A cross-platform UI framework for .NET
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using Avalonia.Utilities;
using Xunit;
namespace Avalonia.Base.UnitTests.Utilities;
public class WeakHashListTests
{
[Fact]
public void Is_Empty_Works()
{
var target = new WeakHashList<string>();
Assert.True(target.IsEmpty);
target.Add("1");
Assert.False(target.IsEmpty);
target.Remove("1");
Assert.True(target.IsEmpty);
// Fill array storage.
var arrMaxSize = WeakHashList<string>.DefaultArraySize;
for (int i = 0; i < arrMaxSize; i++)
{
target.Add(i.ToString());
}
Assert.False(target.IsEmpty);
// This goes above array storage and upgrades to a dictionary.
target.Add(arrMaxSize.ToString());
Assert.False(target.IsEmpty);
// Remove everything, this should still keep an empty dictionary.
for (int i = 0; i < arrMaxSize + 1; i++)
{
target.Remove(i.ToString());
}
Assert.True(target.IsEmpty);
}
[Fact]
public void Array_Compact_After_Remove_Works()
{
var target = new WeakHashList<string>();
// Use all slots in array storage.
var arrMaxSize = WeakHashList<string>.DefaultArraySize;
for (int i = 0; i < arrMaxSize; i++)
{
target.Add(i.ToString());
}
// This should compact the array.
target.Remove("3");
// And new value should fill empty space.
target.Add("42");
}
}