A cross-platform UI framework for .NET
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using Avalonia.Controls.Shapes;
using Avalonia.Layout;
using Avalonia.Media;
using Xunit;
namespace Avalonia.Direct2D1.UnitTests.Controls.Shapes
{
public class PathTests
{
private static readonly RectComparer Compare = new RectComparer();
[Fact]
public void Should_Measure_Expander_Triangle_Correctly()
{
using (AvaloniaLocator.EnterScope())
{
Direct2D1Platform.Initialize();
var target = new Path
{
Data = StreamGeometry.Parse("M 0 2 L 4 6 L 0 10 Z"),
StrokeThickness = 0,
HorizontalAlignment = HorizontalAlignment.Left,
VerticalAlignment = VerticalAlignment.Top,
UseLayoutRounding = false,
};
target.Measure(new Size(100, 100));
target.Arrange(new Rect(0, 0, 100, 100));
Assert.Equal(new Rect(0, 0, 4, 10), target.Bounds, Compare);
}
}
[Fact]
public void Should_Measure_Expander_Triangle_With_Stroke_Correctly()
{
using (AvaloniaLocator.EnterScope())
{
Direct2D1Platform.Initialize();
var target = new Path
{
Data = StreamGeometry.Parse("M 0 2 L 4 6 L 0 10 Z"),
Stroke = Brushes.Black,
StrokeThickness = 2,
HorizontalAlignment = HorizontalAlignment.Left,
VerticalAlignment = VerticalAlignment.Top,
UseLayoutRounding = false,
};
target.Measure(new Size(100, 100));
target.Arrange(new Rect(0, 0, 100, 100));
// Measured geometry with stroke of 2px is:
//
// {-1, -0.414, 6.414, 12.828} (see GeometryTests)
//
// With origin at 0,0 the bounds should equal:
//
// Assert.Equal(new Rect(0, 0, 5.414, 12.414), target.Bounds, compare);
//
// However Path.Measure doesn't correctly handle strokes currently, so testing for
// the (incorrect) current output for now...
Assert.Equal(new Rect(0, 0, 4, 10), target.Bounds, Compare);
}
}
}
}