using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Rendering.Composition.Drawing.Nodes; using Avalonia.Rendering.SceneGraph; using Xunit; namespace Avalonia.Visuals.UnitTests.Rendering.SceneGraph { public class EllipseNodeTests { [Theory] [InlineData(50, 50, true)] [InlineData(50, 0, true)] [InlineData(100, 50, true)] [InlineData(50, 100, true)] [InlineData(-1, 0, false)] [InlineData(101, 0, false)] [InlineData(101, 101, false)] [InlineData(0, 101, false)] public void FillOnly_HitTest(double x, double y, bool inside) { var ellipseNode = new RenderDataEllipseNode() { Rect = new Rect(0, 0, 100, 100), ServerBrush = Brushes.Black }; var point = new Point(x, y); Assert.True(ellipseNode.HitTest(point) == inside); } [Theory] [InlineData(50, 0, true)] [InlineData(51, 0, true)] [InlineData(100, 50, true)] [InlineData(50, 100, true)] [InlineData(-1, 50, true)] [InlineData(53, 50, false)] [InlineData(101, 0, false)] [InlineData(101, 101, false)] [InlineData(0, 101, false)] public void StrokeOnly_HitTest(double x, double y, bool inside) { var pen = new ImmutablePen(Brushes.Black, 2); var ellipseNode = new RenderDataEllipseNode() { Rect = new Rect(0, 0, 100, 100), ServerPen = pen, ClientPen = pen }; var point = new Point(x, y); Assert.Equal(inside, ellipseNode.HitTest(point)); } } }