using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using Avalonia.Controls.Primitives;
using Avalonia.Controls.Utils;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Layout;
using Avalonia.Utilities;
using Avalonia.VisualTree;
namespace Avalonia.Controls
{
///
/// Arranges and virtualizes content on a single line that is oriented either horizontally or vertically.
///
public class VirtualizingStackPanel : VirtualizingPanel, IScrollSnapPointsInfo
{
///
/// Defines the property.
///
public static readonly StyledProperty OrientationProperty =
StackPanel.OrientationProperty.AddOwner();
///
/// Defines the property.
///
public static readonly StyledProperty AreHorizontalSnapPointsRegularProperty =
AvaloniaProperty.Register(nameof(AreHorizontalSnapPointsRegular));
///
/// Defines the property.
///
public static readonly StyledProperty AreVerticalSnapPointsRegularProperty =
AvaloniaProperty.Register(nameof(AreVerticalSnapPointsRegular));
///
/// Defines the event.
///
public static readonly RoutedEvent HorizontalSnapPointsChangedEvent =
RoutedEvent.Register(
nameof(HorizontalSnapPointsChanged),
RoutingStrategies.Bubble);
///
/// Defines the event.
///
public static readonly RoutedEvent VerticalSnapPointsChangedEvent =
RoutedEvent.Register(
nameof(VerticalSnapPointsChanged),
RoutingStrategies.Bubble);
private static readonly AttachedProperty RecycleKeyProperty =
AvaloniaProperty.RegisterAttached("RecycleKey");
private static readonly Rect s_invalidViewport = new(double.PositiveInfinity, double.PositiveInfinity, 0, 0);
private static readonly object s_itemIsItsOwnContainer = new object();
private readonly Action _recycleElement;
private readonly Action _recycleElementOnItemRemoved;
private readonly Action _updateElementIndex;
private int _scrollToIndex = -1;
private Control? _scrollToElement;
private bool _isInLayout;
private bool _isWaitingForViewportUpdate;
private double _lastEstimatedElementSizeU = 25;
private RealizedStackElements? _measureElements;
private RealizedStackElements? _realizedElements;
private ScrollViewer? _scrollViewer;
private Rect _viewport = s_invalidViewport;
private Dictionary>? _recyclePool;
private Control? _unrealizedFocusedElement;
private int _unrealizedFocusedIndex = -1;
public VirtualizingStackPanel()
{
_recycleElement = RecycleElement;
_recycleElementOnItemRemoved = RecycleElementOnItemRemoved;
_updateElementIndex = UpdateElementIndex;
EffectiveViewportChanged += OnEffectiveViewportChanged;
}
///
/// Gets or sets the axis along which items are laid out.
///
///
/// One of the enumeration values that specifies the axis along which items are laid out.
/// The default is Vertical.
///
public Orientation Orientation
{
get => GetValue(OrientationProperty);
set => SetValue(OrientationProperty, value);
}
///
/// Occurs when the measurements for horizontal snap points change.
///
public event EventHandler? HorizontalSnapPointsChanged
{
add => AddHandler(HorizontalSnapPointsChangedEvent, value);
remove => RemoveHandler(HorizontalSnapPointsChangedEvent, value);
}
///
/// Occurs when the measurements for vertical snap points change.
///
public event EventHandler? VerticalSnapPointsChanged
{
add => AddHandler(VerticalSnapPointsChangedEvent, value);
remove => RemoveHandler(VerticalSnapPointsChangedEvent, value);
}
///
/// Gets or sets whether the horizontal snap points for the are equidistant from each other.
///
public bool AreHorizontalSnapPointsRegular
{
get { return GetValue(AreHorizontalSnapPointsRegularProperty); }
set { SetValue(AreHorizontalSnapPointsRegularProperty, value); }
}
///
/// Gets or sets whether the vertical snap points for the are equidistant from each other.
///
public bool AreVerticalSnapPointsRegular
{
get { return GetValue(AreVerticalSnapPointsRegularProperty); }
set { SetValue(AreVerticalSnapPointsRegularProperty, value); }
}
///
/// Gets the index of the first realized element, or -1 if no elements are realized.
///
public int FirstRealizedIndex => _realizedElements?.FirstIndex ?? -1;
///
/// Gets the index of the last realized element, or -1 if no elements are realized.
