use a string.
Convert the `System.Linq.Expression` to a string and then use this, as reflection bindings will always be instanced with a string path.
* Added TODO12 plan for IBinding2.
* Use more specific exception.
* Fix nits from code review.
* Make expression nodes sealed where possible.
* Unsubscribe on Stop, don't re-subscribe.
D'oh.
* Tweak ExpressionNode lists.
Saves a few K in benchmarks and it's a cleaner API.
* Add a pooled option in BindingExpressionGrammar.
Micro-optimization.
* Avoid allocations when enumerating binding plugins.
* Add IBinding2 support to observable bind overloads.
In the case of `TemplateBinding`, the `IObservable<object?>` bind overload is selected by C#. Add an explicit check for an `IBinding2` here to use the more performant code-path.
* Remove disposed binding from ImmediateBindingFrame.
* Added TemplateBinding benchmarks.
* Remove duplicate items.
Seems to have been caused by a merge error.
* Fix exception when closing color picker.
And add tests.
* Don't skip converter when binding to self.
* Don't pass UnsetValue to converters.
This follows WPF behavior.
* Log element name if present.
More useful than just logging the control hash code.
* Respect binding priority.
* Throw on mismatched binding priorities.
We don't want to respect the binding priority in this case as it breaks `TemplateBindings` when the default `LocalValue` priority is passed. Instead make sure that the priority parameter matches that of the expression.
This reverts commit a72765d705.
* Convert to target type in TemplateBinding.
* Short-circuit target type conversion for same types.
* Make sure to clean up VisualChildren and created text runs when the TextLayout is invalidate
* Remove localized comment
---------
Co-authored-by: Tim <47110241+timunie@users.noreply.github.com>
They implicitly create a new `MediaContext` via the following stacktrack, which can break subsequent tests:
```
Avalonia.Media.MediaContext..ctor(Dispatcher dispatcher) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\Media\MediaContext.cs:line 44
at Avalonia.Media.MediaContext.get_Instance() in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\Media\MediaContext.cs:line 68
at Avalonia.Layout.LayoutManager.QueueLayoutPass() in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\Layout\LayoutManager.cs:line 356
at Avalonia.Layout.LayoutManager.InvalidateMeasure(Layoutable control) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\Layout\LayoutManager.cs:line 73
at Avalonia.Layout.Layoutable.AncestorBecameVisible(ILayoutManager layoutManager) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\Layout\Layoutable.cs:line 837
at Avalonia.Layout.Layoutable.OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\Layout\Layoutable.cs:line 803
at Avalonia.Input.InputElement.OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\Input\InputElement.cs:line 661
at Avalonia.Controls.Control.OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Controls\Control.cs:line 533
at Avalonia.AvaloniaObject.OnPropertyChangedCore(AvaloniaPropertyChangedEventArgs change) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\AvaloniaObject.cs:line 649
at Avalonia.Animation.Animatable.OnPropertyChangedCore(AvaloniaPropertyChangedEventArgs change) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\Animation\Animatable.cs:line 191
at Avalonia.AvaloniaObject.RaisePropertyChanged[T](AvaloniaProperty`1 property, Optional`1 oldValue, BindingValue`1 newValue, BindingPriority priority, Boolean isEffectiveValue) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\AvaloniaObject.cs:line 700
at Avalonia.PropertyStore.EffectiveValue`1.SetAndRaiseCore(ValueStore owner, StyledProperty`1 property, T value, BindingPriority priority, Boolean isOverriddenCurrentValue, Boolean isCoercedDefaultValue) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\PropertyStore\EffectiveValue`1.cs:line 235
at Avalonia.PropertyStore.EffectiveValue`1.SetLocalValueAndRaise(ValueStore owner, StyledProperty`1 property, T value) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\PropertyStore\EffectiveValue`1.cs:line 74
at Avalonia.PropertyStore.ValueStore.SetLocalValue[T](StyledProperty`1 property, T value) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\PropertyStore\ValueStore.cs:line 220
at Avalonia.PropertyStore.ValueStore.SetValue[T](StyledProperty`1 property, T value, BindingPriority priority) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\PropertyStore\ValueStore.cs:line 196
at Avalonia.AvaloniaObject.SetValue[T](StyledProperty`1 property, T value, BindingPriority priority) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\AvaloniaObject.cs:line 336
at Avalonia.Visual.set_IsVisible(Boolean value) in D:\projects\AvaloniaUI\Avalonia\src\Avalonia.Base\Visual.cs:line 233
```
* add IsEffectivelyVisible test
* test IEV update
* update self and descendants
* sync from parent's isvisible and own on attach/detach
* update test
* update from review
* add comments
* remove whitespace changes
* Added some more IsEffectivelyVisible tests.
One failing.
* Rework UpdateIsEffectivelyVisible.
- Pass the parent state to `UpdateIsEffectivelyVisible`
- Remove some unneeded methods
- Update `IsEffectivelyVisible` before calling visual tree attach/detach events.
---------
Co-authored-by: Steven Kirk <grokys@users.noreply.github.com>
* Add StartWithClassicDesktopLifetime overload with a lifetime builder
* Disallow changing Application.ApplicationLifetime after setup was completed
* Avoid static dependency on a singleton lifetime
* Introduce SetupWithClassicDesktopLifetime method
* Move more logic from Start method to Setup
* Add docs
* Avoid public API changes
* Fix tests
* Repalce locator usage with `.UseLifetimeOverride`
---------
Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
* Add an item with null values to the SelectingItemsControl test data
* Fixed NullReferenceException when SelectedValueBinding evulates to null
Fixed SelectedValue bindings being overwritten when a new item is selected
* Adds the ImmutablePenWithDynamicBrush and fixes Border and Shape border re-rendering when changing Brush value
* Removes the ImmutablePenWithDynamicBrush, rollback to Pen
* Cache and reuse Pen
* Move all Pen's updating logic to Pen.TryModifyOrCreate
* Add some tests for Pen.TryModifyOrCreate
* Add proper handling for DashStyle
* Invert condition in Pen.TryModifyOrCreate, fixes the logic
---------
Co-authored-by: Max Katz <maxkatz6@outlook.com>
Co-authored-by: Tim <47110241+timunie@users.noreply.github.com>
* Add SelectingItemsControl property init order tests
* Property order in SelectedItemsControl doesn't matter on init
* Fix SelectedItemsControl properties during init when Selection is set
* Fixed SelectedItemsControl.AnchorIndex after init