// -----------------------------------------------------------------------
//
// Copyright 2014 MIT Licence. See licence.md for more information.
//
// -----------------------------------------------------------------------
namespace Perspex.Input
{
using System;
using Perspex.Interactivity;
public interface IInputElement : IInteractive
{
event EventHandler GotFocus;
event EventHandler LostFocus;
event EventHandler KeyDown;
event EventHandler PointerEnter;
event EventHandler PointerLeave;
event EventHandler PointerPressed;
event EventHandler PointerReleased;
bool Focusable { get; }
bool IsEnabled { get; }
bool IsEnabledCore { get; }
bool IsFocused { get; }
bool IsHitTestVisible { get; }
bool IsPointerOver { get; }
bool IsTabFocused { get; }
void Focus();
IInputElement InputHitTest(Point p);
}
}