A cross-platform UI framework for .NET
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using System;
using Avalonia.Animation.Animators;
using Avalonia.Controls;
using Avalonia.Controls.Shapes;
using Avalonia.Data;
using Avalonia.Layout;
using Avalonia.Media;
using Avalonia.Styling;
using Avalonia.UnitTests;
using Moq;
using Xunit;
namespace Avalonia.Animation.UnitTests
{
public class AnimatableTests
{
[Fact]
public void Transition_Is_Not_Applied_When_Not_Attached_To_Visual_Tree()
{
var target = CreateTarget();
var control = new Control
{
Transitions = new Transitions { target.Object },
};
control.Opacity = 0.5;
target.Verify(x => x.Apply(
control,
It.IsAny<IClock>(),
1.0,
0.5),
Times.Never);
}
[Fact]
public void Transition_Is_Not_Applied_To_Initial_Style()
{
using (UnitTestApplication.Start(TestServices.RealStyler))
{
var target = CreateTarget();
var control = new Control
{
Transitions = new Transitions { target.Object },
};
var root = new TestRoot
{
Styles =
{
new Style(x => x.OfType<Control>())
{
Setters =
{
new Setter(Visual.OpacityProperty, 0.8),
}
}
}
};
root.Child = control;
Assert.Equal(0.8, control.Opacity);
target.Verify(x => x.Apply(
It.IsAny<Control>(),
It.IsAny<IClock>(),
It.IsAny<object>(),
It.IsAny<object>()),
Times.Never);
}
}
[Fact]
public void Transition_Is_Applied_When_Local_Value_Changes()
{
var target = CreateTarget();
var control = CreateControl(target.Object);
control.Opacity = 0.5;
target.Verify(x => x.Apply(
control,
It.IsAny<IClock>(),
1.0,
0.5));
}
[Fact]
public void Transition_Is_Not_Applied_When_Animated_Value_Changes()
{
var target = CreateTarget();
var control = CreateControl(target.Object);
control.SetValue(Visual.OpacityProperty, 0.5, BindingPriority.Animation);
target.Verify(x => x.Apply(
control,
It.IsAny<IClock>(),
1.0,
0.5),
Times.Never);
}
[Theory]
[InlineData(null)] //null value
[InlineData("stringValue")] //string value
public void Invalid_Values_In_Animation_Should_Not_Crash_Animations(object invalidValue)
{
var keyframe1 = new KeyFrame()
{
Setters =
{
new Setter(Layoutable.WidthProperty, 1d),
},
KeyTime = TimeSpan.FromSeconds(0)
};
var keyframe2 = new KeyFrame()
{
Setters =
{
new Setter(Layoutable.WidthProperty, 2d),
},
KeyTime = TimeSpan.FromSeconds(2),
};
var keyframe3 = new KeyFrame()
{
Setters =
{
new Setter(Layoutable.WidthProperty, invalidValue),
},
KeyTime = TimeSpan.FromSeconds(3),
};
var animation = new Animation()
{
Duration = TimeSpan.FromSeconds(3),
Children =
{
keyframe1,
keyframe2,
keyframe3
},
IterationCount = new IterationCount(5),
PlaybackDirection = PlaybackDirection.Alternate,
};
var rect = new Rectangle()
{
Width = 11,
};
var originalValue = rect.Width;
var clock = new TestClock();
var animationRun = animation.RunAsync(rect, clock);
clock.Step(TimeSpan.Zero);
Assert.Equal(rect.Width, 1);
clock.Step(TimeSpan.FromSeconds(2));
Assert.Equal(rect.Width, 2);
clock.Step(TimeSpan.FromSeconds(3));
//here we have invalid value so value should be expected and set to initial original value
Assert.Equal(rect.Width, originalValue);
}
[Fact]
public void Transition_Is_Not_Applied_When_StyleTrigger_Changes_With_LocalValue_Present()
{
var target = CreateTarget();
var control = CreateControl(target.Object);
control.SetValue(Visual.OpacityProperty, 0.5);
target.Verify(x => x.Apply(
control,
It.IsAny<IClock>(),
1.0,
0.5));
target.Invocations.Clear();
control.SetValue(Visual.OpacityProperty, 0.8, BindingPriority.StyleTrigger);
target.Verify(x => x.Apply(
It.IsAny<Control>(),
It.IsAny<IClock>(),
It.IsAny<object>(),
It.IsAny<object>()),
Times.Never);
}
[Fact]
public void Transition_Is_Disposed_When_Local_Value_Changes()
{
var target = CreateTarget();
var control = CreateControl(target.Object);
var sub = new Mock<IDisposable>();
target.Setup(x => x.Apply(control, It.IsAny<IClock>(), 1.0, 0.5)).Returns(sub.Object);
control.Opacity = 0.5;
sub.Invocations.Clear();
control.Opacity = 0.4;
sub.Verify(x => x.Dispose());
}
[Fact]
public void New_Transition_Is_Applied_When_Local_Value_Changes()
{
var target = CreateTarget();
var control = CreateControl(target.Object);
target.Setup(x => x.Property).Returns(Visual.OpacityProperty);
target.Setup(x => x.Apply(control, It.IsAny<IClock>(), 1.0, 0.5))
.Callback(() =>
{
control.SetValue(Visual.OpacityProperty, 0.9, BindingPriority.Animation);
})
.Returns(Mock.Of<IDisposable>());
control.Opacity = 0.5;
Assert.Equal(0.9, control.Opacity);
target.Invocations.Clear();
control.Opacity = 0.4;
target.Verify(x => x.Apply(
control,
It.IsAny<IClock>(),
0.9,
0.4));
}
[Fact]
public void Transition_Is_Not_Applied_When_Removed_From_Visual_Tree()
{
var target = CreateTarget();
var control = CreateControl(target.Object);
control.Opacity = 0.5;
target.Verify(x => x.Apply(
control,
It.IsAny<IClock>(),
1.0,
0.5));
target.Invocations.Clear();