///
public int LastRealizedIndex => _realizedElements?.LastIndex ?? -1;
protected override Size MeasureOverride(Size availableSize)
{
var items = Items;
if (items.Count == 0)
return default;
// If we're bringing an item into view, ignore any layout passes until we receive a new
// effective viewport.
if (_isWaitingForViewportUpdate)
return DesiredSize;
_isInLayout = true;
try
{
var orientation = Orientation;
_realizedElements ??= new();
_measureElements ??= new();
// We handle horizontal and vertical layouts here so X and Y are abstracted to:
// - Horizontal layouts: U = horizontal, V = vertical
// - Vertical layouts: U = vertical, V = horizontal
var viewport = CalculateMeasureViewport(items);
// If the viewport is disjunct then we can recycle everything.
if (viewport.viewportIsDisjunct)
_realizedElements.RecycleAllElements(_recycleElement);
// Do the measure, creating/recycling elements as necessary to fill the viewport. Don't
// write to _realizedElements yet, only _measureElements.
RealizeElements(items, availableSize, ref viewport);
// Now swap the measureElements and realizedElements collection.
(_measureElements, _realizedElements) = (_realizedElements, _measureElements);
_measureElements.ResetForReuse();
return CalculateDesiredSize(orientation, items.Count, viewport);
}
finally
{
_isInLayout = false;
}
}
protected override Size ArrangeOverride(Size finalSize)
{
if (_realizedElements is null)
return default;
_isInLayout = true;
try
{
var orientation = Orientation;
var u = _realizedElements!.StartU;
for (var i = 0; i < _realizedElements.Count; ++i)
{
var e = _realizedElements.Elements[i];
if (e is not null)
{
var sizeU = _realizedElements.SizeU[i];
var rect = orientation == Orientation.Horizontal ?
new Rect(u, 0, sizeU, finalSize.Height) :
new Rect(0, u, finalSize.Width, sizeU);
e.Arrange(rect);
_scrollViewer?.RegisterAnchorCandidate(e);
u += orientation == Orientation.Horizontal ? rect.Width : rect.Height;
}
}
return finalSize;
}
finally
{
_isInLayout = false;
RaiseEvent(new RoutedEventArgs(Orientation == Orientation.Horizontal ? HorizontalSnapPointsChangedEvent : VerticalSnapPointsChangedEvent));
}
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
_scrollViewer = this.FindAncestorOfType();
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);
_scrollViewer = null;
}
protected override void OnItemsChanged(IReadOnlyList items, NotifyCollectionChangedEventArgs e)
{
InvalidateMeasure();
if (_realizedElements is null)
return;
switch (e.Action)
{
case NotifyCollectionChangedAction.Add:
_realizedElements.ItemsInserted(e.NewStartingIndex, e.NewItems!.Count, _updateElementIndex);
break;
case NotifyCollectionChangedAction.Remove:
_realizedElements.ItemsRemoved(e.OldStartingIndex, e.OldItems!.Count, _updateElementIndex, _recycleElementOnItemRemoved);
break;
case NotifyCollectionChangedAction.Replace:
case NotifyCollectionChangedAction.Move:
_realizedElements.ItemsRemoved(e.OldStartingIndex, e.OldItems!.Count, _updateElementIndex, _recycleElementOnItemRemoved);
_realizedElements.ItemsInserted(e.NewStartingIndex, e.NewItems!.Count, _updateElementIndex);
break;
case NotifyCollectionChangedAction.Reset:
_realizedElements.ItemsReset(_recycleElementOnItemRemoved);
break;
}
}
protected override IInputElement? GetControl(NavigationDirection direction, IInputElement? from, bool wrap)
{
var count = Items.Count;
if (count == 0 || from is not Control fromControl)
return null;
var horiz = Orientation == Orientation.Horizontal;
var fromIndex = from != null ? IndexFromContainer(fromControl) : -1;
var toIndex = fromIndex;
switch (direction)
{
case NavigationDirection.First:
toIndex = 0;
break;
case NavigationDirection.Last:
toIndex = count - 1;
break;
case NavigationDirection.Next:
++toIndex;
break;
case NavigationDirection.Previous:
--toIndex;
break;
case NavigationDirection.Left:
if (horiz)
--toIndex;
break;
case NavigationDirection.Right:
if (horiz)
++toIndex;
break;
case NavigationDirection.Up:
if (!horiz)
--toIndex;
break;
case NavigationDirection.Down:
if (!horiz)
++toIndex;
break;
default:
return null;
}
if (fromIndex == toIndex)
return from;
if (wrap)
{
if (toIndex < 0)
toIndex = count - 1;
else if (toIndex >= count)
toIndex = 0;
}
return ScrollIntoView(toIndex);
}
protected internal override IEnumerable? GetRealizedContainers()
{
return _realizedElements?.Elements.Where(x => x is not null)!;
}
protected internal override Control? ContainerFromIndex(int index)
{
if (index < 0 || index >= Items.Count)
return null;
if (_realizedElements?.GetElement(index) is { } realized)
return realized;
if (Items[index] is Control c && c.GetValue(RecycleKeyProperty) == s_itemIsItsOwnContainer)
return c;
return null;
}
protected internal override int IndexFromContainer(Control container) => _realizedElements?.GetIndex(container) ?? -1;
protected internal override Control? ScrollIntoView(int index)
{
var items = Items;
if (_isInLayout || index < 0 || index >= items.Count || _realizedElements is null)
return null;
if (GetRealizedElement(index) is Control element)
{
element.BringIntoView();
return element;
}
else if (this.GetVisualRoot() is ILayoutRoot root)
{
// Create and measure the element to be brought into view. Store it in a field so that
// it can be re-used in the layout pass.
