// -----------------------------------------------------------------------
//
// Copyright 2014 MIT Licence. See licence.md for more information.
//
// -----------------------------------------------------------------------
namespace Perspex.Animation
{
using System;
public static class LinearEasing
{
public static LinearDoubleEasing For()
{
if (typeof(T) == typeof(double))
{
return new LinearDoubleEasing();
}
else
{
throw new NotSupportedException(string.Format(
"Don't know how to create a LinearEasing for type '{0}'.",
typeof(T).FullName));
}
}
}
}