A cross-platform UI framework for .NET
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using System;
using System.Globalization;
using System.Linq;
using System.Net.Http.Headers;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Media;
using Avalonia.Platform;
using Avalonia.Rendering;
using Avalonia.Threading;
namespace ControlCatalog.Pages
{
public class ScreenPage : UserControl
{
private double _leftMost;
private double _topMost;
private IBrush _primaryBrush = SolidColorBrush.Parse("#FF0078D7");
private IBrush _defaultBrush = Brushes.LightGray;
private IPen _activePen = new Pen(Brushes.Black);
private IPen _defaultPen = new Pen(Brushes.DarkGray);
protected override bool BypassFlowDirectionPolicies => true;
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
if(VisualRoot is Window w)
{
w.PositionChanged += (_, _) => InvalidateVisual();
}
}
public override void Render(DrawingContext context)
{
base.Render(context);
if (!(VisualRoot is Window w))
{
return;
}
var screens = w.Screens.All;
var scaling = ((IRenderRoot)w).RenderScaling;
var activeScreen = w.Screens.ScreenFromBounds(new PixelRect(w.Position, PixelSize.FromSize(w.Bounds.Size, scaling)));
double maxBottom = 0;
for (int i = 0; i<screens.Count; i++ )
{
var screen = screens[i];
if (screen.Bounds.X / 10f < _leftMost)
{
_leftMost = screen.Bounds.X / 10f;
Dispatcher.UIThread.Post(InvalidateVisual, DispatcherPriority.Background);
return;
}
if (screen.Bounds.Y / 10f < _topMost)
{
_topMost = screen.Bounds.Y / 10f;
Dispatcher.UIThread.Post(InvalidateVisual, DispatcherPriority.Background);
return;
}
bool primary = screen.IsPrimary;
bool active = screen.Equals(activeScreen);
Rect boundsRect = new Rect(screen.Bounds.X / 10f + Math.Abs(_leftMost), screen.Bounds.Y / 10f+Math.Abs(_topMost), screen.Bounds.Width / 10f,
screen.Bounds.Height / 10f);
Rect workingAreaRect = new Rect(screen.WorkingArea.X / 10f + Math.Abs(_leftMost), screen.WorkingArea.Y / 10f+Math.Abs(_topMost), screen.WorkingArea.Width / 10f,
screen.WorkingArea.Height / 10f);
context.DrawRectangle(primary ? _primaryBrush : _defaultBrush, active ? _activePen : _defaultPen, boundsRect);
context.DrawRectangle(primary ? _primaryBrush : _defaultBrush, active ? _activePen : _defaultPen, workingAreaRect);
var identifier = CreateScreenIdentifier((i+1).ToString(), primary);
var center = boundsRect.Center - new Point(identifier.Width / 2.0f, identifier.Height / 2.0f);
context.DrawText(identifier, center);
maxBottom = Math.Max(maxBottom, boundsRect.Bottom);
}
double currentHeight = maxBottom;
for(int i = 0; i< screens.Count; i++)
{
var screen = screens[i];
var formattedText = CreateFormattedText($"Screen {i+1}", 18);
context.DrawText(formattedText, new Point(0, currentHeight));
currentHeight += 25;
formattedText = CreateFormattedText($"Bounds: {screen.Bounds.Width}:{screen.Bounds.Height}");
context.DrawText(formattedText, new Point(15, currentHeight));
currentHeight += 20;
formattedText = CreateFormattedText($"WorkArea: {screen.WorkingArea.Width}:{screen.WorkingArea.Height}");
context.DrawText(formattedText, new Point(15, currentHeight));
currentHeight += 20;
formattedText = CreateFormattedText($"Scaling: {screen.Scaling * 100}%");
context.DrawText(formattedText, new Point(15, currentHeight));
currentHeight += 20;
formattedText = CreateFormattedText($"IsPrimary: {screen.IsPrimary}");
context.DrawText(formattedText, new Point(15, currentHeight));
currentHeight += 20;
formattedText = CreateFormattedText( $"Current: {screen.Equals(activeScreen)}");
context.DrawText(formattedText, new Point(15, currentHeight));
currentHeight += 30;
}
context.DrawRectangle(_activePen, new Rect(w.Position.X / 10f + Math.Abs(_leftMost), w.Position.Y / 10f+Math.Abs(_topMost), w.Bounds.Width / 10, w.Bounds.Height / 10));
}
private static FormattedText CreateFormattedText(string textToFormat, double size = 12)
{
return new FormattedText(textToFormat, CultureInfo.CurrentCulture, FlowDirection.LeftToRight,
Typeface.Default, size, Brushes.Green);
}
private static FormattedText CreateScreenIdentifier(string textToFormat, bool primary)
{
return new FormattedText(textToFormat, CultureInfo.CurrentCulture, FlowDirection.LeftToRight, Typeface.Default, 20, primary ? Brushes.White : Brushes.Black);
}
}
}