using Avalonia.Metadata;
namespace Avalonia.Input
{
///
/// Manages focus for the application.
///
[NotClientImplementable]
public interface IFocusManager
{
///
/// Gets the currently focused .
///
IInputElement? Current { get; }
///
/// Gets the current focus scope.
///
IFocusScope? Scope { get; }
///
/// Focuses a control.
///
/// The control to focus.
/// The method by which focus was changed.
/// Any key modifiers active at the time of focus.
void Focus(
IInputElement? control,
NavigationMethod method = NavigationMethod.Unspecified,
KeyModifiers keyModifiers = KeyModifiers.None);
///
/// Notifies the focus manager of a change in focus scope.
///
/// The new focus scope.
///
/// This should not be called by client code. It is called by an
/// when it activates, e.g. when a Window is activated.
///
void SetFocusScope(IFocusScope scope);
///
/// Notifies the focus manager that a focus scope has been removed.
///
/// The focus scope to be removed.
/// This should not be called by client code. It is called by an
/// when it deactivates or closes, e.g. when a Window is closed.
void RemoveFocusScope(IFocusScope scope);
}
}