A cross-platform UI framework for .NET
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// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using Avalonia.Rendering;
using Avalonia.VisualTree;
namespace Avalonia
{
/// <summary>
/// Extension methods for <see cref="IVisual"/>.
/// </summary>
public static class VisualExtensions
{
/// <summary>
/// Converts a point from screen to client coordinates.
/// </summary>
/// <param name="visual">The visual.</param>
/// <param name="point">The point in screen coordinates.</param>
/// <returns>The point in client coordinates.</returns>
public static Point PointToClient(this IVisual visual, Point point)
{
var p = GetRootAndPosition(visual);
return p.Item1.PointToClient(point - p.Item2);
}
/// <summary>
/// Converts a point from client to screen coordinates.
/// </summary>
/// <param name="visual">The visual.</param>
/// <param name="point">The point in client coordinates.</param>
/// <returns>The point in screen coordinates.</returns>
public static Point PointToScreen(this IVisual visual, Point point)
{
var p = GetRootAndPosition(visual);
return p.Item1.PointToScreen(point + p.Item2);
}
/// <summary>
/// Translates a point relative to this visual to coordinates that are relative to the specified visual.
/// The visual and relativeTo should be descendants of the same root window
/// </summary>
/// <param name="visual">The visual.</param>
/// <param name="point">The point value, as relative to this visual.</param>
/// <param name="relativeTo">The visual to translate the given point into.</param>
/// <returns>A point value, now relative to the target visual rather than this source element.</returns>
public static Point TranslatePoint(this IVisual visual, Point point, IVisual relativeTo)
{
var pos = GetRootAndPosition(visual);
var relToPos = GetRootAndPosition(relativeTo);
return point - (relToPos.Item2 - pos.Item2);
}
/// <summary>
/// Gets the root of the control's visual tree and the position of the control
/// in the root's coordinate space.
/// </summary>
/// <param name="v">The visual.</param>
/// <returns>A tuple containing the root and the position of the control.</returns>
private static Tuple<IRenderRoot, Vector> GetRootAndPosition(IVisual v)
{
var result = new Vector();
while (!(v is IRenderRoot))
{
result = new Vector(result.X + v.Bounds.X, result.Y + v.Bounds.Y);
v = v.VisualParent;
if (v == null)
{
throw new InvalidOperationException("Control is not attached to visual tree.");
}
}
return Tuple.Create((IRenderRoot)v, result);
}
}
}