namespace Avalonia.Controls { public enum WindowTransparencyLevel { /// /// The window background is Black where nothing is drawn in the window. /// None, /// /// The window background is Transparent where nothing is drawn in the window. /// Transparent, /// /// The window background is a blur-behind where nothing is drawn in the window. /// Blur, /// /// The window background is a blur-behind with a high blur radius. This level may fallback to Blur. /// AcrylicBlur } }