* Add failing focus tests for flyouts inside overlay popups
* Implement IKeyboardNavigationHandler on OverlayPopupHost
* Layout OverlayPopupHost content for focus to work
* Add CustomPopupPlacement API
* Add Placement="Custom" support for Flyout, ToolTip and ContextMenu controls as well
* Adjust some API changes
* Add Avalonia.Controls.Primitives.IPopupHost.ConfigurePosition breaking change
* Extract new types into separated files
* Fix build after merge conflict
* Adjust nupkg.xml
* Dispose property subscriptions after popup is closed, avoiding flickering
* Adjust API to be more future proof and add new parameters.
* Add new ContextRequestedEventArgs overload while I am on it
* Add Popup.SetPopupParent helper method
* Update Tooltip to use Popup internally instead of PopupRoot
* Mark OverlayPopupHost.CreatePopupHost as unstable method
* Close tooltip when popup is closed
* Fix popups not closing when target is detached
* Remove unrelated change
* Remove focus hack from Popup.
* Added failing focus scope tests.
* Refactor focus scopes in FocusManager.
- Store focused element within a scope using an attached property (like WPF)
- Store current focus root so that focus can be restored to that root when a focused control or active focus scope is removed
Fixes#13325
* Suppress API compat error.
This was being produced for a compiler-generated enumerable class that was erroneously being included in the reference assembly for `FocusManager`.
* Remove focus hack from ContextMenu.
And add failing test now that the hack is removed.
* Try to return a rooted host visual.
Fixes failing test from previous comment where focus wasn't restored when closing a context menu.
- animation/layout/render cycle is now managed from a central location
- animations are now throttled if animation/layout/render pass takes longer than a frame which previously caused a soft-freeze with input not being processed
- the public API is trimmed to make sure that we can make other planned changes during the 11.x support cycle
"Changelog":
- IClock is hidden and is planned to be replaced later
- Animator classes are hidden and are planned to be refactored later
- IAnimation members are hidden, it's supposed to be a marker interface for Style.Animations collection now, to start animations manually use Animation.RunAsync
- Sealed several classes in Avalonia.Animation namespace
- Spring class is removed from the public API (it wasn't possible to use it directly in a meaningful way anyway)
- Sealed brushes, transforms, effects and drawings
- Removed separate dispatcher priorities for Layout and Composition, everything now happens from a central place with Render priority (same as WPF)
- - some private "hook" priorities are added for now, those will be removed later
- IRenderLoop is hidden and removed from locator
- IRenderer is hidden (the plan is to remove that concept later)
- - Renderer.Start/Stop exposed as StartRendering/StopRendering on the toplevel (will be on a CompositionTarget/PresentationSource-like type later)
- - Renderer.Diagnistics exposed as RendererDiagnostics (same)
- - Renderer is no longer created by the platform code and is created by TopLevel itself
- - From the user-code hit-testing should be done by VisualExtensions.GetVisual(s)At, which has the same features
- - For unit tests a separate IHitTester interface is added which can be changed for a particular toplevel
- ILayoutManager is hidden
- - LayoutManager.ExecuteLayoutPass() exposed as TopLevel.UpdateLayout()
- Custom animators now have a separate base class that only deals with interpolation
Minor improvements:
- Compositor has a mode that doesn't use DispatcherTimers, useful for unit tests
- Introduced ScopedTestBase that auto-resets the locator when test is finished
Which exposes the resize reason and new client size. Required renaming `PlatformResizeReason` to `WindowResizeReason`. Made `TopLevel.HandleResized` method internal.
A lot still broken, in particular virtualization is completely removed.`ItemsPresenter` now no longer has an `Items` or `ItemTemplate` property; it detects when it's hosted in an `ItemsControl`. `IItemsPresenter` interface removed.
Applying styling in the constructor isn't a good idea as demonstrated by #8549..
Instead apply styling when showing a window, or if it's needed call `ApplyStyling` manually, e.g. in unit tests.
Fixes#8549
When a native popup window is positioned relative to a placement target on
the root window and the root window is moved or resized, the popup position
should update to reflect the new position of the placement target.
If a native popup window is positioned relative to another popup, as in the
case of sub-menus, and the parent popup is moved due to a change in the
position of its placement target, the child popup should also update
relative to the new position of the parent popup.
So that the event can be marked as handled if necessary. Mark the event as handled in `AutoCompleteBox`, `ComboBox` and `DatePicker`, but _not_ `ContextMenu`. Fixes#3760.