* Introduce TextOptions API
* Store BaselinePixelAlignment as byte. Move to a dedicated file.
* Update API suppressions
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Co-authored-by: Julien Lebosquain <julien@lebosquain.net>
* Introduce a universal IGlyphTypeface implementation that does not rely on any platform implementation
* Revert changes
* Fix Android
* Make the test happy
* Fix build
* Update baseline
* Fix naming
* Fix headless
* Move interfaces to dedicated files
Make GlyphTypeface.GlyphCount an integer
* Fix GlyphCount
* Make IGlyphTypeface NotClientImplementable
* Make sure we cache platform typefaces by their desired name, style, weight and stretch
* Update baseline
* Only use IGlyphTypeface
* Fix Android
* Try to clear the buffer before we encode somethimg
* Add needed test font
* Add more unit tests
* Reduce allocations
* Remove Direct2D1 test files
* More tests
* More complete table implementations
* More adjustments
* Use batch APIs
* Handle invalid timestamps
* Update baseline
* Introduce a CharacterToGlyphMap struct for faster access
* Remove AggressiveInlining
* Remove AggressiveInlining
* Make the head table optional for legacy fonts
* Remove Load method. Fix TextBlockTests
* Fix nullables
* Remove redundant folder
* Update Api baseline
* revert diff helper changes
* revert changes
* Use bare minimum font for Headless platform and introduce a test font manager that uses the Inter font for testing.
* Add missing font file for Headless platform
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Co-authored-by: Gillibald <stebner@avaloniaui.net>
Co-authored-by: Julien Lebosquain <julien@lebosquain.net>
* Added DrawingImage.Frame: a rectangular region of `Drawing`, in device independent pixels, to display when rendering the image
* Renamed Frame to Viewbox
Added test
* Skia - Only reverse radial gradient stops if we cover the whole content bounds
* Skia - Only reverse radial gradient stops if we reach cover the whole content bounds
* Add some new lines
* Enable VisualBrush to be used as Visual's OpacityMask
* Add missing test file
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Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
* Make sure wrapper and platform DrawingContext have the same transform after Flush
* Add some tests
* Update Avalonia.RenderTests.WpfCompare.csproj
* Remove comments
* Use test font
* Fixed relative mapping mode for brushes (skia only, pending radial)
* Implemented separate RadiusX/RadiusY with proper mapping modes for RadialGradientBrush
* tests for conic brush
* Added tests for geometry drawing
* Updated DrawingBrush test image since it now matches WPF
* Update obsolete property usage
* Fixed D2D, updated radial test with D2D results that actually match WPF ones
* Fixed RadiusX/Y for radial gradients with non-centered origin
* Updated obsolete property usage
* Code cleanup
* Typo
* ApiDiff suppression
* Removed files for skipped test
* More info in obsoletion warning
* clarify
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Co-authored-by: Jumar Macato <16554748+jmacato@users.noreply.github.com>
* Modernized accessor syntax in several places
* Toned down the getter modernization
* Block body for properties with code
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Co-authored-by: Lehonti Ramos <lehonti@ramos>