13 Commits (8d68db8922b2159b01b44870d4b5c4de3ebfc49e)

Author SHA1 Message Date
Nikita Tsukanov cce1c7af60 Switched to nuget version of Portable.Xaml and updated to use netstandard1.3 9 years ago
Steven Kirk 6bc9636896 Make Avalonia.Direct2D1 target netstandard1.3 9 years ago
Wiesław Šoltés 2afd6cb224 Remove NuGet workaround 9 years ago
Steven Kirk 1b9d61416f Ported ImmediateRenderer from scenegraph branch. 9 years ago
Wiesław Šoltés f8097cc27d Added msbuild props for package references 9 years ago
Nikita Tsukanov 485fe1364e Everything is buildable via MSBuild 9 years ago
Nikita Tsukanov e780c4201a Switched to .NETStandard (mostly 1.1) 9 years ago
Nikita Tsukanov b0a063838f Migrated to PackageReference 9 years ago
Steven Kirk 910d17a32a Removed unused code. 9 years ago
Steven Kirk b16e5b9c54 Removed D2D reference from RenderTest. 9 years ago
Steven Kirk 8099317f88 Ported RenderTest from scenegraph branch. 9 years ago
Steven Kirk 6036bd5998 Moved ncrunch files to their own dir. 9 years ago
Steven Kirk 468f9654e0 Test turning geometry clipping on and off. 9 years ago
Steven Kirk 5e4f5a6160 Handle geometry clips on child layers. 9 years ago
Steven Kirk 9004e9b4f8 Updated RenderTest. 9 years ago
Steven Kirk e619e6c6c2 Added skia ref to RenderTest. 9 years ago
Steven Kirk 932f489faa Use the Direct2D 1.1 render target initialization. 9 years ago
Steven Kirk e222e92340 Add option to draw dirty rects. 9 years ago
Steven Kirk c9752d32d8 Fixed a few things. 9 years ago
Steven Kirk 86216d9420 Use scene geometry for hit-testing. 10 years ago
Steven Kirk d91d1829ac Initial implementation of scenegraph hit testing. 10 years ago
Steven Kirk ada15eba00 Initial implementation of low-level scene graph. 10 years ago
Steven Kirk 59c49d259d Renamed assembly SceneGraph -> Visuals. 10 years ago
Steven Kirk bf2285bbe4 Added a render test sample. 10 years ago