* Added FormattedTextSource->GetTextRun failing test
* Ensure that TextLayout-TextRuns are correctly generated from the passed TextStyleOverrides using the FormattedTextSource->GetTextRun method.
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Co-authored-by: Benedikt Stebner <Gillibald@users.noreply.github.com>
* Add failing Path Geometry update test
#4748 [BUG] Rerender on change for Paths, Segments and e.g.
Failing Test
* Fixes failing Path Geometry update test
Fixes#4748 [BUG] Rerender on change for Paths, Segments and e.g.
* Fix BiDi algorithm and tests
* More adjustments
* Add EastAsianWidth trie and class
* Start implementing Unicode v15.1 Standard Annex #14
* Update Unicode data to V15.1 and initial Unicode® Standard Annex #14 implementation
* Some adjustments
* More fixes
* 543 to go
* 273 to go
* Almost done
* Finish up line breaker
* Some adjustments
* Add BackgroundSizing enum
* Improve formatting in RoundedRect
* Add the BackgroundSizing property to relevant controls
* Add new GeometryBuilder helper
This is based on new ideas and APIs in both WinUI and WPF
* Support BackgroundSizing in BorderRenderHelper
This also removes the last remnants of dash array support in the internal APIs
* Remove old code in BorderRenderHelper moved to GeometryBuilder
* Move Rectangle shape geometry calculation into GeometryBuilder
* Add RadiusX/Y properties to RectangleGeometry
* Use RectangleGeometry directly in the Rectangle shape
Since RectangleGeometry now supports RadiusX/Y there is no longer a need to have a separate geometry creation path.
* Add WinUI-based CalculateRoundedCornersRectangle() method
* Simplify and use the WinUI-algorithm in BorderRenderHelper
* Update GeometryBuilder.DrawRoundedCornersRectangle() based on WinUI
* Remove obsolete WPF-based CalculateRoundedCornersRectangle method
* Update CalculateRoundedCornersRectangleAlternate
* Update GeometryBuilderTests
* Fix merge
* Remove unused dashed line properties in BorderRenderHelper
These were already removed in master but could not be merged directly because of the new backgroundSizing parameter.
* Optimize CalculateRoundedCornersRectangle
In the worse-case up to three Point structs were created during calculation for each keypoint. Now doubles are used during calculations so the Point is created once at the end.
* Adjust corner radius calculation within custom GeometryBuilder.CalculateRoundedCornersRectangle()
Corner radius is defined at the center of the border stroke rather than the outside edge.
* Simplify code in WinUI's algorithm for CalculateRoundedCornersRectangle()
* Remove extra BorderRenderHelper.RenderCore method
This method does not need to be separate from Render.
* Add more CalculateRoundedCornersRectangle tests and adjust method naming
* Remove custom CalculateRoundedCornersRectangle() algorithm and always use the WinUI one
* Remove some AggressiveInlining attributes
* Make parameters clear
* Pass RoundedRectKeypoints by ref
* Use GeometryCombineMode.Exclude to better calculate border geometries
* Update BorderPage.xaml to include BackgroundSizing API
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Co-authored-by: Max Katz <maxkatz6@outlook.com>
* Adds the ImmutablePenWithDynamicBrush and fixes Border and Shape border re-rendering when changing Brush value
* Removes the ImmutablePenWithDynamicBrush, rollback to Pen
* Cache and reuse Pen
* Move all Pen's updating logic to Pen.TryModifyOrCreate
* Add some tests for Pen.TryModifyOrCreate
* Add proper handling for DashStyle
* Invert condition in Pen.TryModifyOrCreate, fixes the logic
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Co-authored-by: Max Katz <maxkatz6@outlook.com>
Co-authored-by: Tim <47110241+timunie@users.noreply.github.com>