_scrollToElement = GetOrCreateElement(items, index);
_scrollToElement.Measure(Size.Infinity);
_scrollToIndex = index;
// Get the expected position of the elment and put it in place.
var anchorU = _realizedElements.GetOrEstimateElementU(index, ref _lastEstimatedElementSizeU);
var rect = Orientation == Orientation.Horizontal ?
new Rect(anchorU, 0, _scrollToElement.DesiredSize.Width, _scrollToElement.DesiredSize.Height) :
new Rect(0, anchorU, _scrollToElement.DesiredSize.Width, _scrollToElement.DesiredSize.Height);
_scrollToElement.Arrange(rect);
// If the item being brought into view was added since the last layout pass then
// our bounds won't be updated, so any containing scroll viewers will not have an
// updated extent. Do a layout pass to ensure that the containing scroll viewers
// will be able to scroll the new item into view.
if (!Bounds.Contains(rect) && !_viewport.Contains(rect))
{
_isWaitingForViewportUpdate = true;
root.LayoutManager.ExecuteLayoutPass();
_isWaitingForViewportUpdate = false;
}
// Try to bring the item into view.
_scrollToElement.BringIntoView();
// If the viewport does not contain the item to scroll to, set _isWaitingForViewportUpdate:
// this should cause the following chain of events:
// - Measure is first done with the old viewport (which will be a no-op, see MeasureOverride)
// - The viewport is then updated by the layout system which invalidates our measure
// - Measure is then done with the new viewport.
_isWaitingForViewportUpdate = !_viewport.Contains(rect);
root.LayoutManager.ExecuteLayoutPass();
// If for some reason the layout system didn't give us a new viewport during the layout, we
// need to do another layout pass as the one that took place was a no-op.
if (_isWaitingForViewportUpdate)
{
_isWaitingForViewportUpdate = false;
InvalidateMeasure();
root.LayoutManager.ExecuteLayoutPass();
}
var result = _scrollToElement;
_scrollToElement = null;
_scrollToIndex = -1;
return result;
}
return null;
}
internal IReadOnlyList GetRealizedElements()
{
return _realizedElements?.Elements ?? Array.Empty();
}
private MeasureViewport CalculateMeasureViewport(IReadOnlyList items)
{
Debug.Assert(_realizedElements is not null);
// If the control has not yet been laid out then the effective viewport won't have been set.
// Try to work it out from an ancestor control.
var viewport = _viewport != s_invalidViewport ? _viewport : EstimateViewport();
// Get the viewport in the orientation direction.
var viewportStart = Orientation == Orientation.Horizontal ? viewport.X : viewport.Y;
var viewportEnd = Orientation == Orientation.Horizontal ? viewport.Right : viewport.Bottom;
// Get or estimate the anchor element from which to start realization.
var itemCount = items?.Count ?? 0;
var (anchorIndex, anchorU) = _realizedElements.GetOrEstimateAnchorElementForViewport(
viewportStart,
viewportEnd,
itemCount,
ref _lastEstimatedElementSizeU);
// Check if the anchor element is not within the currently realized elements.
