using System.Collections.Generic;
using Avalonia.Media;
using Avalonia.Platform;
using Avalonia.VisualTree;
namespace Avalonia.Rendering.SceneGraph
{
///
/// A node in the scene graph which represents an opacity mask push or pop.
///
internal class OpacityMaskNode : BrushDrawOperation
{
///
/// Initializes a new instance of the class that represents an
/// opacity mask push.
///
/// The opacity mask to push.
/// The bounds of the mask.
/// Child scenes for drawing visual brushes.
public OpacityMaskNode(IBrush mask, Rect bounds, IDictionary childScenes = null)
: base(Rect.Empty, Matrix.Identity)
{
Mask = mask?.ToImmutable();
MaskBounds = bounds;
ChildScenes = childScenes;
}
///
/// Initializes a new instance of the class that represents an
/// opacity mask pop.
///
public OpacityMaskNode()
: base(Rect.Empty, Matrix.Identity)
{
}
///
/// Gets the mask to be pushed or null if the operation represents a pop.
///
public IBrush Mask { get; }
///
/// Gets the bounds of the opacity mask or null if the operation represents a pop.
///
public Rect? MaskBounds { get; }
///
public override IDictionary ChildScenes { get; }
///
public override bool HitTest(Point p) => false;
///
/// Determines if this draw operation equals another.
///
/// The opacity mask of the other draw operation.
/// The opacity mask bounds of the other draw operation.
/// True if the draw operations are the same, otherwise false.
///
/// The properties of the other draw operation are passed in as arguments to prevent
/// allocation of a not-yet-constructed draw operation object.
///
public bool Equals(IBrush mask, Rect? bounds) => Mask == mask && MaskBounds == bounds;
///
public override void Render(IDrawingContextImpl context)
{
if (Mask != null)
{
context.PushOpacityMask(Mask, MaskBounds.Value);
}
else
{
context.PopOpacityMask();
}
}
}
}