* Added failing test for OSXThickTitleBar single title area click produce double click #19320
* Fixed OSXThickTitleBar title area click duplication and event delays until the event-tracking-loop is completed
* IntegrationTestApp. Move event counter controls to a separate column. Fixes Changing_Size_Should_Not_Change_Position test
* Move pointer tests to Default group to avoid interference
* Try to fix CI crash
* Try disabling test
* Fix CI test. Collection back to Default
* CI fix. Return back empty test.
* CI fix. Minimal bug test
* CI test. Add double click test
* CI fix. Remove double click test.
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Co-authored-by: Julien Lebosquain <julien@lebosquain.net>
* Add CanMinimize and CanMaximize to Window
* Win32 impl for CanMinimize/CanMaximize
* Add CanResize/CanMinimize/CanMaximize samples to control catalog
* X11 impl for CanMinimize/CanMaximize
* macOS impl for CanMinimize/CanMaximize
* Win32: don't allow restore when the window isn't resizable
* Additional documentation for CanMinimize/CanMaximize
* Add CanMinimize/CanMaximize logic to CaptionButtons
* Use START_COM_ARP_CALL
* Added CanMinimize/CanMaximize integration tests
* Fixed CanMaximize tests on macOS
* Added failing test for OSXThickTitleBar drag events outside thick title area
* MacOS. Added event tracking loop for drag events started in thick titlebar (NSToolbar)
* Review fix: forward events to AppKit during tracking loop (#19320)
* Implemented IClipboard.TryGetInProcessDataObjectAsync for X11
* [Win32] Implemented TryGetInProcessDataObjectAsync
* Rest of the platforms
* Run `nuke ValidateApiDiff`
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Co-authored-by: Max Katz <maxkatz6@outlook.com>
The modality of a window is decided at the time it is shown, and indicated by the `isDialog` parameter to `WindowImpl::Show`.
The code was also rather confusing in that `_isModal` was defined in `WindowBaseImpl` but `WindowBaseImpl.IsModal` always returned false. `WindowImpl.IsModal` then overrode `IsModal` to return WindowBaseImpl._isModal. That's messed up. Just define `_isModal` in `WindowImpl` not `WindowBaseImpl`.
* fix Automation.HelpText on windows
* fix AutomationProperties.HelpText on macos
* change breaking abstract to virtual
* only fall back to tooltip if string
* remove duplicate override
* fix AutomationProperties.HelpText on macos
The `AvaloniaNative.GlPlatformSurface.CreateGlRenderTarget` method can only be called on the UI thread. In normal circumstances this method is called in response to a call to `TopLevel.HandlePaint` from the native `AvnView.updateLayer` method. However, a customer was experiencing a problem where `AvnView.updateLayer` and by extension `TopLevel.HandlePaint` were being called before the window is shown. This broke the creation of the GL render target.
* Added embedding page to IntegrationTestApp.
Currently embeds a lone native text box, and only when running on Windows.
* Win32 automation support for native control host.
Allows native controls to appear in the Avalonia automation tree as a child of the `NativeControlHost`. They also appear in the _wrong_ place - as a direct child of the `Window` - but this appears to be expected behavior as it happens when hosting a win32 control in WPF as well.
* Basic native control integration test on win32.
* Test editing native win32 control in popup.
* Add embedded text box on macOS.
* macOS automation support for native control host.
Implements special-casing of `InteropAutomationPeer`on macOS.
* Make native control integration test work on macOS.
The test for the native control in a popup is disabled on macOS because we have a bug there.
* Add missing parts
* Fix build error
* Skip test to see if CI passes again.
* Log more info about integration tests on win32.
* Try to fix flaky test.
* The tests won't yet work on macOS yet.
Will require #16577.
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Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Set isDirectory:true explicitly to help [NSURL fileURLWithPath] method
Might solve some rare/random issues with initial directory not being applied
* Fix dialogs page incorrectly setting parent folder
* Move SecurityScopedStream out of iOS project and share it with macOS project
* Refactor BclStorageItem to be more reusable across platforms
* [Breaking] Set BclStorageItem.CanBookmark to false, as it never was supposed to be true. Plain BCL doesn't provide files bookmarking.
* Reimplement storage provider support on macOS, support (optional) sandboxing
* Fix build
* Fix AppSandboxEnabled=false usage
* Re-enable BCL bookmarks, keep them base64
* Fix nullable error
* Prefix all bookmarks with a platform key
* Fix devtools breaking sandboxed app
* Try to read errors after saving bookmark
* Don't crash sample app if has no access
* Add internal IStorageItemWithFileSystemInfo abstraction
* Log information if OpenSecurityScope returned false
* Fix build
* Prefix bookmarks with "ava.v1."
* Support opening old-style bookmarks to avoid breaking changes
* Draft new API
* Push reusable ScreensBaseImpl implementation
* Fix tests and stubs
* Update ScreensPage sample to work on mobile + show new APIs
* Reimplement Windows ScreensImpl, reuse existing screens in other places of backend, use Microsoft.Windows.CsWin32 for interop
* Make X11 project buildable, don't utilize new APIs yet
* Reimplement macOS Screens API, differenciate screens by CGDirectDisplayID
* Fix build
* Adjust breaking changes file (none affect users)
* Fix missing macOS Screen.DisplayName
* Add more tests + fix screen removal
* Add screens integration tests
* Use hash set with comparer when removing screens
* Make screenimpl safer on macOS as per review
* Replace UnmanagedCallersOnly usage with source generated EnumDisplayMonitors
* Remove unused dllimport
* Only implement GetHashCode and Equals on PlatformScreen subclass, without changing base Screen
* Don't include two windows in a11y tree.
`AvnRootAccessibilityElement` has been removed and now `AvnWindow` handles the accessibility protocol itself, exposing its children via the `AvnView`.
* Remove hack now that issue is fixed.
* Fix build errors after merge.
* feat: Add API for fetching window Z-order
* Addressed PR comments
* Improve X11Window::ZOrder implementation to avoid traversing windows that are not required to compute z-order
* Move zOrder API from Window to IWindowingPlatform
* Revert "Addressed PR comments"
This reverts commit 691541adf6.
* Rename
* Missing methods
* Move GetWindowsZOrder from IWindowingPlatform to IWindowImpl
* Cleanup
* Move SortWindowsByZOrder to Window class as a static method
* Implement zOrder for HeadlessWindowImpl
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Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Add .NET 8 target to packable projects
* Update test projects
* Update sample projects to target .NET 8
* Update main Avalonia package to target .NET 8 as well
* Remove MSBuildEnableWorkloadResolver hack and some minor change
* Use net8.0 in nuke build as well
* Pin 8.0.0 SDK
* Adjust API validation
* Pin a valid version
* Remove net461 target from Avalonia package
* Remove unused net6.0 target from Avalonia.Designer.HostApp
* Adjust API diff
* Update ControlCatalog.Android.csproj
* Remove MSBuildEnableWorkloadResolver
* Fix Browser issues on .NET 8
* Fix .NET 8 error
* Fix merge conflicts
* Replace explicit TFMs in .csproj files with a centralized registry
* Fix merge conflict
* Fix AvsLegacyWindowsTargetFrameworks and add hacks for the tests
* Update XCode project CommandLineArgument
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Co-authored-by: Nikita Tsukanov <keks9n@gmail.com>
* Implement MacOS.IsTemplateIcon attached property on TrayIcon
* Use MacOS.IsTemplateIcon in the ControlCatalog
* Rename MacOS to MacOSProperties
* Extract IsTemplateIcon to ITrayIconWithIsTemplateImpl