namespace Avalonia.LinuxFramebuffer
{
///
/// Platform-specific options which apply to the Linux framebuffer.
///
public class LinuxFramebufferPlatformOptions
{
///
/// Gets or sets the number of frames per second at which the renderer should run.
/// Default 60.
///
public int Fps { get; set; } = 60;
///
/// Render directly on the UI thread instead of using a dedicated render thread.
/// This can be usable if your device don't have multiple cores to begin with.
/// This setting is false by default.
///
public bool ShouldRenderOnUIThread { get; set; }
}
}