// -----------------------------------------------------------------------
//
// Copyright 2015 MIT Licence. See licence.md for more information.
//
// -----------------------------------------------------------------------
namespace Perspex.Animation
{
using System;
using System.Collections.Generic;
using System.Reactive.Threading.Tasks;
using System.Threading.Tasks;
public class CrossFade : IPageTransition
{
public CrossFade(TimeSpan duration)
{
this.Duration = duration;
}
public TimeSpan Duration { get; }
public async Task Start(Visual from, Visual to, bool forward)
{
var tasks = new List();
if (to != null)
{
to.Opacity = 0;
}
if (from != null)
{
tasks.Add(Animate.Property(
from,
Visual.OpacityProperty,
from.Opacity,
0,
LinearEasing.For(),
this.Duration).ToTask());
}
if (to != null)
{
to.Opacity = 0;
to.IsVisible = true;
tasks.Add(Animate.Property(
to,
Visual.OpacityProperty,
0,
1,
LinearEasing.For(),
this.Duration).ToTask());
}
await Task.WhenAll(tasks.ToArray());
if (from != null)
{
from.IsVisible = false;
from.Opacity = 1;
}
to.Opacity = 1;
}
}
}