var root = (TestRoot)control.Parent;
root.Child = null;
control.Opacity = 0.8;
target.Verify(x => x.Apply(
It.IsAny<Control>(),
It.IsAny<IClock>(),
It.IsAny<object>(),
It.IsAny<object>()),
Times.Never);
}
[Fact]
public void Animation_Is_Cancelled_When_Transition_Removed()
{
var target = CreateTarget();
var control = CreateControl(target.Object);
var sub = new Mock<IDisposable>();
target.Setup(x => x.Apply(
It.IsAny<Animatable>(),
It.IsAny<IClock>(),
It.IsAny<object>(),
It.IsAny<object>())).Returns(sub.Object);
control.Opacity = 0.5;
control.Transitions.RemoveAt(0);
sub.Verify(x => x.Dispose());
}
[Fact]
public void Animation_Is_Cancelled_When_New_Style_Activates()
{
using (UnitTestApplication.Start(TestServices.RealStyler))
{
var target = CreateTarget();
var control = CreateStyledControl(target.Object);
var sub = new Mock<IDisposable>();
target.Setup(x => x.Apply(
control,
It.IsAny<IClock>(),
1.0,
0.5)).Returns(sub.Object);
control.Opacity = 0.5;
target.Verify(x => x.Apply(
control,
It.IsAny<Clock>(),
1.0,
0.5),
Times.Once);
control.Classes.Add("foo");
sub.Verify(x => x.Dispose());
}
}
[Fact]
public void Transition_From_Style_Trigger_Is_Applied()
{
using (UnitTestApplication.Start(TestServices.RealStyler))
{
var target = CreateTransition(Control.WidthProperty);
var control = CreateStyledControl(transition2: target.Object);
var sub = new Mock<IDisposable>();
control.Classes.Add("foo");
control.Width = 100;
target.Verify(x => x.Apply(
control,
It.IsAny<Clock>(),
double.NaN,
100.0),
Times.Once);
}
}
[Fact]
public void Replacing_Transitions_During_Animation_Does_Not_Throw_KeyNotFound()
{
// Issue #4059
using (UnitTestApplication.Start(TestServices.RealStyler))
{
Border target;
var clock = new TestClock();
var root = new TestRoot
{
Clock = clock,
Styles =
{
new Style(x => x.OfType<Border>())
{
Setters =
{
new Setter(Border.TransitionsProperty,
new Transitions
{
new DoubleTransition
{
Property = Border.OpacityProperty,
Duration = TimeSpan.FromSeconds(1),
},
}),
},
},
new Style(x => x.OfType<Border>().Class("foo"))
{
Setters =
{
new Setter(Border.TransitionsProperty,
new Transitions
{
new DoubleTransition
{
Property = Border.OpacityProperty,
Duration = TimeSpan.FromSeconds(1),
},
}),
new Setter(Border.OpacityProperty, 0.0),
},
},
},
Child = target = new Border
{
Background = Brushes.Red,
}
};
root.Measure(Size.Infinity);
root.Arrange(new Rect(root.DesiredSize));
target.Classes.Add("foo");
clock.Step(TimeSpan.FromSeconds(0));
clock.Step(TimeSpan.FromSeconds(0.5));
Assert.Equal(0.5, target.Opacity);
target.Classes.Remove("foo");
}
}
[Fact]
public void Transitions_Can_Be_Changed_To_Collection_That_Contains_The_Same_Transitions()
{
var target = CreateTarget();
var control = CreateControl(target.Object);
control.Transitions = new Transitions { target.Object };
}
[Fact]
public void Transitions_Can_Re_Set_During_Batch_Update()
{
var target = CreateTarget();
var control = CreateControl(target.Object);
// Assigning and then clearing Transitions ensures we have a transition state
// collection created.
control.Transitions = null;
control.BeginBatchUpdate();
// Setting opacity then Transitions means that we receive the Transitions change
// after the Opacity change when EndBatchUpdate is called.
control.Opacity = 0.5;
control.Transitions = new Transitions { target.Object };
// Which means that the transition state hasn't been initialized with the new
// Transitions when the Opacity change notification gets raised here.
control.EndBatchUpdate();
}
private static Mock<ITransition> CreateTarget()
{
return CreateTransition(Visual.OpacityProperty);
}
private static Control CreateControl(ITransition transition)
{
var control = new Control
{
Transitions = new Transitions { transition },
};
var root = new TestRoot(control);
return control;
}
private static Control CreateStyledControl(
ITransition transition1 = null,
ITransition transition2 = null)
{
transition1 = transition1 ?? CreateTarget().Object;
transition2 = transition2 ?? CreateTransition(Control.WidthProperty).Object;
var control = new Control
{
Styles =
{
new Style(x => x.OfType<Control>())
{
Setters =
{
new Setter
{
Property = Control.TransitionsProperty,
Value = new Transitions { transition1 },
}
}
},
new Style(x => x.OfType<Control>().Class("foo"))
{
Setters =
{
new Setter
{
Property = Control.TransitionsProperty,
Value = new Transitions { transition2 },
}
}
}
}
};
var root = new TestRoot(control);
return control;
}
private static Mock<ITransition> CreateTransition(AvaloniaProperty property)
{
var target = new Mock<ITransition>();
var sub = new Mock<IDisposable>();
target.Setup(x => x.Property).Returns(property);
target.Setup(x => x.Apply(
It.IsAny<Animatable>(),
It.IsAny<IClock>(),
It.IsAny<object>(),
It.IsAny<object>())).Returns(sub.Object);
return target;
}
}
}