// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.ComponentModel; namespace Avalonia.Input { [Flags] public enum InputModifiers { None = 0, Alt = 1, Control = 2, Shift = 4, Windows = 8, LeftMouseButton = 16, RightMouseButton = 32, MiddleMouseButton = 64 } [Flags] public enum KeyStates { None = 0, Down = 1, Toggled = 2, } public interface IKeyboardDevice : IInputDevice, INotifyPropertyChanged { IInputElement FocusedElement { get; } void SetFocusedElement( IInputElement element, NavigationMethod method, InputModifiers modifiers); } }