A cross-platform UI framework for .NET
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using System;
using Avalonia.Animation;
using Avalonia.Controls;
using Avalonia.Media;
using Xunit;
namespace Avalonia.Base.UnitTests.Animation
{
public class BrushTransitionTests
{
[Fact]
public void SolidColorBrush_Opacity_IsInteroplated()
{
Test(0, new SolidColorBrush { Opacity = 0 }, new SolidColorBrush { Opacity = 0 });
Test(0, new SolidColorBrush { Opacity = 0 }, new SolidColorBrush { Opacity = 1 });
Test(0.5, new SolidColorBrush { Opacity = 0 }, new SolidColorBrush { Opacity = 1 });
Test(0.5, new SolidColorBrush { Opacity = 0.5 }, new SolidColorBrush { Opacity = 0.5 });
Test(1, new SolidColorBrush { Opacity = 1 }, new SolidColorBrush { Opacity = 1 });
// TODO: investigate why this case fails.
//Test2(1, new SolidColorBrush { Opacity = 0 }, new SolidColorBrush { Opacity = 1 });
}
[Fact]
public void LinearGradientBrush_Opacity_IsInteroplated()
{
Test(0, new LinearGradientBrush { Opacity = 0 }, new LinearGradientBrush { Opacity = 0 });
Test(0, new LinearGradientBrush { Opacity = 0 }, new LinearGradientBrush { Opacity = 1 });
Test(0.5, new LinearGradientBrush { Opacity = 0 }, new LinearGradientBrush { Opacity = 1 });
Test(0.5, new LinearGradientBrush { Opacity = 0.5 }, new LinearGradientBrush { Opacity = 0.5 });
Test(1, new LinearGradientBrush { Opacity = 1 }, new LinearGradientBrush { Opacity = 1 });
}
private static void Test(double progress, IBrush oldBrush, IBrush newBrush)
{
var clock = new TestClock();
var border = new Border() { Background = oldBrush };
BrushTransition sut = new BrushTransition
{
Duration = TimeSpan.FromSeconds(1), Property = Border.BackgroundProperty
};
sut.Apply(border, clock, oldBrush, newBrush);
clock.Pulse(TimeSpan.Zero);
clock.Pulse(sut.Duration * progress);
Assert.NotNull(border.Background);
Assert.Equal(oldBrush.Opacity + (newBrush.Opacity - oldBrush.Opacity) * progress,
border.Background.Opacity);
}
}
}