namespace Avalonia.LinuxFramebuffer { /// /// Platform-specific options which apply to the Linux framebuffer. /// public class LinuxFramebufferPlatformOptions { /// /// Gets or sets the number of frames per second at which the renderer should run. /// Default 60. /// public int Fps { get; set; } = 60; /// /// Render directly on the UI thread instead of using a dedicated render thread. /// This can be usable if your device don't have multiple cores to begin with. /// This setting is false by default. /// public bool ShouldRenderOnUIThread { get; set; } } }