// -----------------------------------------------------------------------
//
// Copyright 2013 MIT Licence. See licence.md for more information.
//
// -----------------------------------------------------------------------
namespace Perspex.Direct2D1
{
using System;
using System.Linq;
using Perspex.Direct2D1.Media;
using Perspex.Media;
using Perspex.Platform;
using SharpDX;
using SharpDX.Direct2D1;
using Splat;
using DwFactory = SharpDX.DirectWrite.Factory;
using Matrix = Perspex.Matrix;
using Point = Perspex.Point;
public class Renderer : IRenderer
{
///
/// The render target.
///
private RenderTarget renderTarget;
///
/// Initializes a new instance of the class.
///
/// The window handle.
/// The width of the window.
/// The height of the window.
public Renderer(IntPtr hwnd, double width, double height)
{
this.Direct2DFactory = Locator.Current.GetService();
this.DirectWriteFactory = Locator.Current.GetService();
RenderTargetProperties renderTargetProperties = new RenderTargetProperties
{
};
HwndRenderTargetProperties hwndProperties = new HwndRenderTargetProperties
{
Hwnd = hwnd,
PixelSize = new Size2((int)width, (int)height),
};
this.renderTarget = new WindowRenderTarget(
this.Direct2DFactory,
renderTargetProperties,
hwndProperties);
}
///
/// Initializes a new instance of the class.
///
/// The render target.
public Renderer(RenderTarget renderTarget)
{
this.Direct2DFactory = Locator.Current.GetService();
this.DirectWriteFactory = Locator.Current.GetService();
this.renderTarget = renderTarget;
}
///
/// Gets the Direct2D factory.
///
public Factory Direct2DFactory
{
get;
private set;
}
///
/// Gets the DirectWrite factory.
///
public DwFactory DirectWriteFactory
{
get;
private set;
}
///
/// Renders the specified visual.
///
/// The visual to render.
/// Unused.
public void Render(IVisual visual, IPlatformHandle handle)
{
using (DrawingContext context = new DrawingContext(this.renderTarget, this.DirectWriteFactory))
{
this.Render(visual, context);
}
}
///
/// Resizes the renderer.
///
/// The new width.
/// The new height.
public void Resize(int width, int height)
{
WindowRenderTarget window = this.renderTarget as WindowRenderTarget;
if (window == null)
{
throw new InvalidOperationException(string.Format(
"A renderer with a target of type '{0}' cannot be resized.",
this.renderTarget.GetType().Name));
}
window.Resize(new Size2(width, height));
}
///
/// Renders the specified visual.
///
/// The visual to render.
/// The drawing context.
private void Render(IVisual visual, DrawingContext context)
{
if (visual.IsVisible && visual.Opacity > 0)
{
Matrix transform = Matrix.Identity;
if (visual.RenderTransform != null)
{
Matrix current = context.CurrentTransform;
Matrix offset = Matrix.Translation(visual.TransformOrigin.ToPixels(visual.Bounds.Size));
transform = -current * -offset * visual.RenderTransform.Value * offset * current;
}
transform *= Matrix.Translation(visual.Bounds.Position);
using (context.PushClip(visual.Bounds))
using (context.PushTransform(transform))
{
visual.Render(context);
foreach (var child in visual.VisualChildren)
{
this.Render(child, context);
}
}
}
}
}
}