var disjunct = anchorIndex < _realizedElements.FirstIndex ||
anchorIndex > _realizedElements.LastIndex;
return new MeasureViewport
{
anchorIndex = anchorIndex,
anchorU = anchorU,
viewportUStart = viewportStart,
viewportUEnd = viewportEnd,
viewportIsDisjunct = disjunct,
};
}
private Size CalculateDesiredSize(Orientation orientation, int itemCount, in MeasureViewport viewport)
{
var sizeU = 0.0;
var sizeV = viewport.measuredV;
if (viewport.lastIndex >= 0)
{
var remaining = itemCount - viewport.lastIndex - 1;
sizeU = viewport.realizedEndU + (remaining * _lastEstimatedElementSizeU);
}
return orientation == Orientation.Horizontal ? new(sizeU, sizeV) : new(sizeV, sizeU);
}
private double EstimateElementSizeU()
{
if (_realizedElements is null)
return _lastEstimatedElementSizeU;
var result = _realizedElements.EstimateElementSizeU();
if (result >= 0)
_lastEstimatedElementSizeU = result;
return _lastEstimatedElementSizeU;
}
private Rect EstimateViewport()
{
var c = this.GetVisualParent();
var viewport = new Rect();
if (c is null)
{
return viewport;
}
while (c is not null)
{
if ((c.Bounds.Width != 0 || c.Bounds.Height != 0) &&
c.TransformToVisual(this) is Matrix transform)
{
viewport = new Rect(0, 0, c.Bounds.Width, c.Bounds.Height)
.TransformToAABB(transform);
break;
}
c = c?.GetVisualParent();
}
return viewport.Intersect(new Rect(0, 0, double.PositiveInfinity, double.PositiveInfinity));
}
private void RealizeElements(
IReadOnlyList items,
Size availableSize,
ref MeasureViewport viewport)
{
Debug.Assert(_measureElements is not null);
Debug.Assert(_realizedElements is not null);
Debug.Assert(items.Count > 0);
var index = viewport.anchorIndex;
var horizontal = Orientation == Orientation.Horizontal;
var u = viewport.anchorU;
// If the anchor element is at the beginning of, or before, the start of the viewport
// then we can recycle all elements before it.
if (u <= viewport.anchorU)
_realizedElements.RecycleElementsBefore(viewport.anchorIndex, _recycleElement);
// Start at the anchor element and move forwards, realizing elements.
do
{
var e = GetOrCreateElement(items, index);
e.Measure(availableSize);
var sizeU = horizontal ? e.DesiredSize.Width : e.DesiredSize.Height;
var sizeV = horizontal ? e.DesiredSize.Height : e.DesiredSize.Width;
_measureElements!.Add(index, e, u, sizeU);
viewport.measuredV = Math.Max(viewport.measuredV, sizeV);
u += sizeU;
++index;
} while (u < viewport.viewportUEnd && index < items.Count);
// Store the last index and end U position for the desired size calculation.
viewport.lastIndex = index - 1;
viewport.realizedEndU = u;
// We can now recycle elements after the last element.
_realizedElements.RecycleElementsAfter(viewport.lastIndex, _recycleElement);
// Next move backwards from the anchor element, realizing elements.
index = viewport.anchorIndex - 1;
u = viewport.anchorU;
while (u > viewport.viewportUStart && index >= 0)
{
var e = GetOrCreateElement(items, index);
e.Measure(availableSize);
var sizeU = horizontal ? e.DesiredSize.Width : e.DesiredSize.Height;
var sizeV = horizontal ? e.DesiredSize.Height : e.DesiredSize.Width;
u -= sizeU;
_measureElements!.Add(index, e, u, sizeU);
viewport.measuredV = Math.Max(viewport.measuredV, sizeV);
--index;
}
// We can now recycle elements before the first element.
_realizedElements.RecycleElementsBefore(index + 1, _recycleElement);
}
private Control GetOrCreateElement(IReadOnlyList items, int index)
{
Debug.Assert(ItemContainerGenerator is not null);
var e = GetRealizedElement(index);
if (e is null)
{
var item = items[index];
var generator = ItemContainerGenerator!;
if (generator.NeedsContainer(item, index, out var recycleKey))
{
e = GetRecycledElement(item, index, recycleKey) ??
