#nullable enable using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Xunit; namespace Avalonia { [Flags] internal enum TestPlatforms { Windows = 0x01, MacOS = 0x02, Linux = 0x04, All = Windows | MacOS | Linux, } internal class PlatformFactAttribute : FactAttribute { public PlatformFactAttribute( TestPlatforms platforms, string? reason = null, [CallerFilePath] string? sourceFilePath = null, [CallerLineNumber] int sourceLineNumber = -1) : base(sourceFilePath, sourceLineNumber) { Platforms = platforms; if (!IsSupported()) Skip = $"Ignored on {RuntimeInformation.OSDescription}" + (reason is not null ? $" reason: '{reason}'" : ""); } public TestPlatforms Platforms { get; } private bool IsSupported() { if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) return Platforms.HasFlag(TestPlatforms.Windows); if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX)) return Platforms.HasFlag(TestPlatforms.MacOS); if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux)) return Platforms.HasFlag(TestPlatforms.Linux); return false; } } }