19 Commits (c98918bc2afc97da3692a616bf5e74db393523a9)

Author SHA1 Message Date
Giuseppe Lippolis c98918bc2a Update tests 5 years ago
Dariusz Komosinski 77ef0ea144 Fix test. 6 years ago
Steven Kirk 4d01dacd77 Remove copyright headers. 6 years ago
Steven Kirk a8e75384b7 Added IImage interface. 6 years ago
Benedikt Schroeder 527d8376d7 Combine draw and fill rectangle drawing operation 6 years ago
Steven Kirk a0e8dca6e9 Use PixelSize for device-dependent sizes. 8 years ago
Nelson Carrillo 88bfdf87ea Skia backend cleanup. 8 years ago
ahopper e967a8eb72 rename WritableBitmap 8 years ago
Nikita Tsukanov 3e09457e10 [D2D1] Implement support for IFramebufferPlatformSurface 8 years ago
Nikita Tsukanov 3d3d4528f6 Burn, baby, BURN! 8 years ago
Nikita Tsukanov 2d23cab586 Fixed Skia framebuffer bitmap test 9 years ago
Steven Kirk 3e8587348d Change ILockedFrameBuffer.Dpi to Vector. 9 years ago
Steven Kirk 1b9d61416f Ported ImmediateRenderer from scenegraph branch. 9 years ago
Steven Kirk daae9c0181 Forgot to save before last commit. 9 years ago
Nikita Tsukanov 90a4915549 Implemented WritableBitmap 9 years ago
Nikita Tsukanov 7013033a1b Added `Bitmap(PixelFormat format, IntPtr data, int width, int height, int stride)` constructor 9 years ago