CreateElement(item, index, recycleKey);
}
else
{
e = GetItemAsOwnContainer(item, index);
}
}
return e;
}
private Control? GetRealizedElement(int index)
{
if (_scrollToIndex == index)
return _scrollToElement;
return _realizedElements?.GetElement(index);
}
private Control GetItemAsOwnContainer(object? item, int index)
{
Debug.Assert(ItemContainerGenerator is not null);
var controlItem = (Control)item!;
var generator = ItemContainerGenerator!;
if (!controlItem.IsSet(RecycleKeyProperty))
{
generator.PrepareItemContainer(controlItem, controlItem, index);
AddInternalChild(controlItem);
controlItem.SetValue(RecycleKeyProperty, s_itemIsItsOwnContainer);
generator.ItemContainerPrepared(controlItem, item, index);
}
controlItem.IsVisible = true;
return controlItem;
}
private Control? GetRecycledElement(object? item, int index, object? recycleKey)
{
Debug.Assert(ItemContainerGenerator is not null);
if (recycleKey is null)
return null;
var generator = ItemContainerGenerator!;
if (_unrealizedFocusedIndex == index && _unrealizedFocusedElement is not null)
{
var element = _unrealizedFocusedElement;
_unrealizedFocusedElement.LostFocus -= OnUnrealizedFocusedElementLostFocus;
_unrealizedFocusedElement = null;
_unrealizedFocusedIndex = -1;
return element;
}
if (_recyclePool?.TryGetValue(recycleKey, out var recyclePool) == true && recyclePool.Count > 0)
{
var recycled = recyclePool.Pop();
recycled.IsVisible = true;
generator.PrepareItemContainer(recycled, item, index);
generator.ItemContainerPrepared(recycled, item, index);
return recycled;
}
return null;
}
private Control CreateElement(object? item, int index, object? recycleKey)
{
Debug.Assert(ItemContainerGenerator is not null);
var generator = ItemContainerGenerator!;
var container = generator.CreateContainer(item, index, recycleKey);
container.SetValue(RecycleKeyProperty, recycleKey);
generator.PrepareItemContainer(container, item, index);
AddInternalChild(container);
generator.ItemContainerPrepared(container, item, index);
return container;
}
private void RecycleElement(Control element, int index)
{
Debug.Assert(ItemContainerGenerator is not null);
_scrollViewer?.UnregisterAnchorCandidate(element);
var recycleKey = element.GetValue(RecycleKeyProperty);
Debug.Assert(recycleKey is not null);
if (recycleKey == s_itemIsItsOwnContainer)
{
element.IsVisible = false;
}
else if (element.IsKeyboardFocusWithin)
{
_unrealizedFocusedElement = element;
_unrealizedFocusedIndex = index;
_unrealizedFocusedElement.LostFocus += OnUnrealizedFocusedElementLostFocus;
}
else
{
ItemContainerGenerator!.ClearItemContainer(element);
PushToRecyclePool(recycleKey, element);
element.IsVisible = false;
}
}
private void RecycleElementOnItemRemoved(Control element)
{
Debug.Assert(ItemContainerGenerator is not null);
var recycleKey = element.GetValue(RecycleKeyProperty);
Debug.Assert(recycleKey is not null);
if (recycleKey == s_itemIsItsOwnContainer)
{
RemoveInternalChild(element);
}
else
{
ItemContainerGenerator!.ClearItemContainer(element);
PushToRecyclePool(recycleKey, element);
element.IsVisible = false;
}
}
private void PushToRecyclePool(object recycleKey, Control element)
{
_recyclePool ??= new();
if (!_recyclePool.TryGetValue(recycleKey, out var pool))
{
pool = new();
_recyclePool.Add(recycleKey, pool);
}
pool.Push(element);
}
private void UpdateElementIndex(Control element, int oldIndex, int newIndex)
{
Debug.Assert(ItemContainerGenerator is not null);
ItemContainerGenerator.ItemContainerIndexChanged(element, oldIndex, newIndex);
}
private void OnEffectiveViewportChanged(object? sender, EffectiveViewportChangedEventArgs e)
{
var vertical = Orientation == Orientation.Vertical;
var oldViewportStart = vertical ? _viewport.Top : _viewport.Left;
var oldViewportEnd = vertical ? _viewport.Bottom : _viewport.Right;
_viewport = e.EffectiveViewport.Intersect(new(Bounds.Size));
_isWaitingForViewportUpdate = false;
var newViewportStart = vertical ? _viewport.Top : _viewport.Left;
