// ----------------------------------------------------------------------- // // Copyright 2014 MIT Licence. See licence.md for more information. // // ----------------------------------------------------------------------- namespace Perspex.Windows.Input { using Perspex.Input; using Perspex.Input.Raw; using Splat; public class WindowsMouseDevice : MouseDevice { private static WindowsMouseDevice instance = new WindowsMouseDevice(); public static WindowsMouseDevice Instance { get { return instance; } } public Window CurrentWindow { get; set; } public new Point Position { get { return base.Position; } internal set { base.Position = value; } } } }