var newViewportEnd = vertical ? _viewport.Bottom : _viewport.Right;
if (!MathUtilities.AreClose(oldViewportStart, newViewportStart) ||
!MathUtilities.AreClose(oldViewportEnd, newViewportEnd))
{
InvalidateMeasure();
}
}
private void OnUnrealizedFocusedElementLostFocus(object? sender, RoutedEventArgs e)
{
if (_unrealizedFocusedElement is null || sender != _unrealizedFocusedElement)
return;
_unrealizedFocusedElement.LostFocus -= OnUnrealizedFocusedElementLostFocus;
RecycleElement(_unrealizedFocusedElement, _unrealizedFocusedIndex);
_unrealizedFocusedElement = null;
_unrealizedFocusedIndex = -1;
}
///
public IReadOnlyList GetIrregularSnapPoints(Orientation orientation, SnapPointsAlignment snapPointsAlignment)
{
var snapPoints = new List();
switch (orientation)
{
case Orientation.Horizontal:
if (AreHorizontalSnapPointsRegular)
throw new InvalidOperationException();
if (Orientation == Orientation.Horizontal)
{
var averageElementSize = EstimateElementSizeU();
double snapPoint = 0;
for (var i = 0; i < Items.Count; i++)
{
var container = ContainerFromIndex(i);
if (container != null)
{
switch (snapPointsAlignment)
{
case SnapPointsAlignment.Near:
snapPoint = container.Bounds.Left;
break;
case SnapPointsAlignment.Center:
snapPoint = container.Bounds.Center.X;
break;
case SnapPointsAlignment.Far:
snapPoint = container.Bounds.Right;
break;
}
}
else
{
if (snapPoint == 0)
{
switch (snapPointsAlignment)
{
case SnapPointsAlignment.Center:
snapPoint = averageElementSize / 2;
break;
case SnapPointsAlignment.Far:
snapPoint = averageElementSize;
break;
}
}
else
snapPoint += averageElementSize;
}
snapPoints.Add(snapPoint);
}
}
break;
case Orientation.Vertical:
if (AreVerticalSnapPointsRegular)
throw new InvalidOperationException();
if (Orientation == Orientation.Vertical)
{
var averageElementSize = EstimateElementSizeU();
double snapPoint = 0;
for (var i = 0; i < Items.Count; i++)
{
var container = ContainerFromIndex(i);
if (container != null)
{
switch (snapPointsAlignment)
{
case SnapPointsAlignment.Near:
snapPoint = container.Bounds.Top;
break;
case SnapPointsAlignment.Center:
snapPoint = container.Bounds.Center.Y;
break;
case SnapPointsAlignment.Far:
snapPoint = container.Bounds.Bottom;
break;
}
}
else
{
if (snapPoint == 0)
{
switch (snapPointsAlignment)
{
case SnapPointsAlignment.Center:
snapPoint = averageElementSize / 2;
break;
case SnapPointsAlignment.Far:
snapPoint = averageElementSize;
break;
}
}
else
snapPoint += averageElementSize;
}
snapPoints.Add(snapPoint);
}
}
break;
}
return snapPoints;
}
///
public double GetRegularSnapPoints(Orientation orientation, SnapPointsAlignment snapPointsAlignment, out double offset)
{
offset = 0f;
var firstRealizedChild = _realizedElements?.Elements.FirstOrDefault();
if (firstRealizedChild == null)
{
return 0;
}
double snapPoint = 0;
switch (Orientation)
{
case Orientation.Horizontal:
if (!AreHorizontalSnapPointsRegular)
throw new InvalidOperationException();
snapPoint = firstRealizedChild.Bounds.Width;
switch (snapPointsAlignment)
{
case SnapPointsAlignment.Near:
offset = 0;
break;
case SnapPointsAlignment.Center:
offset = (firstRealizedChild.Bounds.Right - firstRealizedChild.Bounds.Left) / 2;
break;
case SnapPointsAlignment.Far:
offset = firstRealizedChild.Bounds.Width;
break;
}
break;
case Orientation.Vertical:
if (!AreVerticalSnapPointsRegular)
throw new InvalidOperationException();
snapPoint = firstRealizedChild.Bounds.Height;
switch (snapPointsAlignment)
{
case SnapPointsAlignment.Near:
offset = 0;
break;
case SnapPointsAlignment.Center:
offset = (firstRealizedChild.Bounds.Bottom - firstRealizedChild.Bounds.Top) / 2;
break;
case SnapPointsAlignment.Far:
offset = firstRealizedChild.Bounds.Height;
break;
}
break;
}
return snapPoint;
}
private struct MeasureViewport
{
public int anchorIndex;
public double anchorU;
public double viewportUStart;
public double viewportUEnd;
public double measuredV;
public double realizedEndU;
public int lastIndex;
public bool viewportIsDisjunct;
}
}
}